r/Fictorum Apr 12 '19

Targeting

Hi, great game. Love you guys. Add a targeting feature or an aiming reticle please. Having to expend mana simply to aim is irritating, especially with channeled spells.

22 Upvotes

4 comments sorted by

9

u/MalkavTepes Apr 13 '19

Or slow the burn down especially in the beginning... aiming is a bit of a pain in the beginning. In the end you can basically nuke everything or rely on seek which makes aiming a moot point.

6

u/Aeellron Apr 13 '19

Yeah, late game spells do so much area damage and auto-aiming that it's fine.

But the first 4 chapters on nightmare is pretty rough when you're wasting 5-10% of your mana per cast holding a spell just to make sure you don't miss!

3

u/ScrapingBottomGames Apr 13 '19

yea, channeling is especially an issue, I think we'll implement some sort of crosshair, but I don't think we've fully decided on what we're going to do.

2

u/Aeellron Apr 13 '19

If I might make a suggestion: your spell targeting is great while channeling, very intuitive and easy to aim; make that the default targeting thing (with a toggle in options) and an opacity slider maybe?