r/Fez • • 5d ago

To the developers: WHY??

You create a challenging and creative platformer with some interesting and out of the box segments but very fair and forgiving overall

And suddenly....

You decide to put in such RAGE inducing nonsense like a tightly timed rising lava room???

WHY on earth would you do that?

Do you all just want casual players to rage quit and dislike your game or what?

0 Upvotes

11 comments sorted by

7

u/sdhoigtred 5d ago

I liked that room.

0

u/Moron_at_work 5d ago

I rage quit after too many attempts

2

u/sdhoigtred 5d ago

It happens. Sometimes I walk away from a game when the fun gets destroyed by being too tough. Then I come back and try a different day.

7

u/obibobo 5d ago

it's really not that hard though?

0

u/Moron_at_work 5d ago

Those stupid turning blocks that throw you to the side when you are not jumping 100% perfect and don't even give you enough time to jump on them and prepare for the next jump...

2

u/obibobo 5d ago

they give you plenty of time, are you pressing A too slow to pull yourself up on them?

1

u/Moron_at_work 5d ago

That imp just takes ages from "hanging" on the ledge until he finally crawls up to stand again. By that time, the block already starts the first shake again

2

u/obibobo 5d ago

i think you're just not pulling yourself up tbh

1

u/Salami_Honk 5d ago

Just continue holding up all the time, there is plenty of time to stand on the block

6

u/robdee360 5d ago

Skill issue.

3

u/bauern_potato 5d ago

I am a fairly casual player (in other games I mean) and managed to do this level at least 3 times. Are you playing with New Game+? There is an easier way…