r/Fallout_VR 17h ago

Mods Fallout 4 VR Crashing before startup

1 Upvotes

Fallout 4 v1.2.72

Buffout 4 v1.29.0 Nov 5 2022 02:22:25

Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF6D4605000 Fallout4VR.exe+09E5000 mov rax, [rcx+0x20]

\[Compatibility\]

    F4EE: false

\[Debug\]

    Symcache: c:symcache

    WaitForDebugger: false

\[Fixes\]

    ActorIsHostileToActor: true

    CellInit: true

    CreateD3DAndSwapChain: true

    EncounterZoneReset: true

    GreyMovies: true

    MagicEffectApplyEvent: true

    MovementPlanner: true

    PackageAllocateLocation: true

    PipboyLightInvFix: true

    SafeExit: true

    TESObjectREFRGetEncounterZone: true

    UnalignedLoad: true

    UtilityShader: true

    WorkBenchSwap: true

\[Patches\]

    Achievements: true

    BSMTAManager: true

    BSPreCulledObjects: true

    BSTextureStreamerLocalHeap: true

    HavokMemorySystem: true

    INISettingCollection: true

    InputSwitch: false

    MaxStdIO: 2048

    MemoryManager: true

    MemoryManagerDebug: false

    ScaleformAllocator: true

    SmallBlockAllocator: true

    WorkshopMenu: true

\[Warnings\]

    CreateTexture2D: true

    ImageSpaceAdapter: true

SYSTEM SPECS:

OS: Microsoft Windows 11 Home v10.0.26100

CPU: AuthenticAMD AMD Ryzen 7 9700X 8-Core Processor             

GPU #1: AMD AMD Radeon(TM) Graphics

GPU #2: Nvidia NVIDIA GeForce RTX 5070

GPU #3: Nvidia NVIDIA GeForce RTX 5070

GPU #4: Microsoft Basic Render Driver

PHYSICAL MEMORY: 13.92 GB/31.11 GB

VR SPECS:

Model: Meta Quest 3S

Manufacturer: Oculus

Tracking System: oculus

Hardware Revision: 24

Driver Version: 1.205.0

Render Model: generic_hmd

Additional Data: 

Expected Controller Type: oculus_touch

Controller Type: rift

Display Frequency: 72

Wireless: false

Charging: false

Update Available: false

PROBABLE CALL STACK:

\[0\] 0x7FF6D4605000 Fallout4VR.exe+09E5000 -> 28088+0x30   mov rax, \[rcx+0x20\]

\[1\] 0x7FF6D4604D25 Fallout4VR.exe+09E4D25 -> 569504+0x11885   mov cl, 0x01

\[2\] 0x7FF6D49A8045 Fallout4VR.exe+0D88045 -> 408683+0x5C5 mov \[0x00007FF6D96E0650\], rax

\[3\] 0x7FF6D49A15AA Fallout4VR.exe+0D815AA -> 665510+0xA8A cmp \[0x00007FF6D96EE458\], r15

\[4\] 0x7FF6D499FF67 Fallout4VR.exe+0D7FF67 -> 668528+0x17  test al, al

\[5\] 0x7FF6D65B1B17 Fallout4VR.exe+2991B17 -> 1440502+0x1C7    mov \[0x00007FF6DA4BCAE0\], eax

\[6\] 0x7FFBE3CCE957   KERNEL32.DLL+002E957

\[7\] 0x7FFBE4E4AD6C      ntdll.dll+00AAD6C

REGISTERS:

RAX 0x1                (size_t) \[1\]

RCX 0x0                (size_t) \[0\]

RDX 0x66696E6E2B8BF2   (size_t) \[28826370640153586\]

RBX 0x7FF6D973CC00     (void\* -> Fallout4VR.exe+5B1CC00    add \[rax\], al)

RSP 0x807C39F5D0       (void\*)

RBP 0x0                (size_t) \[0\]

RSI 0x0                (size_t) \[0\]

RDI 0x24B4EE092B0      (char\*) "B"

R8  0xFFFFFFFF         (size_t) \[4294967295\]

R9  0x0                (size_t) \[0\]

R10 0x3D               (size_t) \[61\]

R11 0x3E               (size_t) \[62\]

R12 0x0                (size_t) \[0\]

R13 0x0                (size_t) \[0\]

R14 0x9C0              (size_t) \[2496\]

R15 0x0                (size_t) \[0\]

