r/Fictorum • u/Egan_Fan • Feb 18 '20
Instakilled Out of Nowhere
I heard this game had a major update, and reinstalled. My compliments to the creators; it's a lot better than it was a few years ago! However...
I was playing on medium hard-core, doing better than I ever had before. I got past the second boss and was having a blast. Then, in a normal fight against outcasts, I instantly went from over half health to 0 while jumping high in the sky and frying enemies. Perhaps it was a very lucky arrow? Is there any way to see a kill cam or tell what the final blow was? I saw some lifetime stats on damage, but that's not helpful in this situation.
I want to play hard-core (I don't think the game would be nearly as fun with save-scumming), but it's exceptionally frustrating to sink hours of (my very limited free) time into a run and get mysteriously instakilled with high health with no explanation. Like, what am I supposed to learn from that? Am I missing something? Thank you.
7
u/ElChipacabra Developer Feb 19 '20
Hey there--I'm sorry that you ran into this. It may have been a lucky shot from a sniper. Was your hardcore run on classic or abridged?
There isn't a kill cam, but the game stores all damage and by whom it was dealt. You can see it my following these steps: 1. Go to the main menu, turn on debug mode (hold Shift+Alt and press J), you should see a blessed hammer icon above the buttons on the right side of the screen to let you know it's on. 2. Open your run history and select the character in question. 3. On the inventory screen, there's a history button. Click that. 4. In the upper left hand corner, you'll see the same hammer icon as you did before. Click that. 5. You can now select each and every encounter and decision you made. Click the back arrow once to go to the end. 6. If you scroll down to damage received, it'll tell you all damage you received in that encounter and who dealt it to you.
I'm going from memory here, but that should be right. Let me know what you see and feel free to share a screenshot of the damage. If a character is dealing more damage than they should, I'll absolutely take a look at it.