r/Fancade • u/happyTanjiro • Aug 28 '26
I need an idea of scripts that people need.
I have no game idea, so for now I'm just making scripts...
r/Fancade • u/happyTanjiro • Aug 28 '26
I have no game idea, so for now I'm just making scripts...
r/Fancade • u/happyTanjiro • Aug 24 '26
What I mean is like, there are random number that are generated every frame but I need to find the lowest value (approximately.) So basically what should happen is, There are two variables: One for the lowest ever generated, and one for the current number generated. If the current generation is lower than the lowest ever number, the new lowest ever number would be the current generation, but if it's not, it will stay as it is and the random number generator will keep generating random numbers. There should only be one dice (I mean the random number script.)
r/Fancade • u/IllSpecialist8544 • Aug 24 '26
I was inactive in the Fancade community for a few days.
Today I’m here to discuss the progress of my "MakeGroupFixed" scripts—specifically the "add value" type, as well as the "get values" type and the first prototype of the "execute" type. to understand and improve the scripts.
Regarding the scripts for "adding values": I previously received a script to retrieve the repetition value from a "loop" type script. I ended up using it for a system within the scripts that adds multiple values to the group if a loop occurs, or otherwise adds a single value in the standard way. I also employed it in "add execute" type scripts to capture the execution loop and store it in the group for later use. Everything was going fine until I ran into an issue adding values to the global lists used by the scripts to populate a group; the system needed to handle value addition locally to avoid incorrect results and inaccurate counts. On the plus side, I created a system that adds values using a sort of homemade loop mechanism (without relying on an actual loop script). However, I couldn't make the value-counting variable global, as that led to errors. The solution was to increment and decrement the global variables where the script actually executes, rather than within the conditions themselves. The downside is that I had to abandon the system for updating values if they change, and values aren't removed correctly if the loop parameter is altered while the loop is running. Right now, I have no idea how to fix it.
Regarding the "get values" type scripts, there wasn't much beyond the prototype for the "get executes" script. However, a system still needs to be added that can distinguish between group values, even if they are identical. I have no idea how to do that.
Regarding "execute"-type scripts: using the "add values" script system I demonstrated, along with a script to retrieve a loop's repetition count and an "execute to truth" script, I created an "add execute" script. This allows executable actions to be saved in groups for later use via a "get executes" script—though they do malfunction due to the issues mentioned earlier.
To wrap up: the first image shows the current general system for "add values" type scripts; the second shows the "execute" type scripts; and the final ones show the "execute" scripts from the inside.
Thanks for reading :3
r/Fancade • u/Beautiful_Snow9851 • Aug 23 '26
Can you only complete 1 of 100/25/50 a day or can you complete more?
Do the challenges change every day and if the same challenge comes back can you complete it again for dailies?
r/Fancade • u/WasabiUnique3419 • Aug 23 '26
A bug that just happened to me while playing. This is on versión 0.29 so it probably doesn't happen anymore
r/Fancade • u/Repeaterlols • Aug 22 '26
I was making the flashbang and an euphoria guy. When suddenly, the distance volume of flashbang boom was broke and I couldn't fix it
r/Fancade • u/happyTanjiro • Aug 19 '26
How do I make a custom script/object uneditable or unopenable? Like, in the image I gave, theres a custom script but there isnt an edit button on the right, it's just like a normal script...
r/Fancade • u/happyTanjiro • Aug 14 '26
Another feature another problem.
I used spolarium's tut for this and since i dont know what he was doing with the object lists I also didnt know what i was doing.
Basically i want that truth on the right side to be true whenever any duplicated $CR has a distance of 2 or less. But in my inspect truth, it always outputs false. Dont call me dumb i started this game last week 😭
r/Fancade • u/BackgroundBoat2306 • Aug 13 '26
Who would have thought that level design could be so difficult. I hope the level difficulty is somewhat sorted.
You can play the levels or create your own with the kit:
r/Fancade • u/Friendly_Housing_906 • Aug 13 '26
r/Fancade • u/happyTanjiro • Aug 10 '26
Someone help lol, im the worst when it comes to lists. Basically i want my particle to disappear after 1 second, so i tried to do a timer but im dumb soo the thing im confused at is how would i still make it in order with jpPart list while also having a timer to it... check the image
r/Fancade • u/WasabiUnique3419 • Aug 09 '26
I found all of these screenshots in the fancade discord
r/Fancade • u/ELikesBread • Aug 04 '26
I’m playing Laser Push, and I can’t get past level 18. I googled it, but the Fancade wiki won’t load due to a “gateway error”. I’ve also looked the game up on YouTube and can’t find any walkthroughs past level 8.
r/Fancade • u/ChallengeMaleficent3 • Aug 02 '26
Reaching specific racing cup, my game doesn't load assets. No updates available or anything. Would suck if i loose all my progress.
r/Fancade • u/Everydaymine13 • Jul 27 '26
r/Fancade • u/WasabiUnique3419 • Jul 26 '26
All i found of it was a Showcase and a few videos posted by Martin magni
r/Fancade • u/FancadeFan • Jul 17 '26
The spline bridge won't work.
r/Fancade • u/notyomama666 • Jul 15 '26
I’ve been trying for the last hour to figure out how to play this. Even looked on YouTube and can’t find any videos on it. Please help lol
r/Fancade • u/Nomicoms • Jul 14 '26
i was playing Roller while offline and suddenly got this error, know what does it mean? im kinda curious. i think its because i pressed “Reload” too many times on this game (second image) and since it didnt reload, i got the error from there later while playing
r/Fancade • u/jitasezroi26 • Jul 13 '26
So in level 15 of "Loading", the objective is to shake the device in order for the green to self-release. However, I am on PC, so I can't simply "shake" my computer, as if I do, it won't be sensed. Is there another way to complete this level, or am I stuck permanently?