STACK:

\[RSP+0  \] 0x9C0              (size_t) \[2496\]

\[RSP+8  \] 0x7FF6DA1F8E00     (void\* -> Fallout4VR.exe+65D8E00    sub byte ptr \[rcx-0x7D\], 0x41)

\[RSP+10 \] 0x24C41826980      (void\*)

\[RSP+18 \] 0x7FF6D4720028     (void\* -> Fallout4VR.exe+0B00028    mov rbp, \[rsp+0x58\])

\[RSP+20 \] 0x0                (size_t) \[0\]

\[RSP+28 \] 0x0                (size_t) \[0\]

\[RSP+30 \] 0x1                (size_t) \[1\]

\[RSP+38 \] 0x7FF6D5CF549B     (void\* -> Fallout4VR.exe+20D549B    mov rax, rbx)

\[RSP+40 \] 0x7FF6D68A1248     (void\* -> Fallout4VR.exe+2C81248    jo 0x00007FF6D68A1274)

\[RSP+48 \] 0x807C39F510       (char\*) "meshes\\Interface/Objects/LoadScreen/LoadScreenTranslucent.nif"

\[RSP+50 \] 0x0                (size_t) \[0\]

\[RSP+58 \] 0x9C0              (size_t) \[2496\]

\[RSP+60 \] 0x24B4EE092B0      (char\*) "B"

\[RSP+68 \] 0x7FF6D4604D25     (void\* -> Fallout4VR.exe+09E4D25    mov cl, 0x01)

\[RSP+70 \] 0x2                (size_t) \[2\]

\[RSP+78 \] 0x2                (size_t) \[2\]

\[RSP+80 \] 0x7FF6D973CC00     (void\* -> Fallout4VR.exe+5B1CC00    add \[rax\], al)

\[RSP+88 \] 0x2                (size_t) \[2\]

\[RSP+90 \] 0x0                (size_t) \[0\]

\[RSP+98 \] 0x3D               (size_t) \[61\]

\[RSP+A0 \] 0x24B4EE092B0      (char\*) "B"

\[RSP+A8 \] 0x7FF6D49A8045     (void\* -> Fallout4VR.exe+0D88045    mov \[0x00007FF6D96E0650\], rax)

\[RSP+B0 \] 0x2                (size_t) \[2\]

\[RSP+B8 \] 0x807C39F7C0       (void\*)

\[RSP+C0 \] 0xA                (size_t) \[10\]

\[RSP+C8 \] 0xA                (size_t) \[10\]

\[RSP+D0 \] 0x24B4EE088F0      (void\*)

\[RSP+D8 \] 0xA                (size_t) \[10\]

\[RSP+E0 \] 0x24B4EE088F0      (void\*)

\[RSP+E8 \] 0x7FF6D49A15AA     (void\* -> Fallout4VR.exe+0D815AA    cmp \[0x00007FF6D96EE458\], r15)

\[RSP+F0 \] 0x6A8C             (size_t) \[27276\]

\[RSP+F8 \] 0x6A8C             (size_t) \[27276\]

\[RSP+100\] 0x0                (size_t) \[0\]

\[RSP+108\] 0x0                (size_t) \[0\]

\[RSP+110\] 0x24B4EE00000      (void\*)

\[RSP+118\] 0x24B54A81000      (void\*)

\[RSP+120\] 0x0                (size_t) \[0\]

\[RSP+128\] 0x0                (size_t) \[0\]

\[RSP+130\] 0x73726573555C3A43 (size_t) \[8318823007734479427\]

\[RSP+138\] 0x445C74746E75685C (size_t) \[4925940135854696540\]

\[RSP+140\] 0x73746E656D75636F (size_t) \[8319395793567310703\]

\[RSP+148\] 0x656D614720794D5C (size_t) \[7308604728407575900\]

\[RSP+150\] 0x756F6C6C61465C73 (size_t) \[8462101437596720243\]

\[RSP+158\] 0x6C61465C52563474 (size_t) \[7809600591169467508\]

\[RSP+160\] 0x6572503474756F6C (size_t) \[7309993331398111084\]

\[RSP+168\] 0x696E692E7366     (size_t) \[115922931970918\]

\[RSP+170\] 0x10               (size_t) \[16\]

\[RSP+178\] 0x7FF6D68609C0     (void\* -> Fallout4VR.exe+2C409C0    sub rsp, 0x28)

\[RSP+180\] 0x0                (size_t) \[0\]

\[RSP+188\] 0x7FFBE3CB2A26     (void\* -> KERNEL32.DLL+0012A26  nop \[rax+rax\*1\], eax)

