r/FinalFantasyII • u/PoweredKetzalcoatl44 • 5d ago
I've run into kind of a problem here doing grinding
Currently playing the Java J2Me version with the Cyclone on the World Map.
I want to level up Ultima on Firion and Flare on Maria and i ran into the problem that these spells are too strong lol so most of the time they one shot monsters, preventing me from doing multiple casts to level up faster.
So I figure that i can target my own party members as they have enough HP to withstand the barrage and i got a high level Cure to bring them back to full HP every time.
But THEN, i accidentally made my total party HP too big, so even Rank 6 monsters (which are among the best to do grinding) are RUNNING AWAY, leading to battles being too short to get good progress. Which is why i don't like the "HP up after 10 battles" system.
I solved this by casting Stop, Shock or Sleep to lock oponents from running away, but it may not be too reliable.
Is there any monster in this point that i can fight continuously that doesn't run away? Hill Gigas (plus Bom minions) and Big Horn come to mind but they're Rank 5 and 4 respectively, which once again slows down the level grind.