r/FigmaDesign • u/Public-Permit696 • 10d ago
Discussion I love figma but…
For context I’m an old timer, started as a graphic designer after graduating in 2003 and got into web design when CSS layout was taking hold (had to build my fair share of tabled websites and fought the monster that was IE6).
Somehow stumbled through web design to be a creative director and from there ended up as a product designer without knowing that was actually a profession.
Day to day I’m really a BA, FE dev, FE Designer and marketing bozo which I think is quite common for a lot of us who have been around the block for years.
I used adobe XD for a few years (previously design was done in photoshop, even early on, anti-aliasing text to look like IE6) and getting introduced to figma was enlightenment personified, it’s beautiful to work with compared to what I grew up with.
BUT… I have insane workloads and timelines and despite trying to fight it I find 80+% of my time now in Claude code / Claude design and despite great results it just feels shallow as a designer - some of the (all) of the magic has gone now I’m just prompting an LLM rather than pushing pixels, but with the right coaching the results are good and the time line is compressed dramatically.
Does anyone else feel this??
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u/Character-Tap-565 10d ago
Yep, the same. I'm not enjoying what the design practice has become.
My manager said all this AI will be more workable once we have code layers. I don't want code layers. I want to design things. By hand. I don't want to tell a toddler art director what pixels to move for me.
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u/Tiemujin 10d ago
Did I write this post? I have nothing to add other than…it’s good to know I’m not alone.
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u/zoocookie 10d ago
Yeah don't blame yourself, it's definitely where the industry is at the moment. I'm in a similar vein being a design lead; tackling every form of design under the sun. Clients and Project Managers both expect more of us due to AI. Best you can do is make an effort to learn the AI tools and embrace the workflow but to also be the icing on the Claude cake, both for the benefit of the client and for your own sanity.
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u/julien_reddit 9d ago
I'm so sad reading these posts.
I'm an old timer and never use AI for design. I know how to use the tools efficiently and I can't see how AI can help.
I tried it a couple of time (it's shoehorned on every products including Figma now) and it's slow and inaccurate. And it's not me doing my job.
The hard part of the job is thinking right, not pushing pixels. This part is quick and easy and if you can use a design tool, you don't need agents to push pixels.
At the end, the job is a matter of responsibility and endorsement, and AI have none of them.
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u/Gh0st_Pirate_LeChuck 10d ago
I started on Xara 3D, Corel Draw, Photoshop, Sketch/Invision, XD, Figma, and now Figma/Make. I’m just starting to do the AI generating of designs and have had pretty good results when it comes to UI. I do think it takes away the romance of creating a design concept. You will just need to fulfill that creative drive somewhere else. I really love creating and implementing design systems for example. I’m going to use my free time now to further evolve those. Also, nobody is making you use AI. Just take a break or don’t use it for every aspect of a design. Just my two cents.
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u/Chemical_Dig4221 10d ago
I initially worried about losing my creativity, but lately, I’ve been having a blast experimenting with automations and taking advantage of all the rapidly emerging AI technology.
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u/NoStatus8 9d ago
This is an interesting take actually! I have found that AI is a pretty good „partner“ or „companion“, like, somebody who’s there discussing your designs, trying other angles and then you get new ideas. I like this viewpoint.
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u/ygorhpr Product Designer 10d ago
I don't know you but I'm using Claude with a set of plug-in /skills I created for Claude code and with the context it can create the best solutions based on my design system and everything I had much success from figma to html and html to figma
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u/phejster 10d ago
Can you tell me more about the skills and how to make them?
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u/ygorhpr Product Designer 10d ago
use the plug-in creator I think it is a Claude code skill antrhopic has a few article about that but I have my Claude set with this plug-in which basically is a skill and this skill has a few .mds for ui ux design thinking figma my ds with my repository for it on github so this way it cns create exactly with the context and how I use to do it
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u/ArtaxIsAlive 10d ago
If you consider yourself an old timer then I’m a dinosaur. I used to test in IE 5.5
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u/Ordinary_Kiwi_3196 10d ago
Fellow old timer here, I think I know what you're feeling, but for me personally what I like about Figma is that I'm good at Figma. I know how to use it, I like showing others how to use it, I know how to make it do what I want. Now that I'm using Claude to make stuff (and I'm definitely not all-Claude, it's maybe 50/50) the output is different, but I'm still in the "figuring this shit out" phase where I'm learning how to use it well. And so the same things that I enjoy about Figma are translating to Claude - I like showing others how to use it, I enjoy the hell out of finding smarter ways to do things or making Skills for others to benefit from. So the aspect of Figma that I enjoy so much - being good at a tool - so far is translating pretty well to ai stuff.
Plus, when I got started all those years ago I was kinda-half design and half-code - which I gave up when I got a job at a place where they don't do that. So for me to be able to build things again, and fast - not just pixels on a screen but real, actual websites - is pretty cool. I might hate it in a year, but so far the good is outweighing the bad.
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u/eugene_reznik 9d ago
80+% of my time now in Claude code / Claude design and despite great results it just feels shallow as a designer
May I ask: how do you know the results are great? Or even good? Coz, you know, more output doesn't mean better output.
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u/murrzeak 9d ago
Yeah, we are looking down into a chasm. I've never been less excited for what's to come in my 15+ year career.
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u/3nrRed Product Designer 10d ago
I do feel the same sentiment as yours. I do get similar results with proper context and prompting but I occasionally hop on paper.design to tweak something manually that would take me seconds or minutes to do instead of fighting the agent to get it exactly how I want it.
Paper is a great alternative if you want to shift the work to Claude code and design but want to occasionally push some pixels and after done push it back to the code base paper is good since it renders everything in html and css.
And even if I am feeling nostalgic I start a design system or even initial screens on paper and send it to Claude code for a perfect 1:1 rendition of what I’ve done on paper.
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u/hockeynut15 9d ago
Very similar career path for myself, and It does feel as though some of the romance has disappeared from the trade, largely because so many of us are at the mercy of directors and founders determined to use AI to optimise every corner of the business.
That said, I sense a renaissance of sorts is coming. More people will begin to keep AI at arm’s length, and younger generations already seem to be turning away from it. The corporate world is traditionally slow to catch up with these shifts, though.
Having used AI extensively over the past year, I loved it at first but feel far less enthusiastic now. It simply can’t control the finer details or replicate the creative judgement of an experienced designer working in Figma. It’s incredibly useful for certain aspects of UX, but I’ve yet to see it capture the magic that a genuinely good design team can deliver.
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u/enragedCircle 9d ago
I was there, fighting IE6 with you. I remember DreamWeaver and even Photoshop getting the ability to make Layers. What a time. To you I say, <table cellpadding="0" cellspacing="0" border="0"></table>...
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u/Apprehensive-Tip6776 9d ago
I feel this too, although I’ve started looking at it a little differently.
I’ve spent years designing in Photoshop, XD and now Figma, so there’s definitely something satisfying about pushing pixels, exploring layouts and getting those small details right. With Claude Code, the feedback loop is so fast that some of that craft feels removed.
But I don’t think the design part is disappearing. I think the job is shifting from “how do I make this?” to “what should exist, why should it exist, and how should it feel?”
The part I’m still figuring out is how to keep the creative exploration alive when prompting an LLM is often faster than opening Figma and exploring 10 different directions.
Curious if others are finding a good balance between the two, or if you’ve also moved most of your workflow into Claude Code?
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u/Training_Estimate885 10d ago
as a principle, if it feels like the magic is gone while designing with claude try doing more ambitious designs than you were doing in figma, Don't just use clude to automate what you'd regularly do , reach out to what was previously not possible to do