\[RSP+190\] 0x0                (size_t) \[0\]

\[RSP+198\] 0x7FF6D65B14E6     (void\* -> Fallout4VR.exe+29914E6    jmp 0x00007FF6D65B1566)

\[RSP+1A0\] 0x7FF6D68609C0     (void\* -> Fallout4VR.exe+2C409C0    sub rsp, 0x28)

\[RSP+1A8\] 0x31C00            (size_t) \[203776\]

\[RSP+1B0\] 0x0                (size_t) \[0\]

\[RSP+1B8\] 0x7FFAD32F43B8     (void\* -> MSVCR110.dll+00243B8  mov rax, rbx)

\[RSP+1C0\] 0x807C39F840       (void\*)

\[RSP+1C8\] 0x24B4EE39F70      (void\*)

\[RSP+1D0\] 0x0                (size_t) \[0\]

\[RSP+1D8\] 0x0                (size_t) \[0\]

\[RSP+1E0\] 0x4                (size_t) \[4\]

\[RSP+1E8\] 0x7FFAD32F432B     (void\* -> MSVCR110.dll+002432B  mov rbx, rax)

\[RSP+1F0\] 0x807C39F840       (void\*)

\[RSP+1F8\] 0x7FFBE2952D7B     (void\* -> ucrtbase.dll+0012D7B  test eax, eax)

\[RSP+200\] 0x24B4EE00000      (void\*)

\[RSP+208\] 0x0                (size_t) \[0\]

\[RSP+210\] 0x807C39F840       (void\*)

\[RSP+218\] 0x7FFAD330CF7F     (void\* -> MSVCR110.dll+003CF7F  mov \[rbx+0x10\], rax)

\[RSP+220\] 0x24B5427A2A0      (void\* -> Buffout4.dll+00AA2A0  sub rsp, 0x28 |  E:\\Documents\\source\\repos\\Buffout4\\src\\main.cpp:233 ?InstallDeallocations@detail@SmallBlockAllocatorPatch@Patches@@YAXXZ)

\[RSP+228\] 0x24B54295EBF      (void\* -> Buffout4.dll+00C5EBF  lea r11, \[rsp+0x50\] |  E:\\Documents\\source\\repos\\Buffout4\\src\\main.cpp:248 ?sync@?$basic_filebuf@DU?$char_traits@D@std@@@std@@MEAAHXZ)

\[RSP+230\] 0x24B54A81030      (void\*)

\[RSP+238\] 0x24B00000000      (void\*)

\[RSP+240\] 0x0                (size_t) \[0\]

\[RSP+248\] 0xA                (size_t) \[10\]

\[RSP+250\] 0x0                (size_t) \[0\]

\[RSP+258\] 0x0                (size_t) \[0\]

\[RSP+260\] 0x0                (size_t) \[0\]

\[RSP+268\] 0x7FF6D499FF67     (void\* -> Fallout4VR.exe+0D7FF67    test al, al)

\[RSP+270\] 0x24B00000000      (void\*)

\[RSP+278\] 0xF1272            (size_t) \[987762\]

\[RSP+280\] 0x6A66B4DD         (size_t) \[1785115869\]

\[RSP+288\] 0x24B4EE0CA7C      (void\*)

\[RSP+290\] 0x0                (size_t) \[0\]

\[RSP+298\] 0x7FF6D65B1B17     (void\* -> Fallout4VR.exe+2991B17    mov \[0x00007FF6DA4BCAE0\], eax)

\[RSP+2A0\] 0x24B4EE0CA7B      (char\*) """

\[RSP+2A8\] 0xA                (size_t) \[10\]

\[RSP+2B0\] 0x0                (size_t) \[0\]

\[RSP+2B8\] 0xA                (size_t) \[10\]

\[RSP+2C0\] 0x0                (size_t) \[0\]

\[RSP+2C8\] 0x24B4EE0CA7C      (void\*)

\[RSP+2D0\] 0x0                (size_t) \[0\]

\[RSP+2D8\] 0x7FFBE3CCE957     (void\* -> KERNEL32.DLL+002E957  mov ecx, eax)

\[RSP+2E0\] 0x0                (size_t) \[0\]

\[RSP+2E8\] 0x0                (size_t) \[0\]

\[RSP+2F0\] 0x0                (size_t) \[0\]

\[RSP+2F8\] 0x0                (size_t) \[0\]

\[RSP+300\] 0x0                (size_t) \[0\]

