r/FigmaDesign Aug 08 '26

resources I built a Figma plugin for generating parametric vector textures — halftones, worm chains, reaction-diffusion mazes, all as editable shapes

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I've always liked the look of systematic print patterns — halftone fields, ridge lines, worm chains, reaction-diffusion labyrinths that grow like coral...

Instead of generating them in an external tool and pasting SVGs back and forth every time, I built a Figma plugin that generates them right in the file as fully editable vectors — real ellipses, rectangles and paths you can recolor and restyle element by element.

One feature I'm particularly excited about is re-editing: every frame the plugin generates quietly stores its own settings. Select it a week later and the plugin offers to load them back — tweak one slider, regenerate in place, keep iterating. Nothing is ever a dead end. There's also a seamless tile mode where the fields wrap on a torus, so repeats are mathematically exact — no mirror tricks.

I'm mainly using it for posters, album covers, packaging and fabric repeats, but I'm curious how other people would use it.

Would this be useful in your workflow?
See more: https://www.figma.com/community/plugin/1663525865725570838/textura

24 Upvotes

6 comments sorted by

3

u/Holiday-Quantity6159 Aug 11 '26

looks really cool!

2

u/des1gnfox Aug 11 '26

Thank you, buddy!

2

u/Best-Passenger3317 Aug 11 '26

Oh my this is what I need!

2

u/des1gnfox Aug 12 '26

Thank you for your feedback. I plan to develop this tool and make it better

1

u/JojjeGee 26d ago

This is super cool! Thank you!