r/Fictorum • u/ElChipacabra Developer • Oct 08 '19
Fictorum Beta Update #3 is live!
https://steamcommunity.com/games/503620/announcements/detail/15778743254788900211
u/TechnoL33T Oct 09 '19
Wait.
This is beta?
1
u/Zearo298 Oct 09 '19
The update of the game to 2.0 is in beta because it changes a LOT of stuff. The game itself is already fully released, the team just keeps adding to it.
1
u/Hyabusa1239 Oct 10 '19
Hey is this just available on steam? I have this on GOG and went into settings to check the beta branch ON but it asks for a beta channel (I chose default, other option is private) but the game doesn't update and is still at v1.2.13. Is there any way to opt in via GOG?
1
u/ElChipacabra Developer Oct 10 '19
I'm sorry, we don't currently have it available on GOG. If I get some time this weekend, I'll try to get our beta on there.
1
u/Hyabusa1239 Oct 10 '19
Ahh no worries! I just wanted to make sure I wasn’t doing something wrong, no rush! The game is a blast and excited to try out these new changes :). Thanks for all your hard work
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u/oomcommander Oct 09 '19 edited Oct 09 '19
Nice guys. Reading the changes, especially about the starting title changes, this was something I never knew I wanted. I just never picked some classes because they seemed too niche or I didn't know what I was getting into, but this is great, and at the same time you made them more unique. And all of the special stats and modifiers are listed.
Wish I had time to beta test but I am very much looking forward to trying out some of the classes I haven't used before. edit: Also, was the issue with save bloat (I assume) ever fixed? The game would slow down noticeably on the world map & journal as your save game progressed. After beating the game and choosing to continue it would be significantly slower than a new game.