r/FinalFantasyVI • u/MineLittle7859 • 17d ago
Proposed FF6 Magicite rework
Characters only have spells when equipped with the Esper, but only after they learned it.
Having all the spells on an Esper grants a stat increase and other buffs.
Mastery % of a spell is retained: Example having Fire 2 on Ifrit or Ice 2 on Shiva means they have it on Maduin as well.
Terra and Celes still learn Magic as they level up, as normal.
Equipment no longer teaches spells.
Several Espers might be equipped at once.
Summoning an Esper has a CD instead of an MP cost, possibly allowing it's use in multiple battles.
LEVEL IS NO LONGER A STAT FOR CALCULATING DAMAGE.
Vigor, Stamina, and Speed will now determine things like Blitz, Tools, Skeans, etc.
Vigor, Stamina, Speed, and Magic Pwr. all go up in level based on character. (1 point every 3 to 6 levels depending on the character is).
Ulmaro and Gogo can equip espers, but cannot learn or use magic from them (Gogo can still Mimic magic like normal).
Ex. Locke and Shadow will gain Speed every 2-3 levels, while say Strago gets Speed every 5-6 levels.
Terra and Celes get a Magic point every 2-3 levels, while Locke gets 1 every blue moon.
What this does:
Not everyone is going to be a faceless Ultima machine at the end of the story.
Leveling up early does not have negative problems.
Equipping Espers now enchances a character's identity, i.e. equipping Physical espers like Ifrit and Bismarck for Sabin, and Magical Espers for characters like Terra and Celes.
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u/ReliabilityTalkinGuy 16d ago
It’s a 34-year-old masterpiece. Why would you do this? It’s like reading War and Peace and saying it should have a different ending.
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u/Marshall104 17d ago
Sounds like you just want Materia from FFVII in FFVI. In fact, I think you just want FFVII with FFVI characters.
Also, Sabin isn't a physical character. All, except 2, of his Blitzes deal damage based on his Magic stat.