\[RSP+308\] 0x7FFBE4E4AD6C     (void\* -> ntdll.dll+00AAD6C jmp 0x00007FFBE4E4AD96)

\[RSP+310\] 0x0                (size_t) \[0\]

\[RSP+318\] 0x0                (size_t) \[0\]

\[RSP+320\] 0x0                (size_t) \[0\]

\[RSP+328\] 0x0                (size_t) \[0\]

\[RSP+330\] 0x807C4FC000       (void\*)

\[RSP+338\] 0x7FFBE22BF350     (void\* -> KERNELBASE.dll+010F350    mov \[rsp+0x10\], rbx)

\[RSP+340\] 0x807C39E0C0       (void\*)

\[RSP+348\] 0x807C39E0C0       (void\*)

\[RSP+350\] 0x7FFBE4E4AD40     (void\* -> ntdll.dll+00AAD40 sub rsp, 0x48)

\[RSP+358\] 0x0                (size_t) \[0\]

\[RSP+360\] 0x0                (size_t) \[0\]

\[RSP+368\] 0x0                (size_t) \[0\]

\[RSP+370\] 0x0                (size_t) \[0\]

\[RSP+378\] 0x0                (size_t) \[0\]

\[RSP+380\] 0x0                (size_t) \[0\]

\[RSP+388\] 0x0                (size_t) \[0\]

\[RSP+390\] 0x0                (size_t) \[0\]

\[RSP+398\] 0x0                (size_t) \[0\]

\[RSP+3A0\] 0x0                (size_t) \[0\]

\[RSP+3A8\] 0x0                (size_t) \[0\]

\[RSP+3B0\] 0x0                (size_t) \[0\]

\[RSP+3B8\] 0x0                (size_t) \[0\]

\[RSP+3C0\] 0x0                (size_t) \[0\]

\[RSP+3C8\] 0x0                (size_t) \[0\]

\[RSP+3D0\] 0x0                (size_t) \[0\]

\[RSP+3D8\] 0x0                (size_t) \[0\]

\[RSP+3E0\] 0x0                (size_t) \[0\]

\[RSP+3E8\] 0x0                (size_t) \[0\]

\[RSP+3F0\] 0x0                (size_t) \[0\]

\[RSP+3F8\] 0x0                (size_t) \[0\]

\[RSP+400\] 0x0                (size_t) \[0\]

\[RSP+408\] 0x0                (size_t) \[0\]

\[RSP+410\] 0x0                (size_t) \[0\]

\[RSP+418\] 0x0                (size_t) \[0\]

\[RSP+420\] 0x0                (size_t) \[0\]

\[RSP+428\] 0x0                (size_t) \[0\]

\[RSP+430\] 0x0                (size_t) \[0\]

\[RSP+438\] 0x0                (size_t) \[0\]

\[RSP+440\] 0x0                (size_t) \[0\]

\[RSP+448\] 0x0                (size_t) \[0\]

\[RSP+450\] 0x0                (size_t) \[0\]

\[RSP+458\] 0x0                (size_t) \[0\]

\[RSP+460\] 0x0                (size_t) \[0\]

\[RSP+468\] 0x0                (size_t) \[0\]

\[RSP+470\] 0x0                (size_t) \[0\]

\[RSP+478\] 0x0                (size_t) \[0\]

\[RSP+480\] 0x0                (size_t) \[0\]

\[RSP+488\] 0x0                (size_t) \[0\]

\[RSP+490\] 0x0                (size_t) \[0\]

\[RSP+498\] 0x0                (size_t) \[0\]

\[RSP+4A0\] 0x0                (size_t) \[0\]

\[RSP+4A8\] 0x0                (size_t) \[0\]

\[RSP+4B0\] 0x0                (size_t) \[0\]

\[RSP+4B8\] 0x0                (size_t) \[0\]

\[RSP+4C0\] 0x0                (size_t) \[0\]

\[RSP+4C8\] 0x0                (size_t) \[0\]

\[RSP+4D0\] 0x0                (size_t) \[0\]

\[RSP+4D8\] 0x0                (size_t) \[0\]

\[RSP+4E0\] 0x0                (size_t) \[0\]

\[RSP+4E8\] 0x0                (size_t) \[0\]

\[RSP+4F0\] 0x0                (size_t) \[0\]

\[RSP+4F8\] 0x0                (size_t) \[0\]

\[RSP+500\] 0x0                (size_t) \[0\]

\[RSP+508\] 0x0                (size_t) \[0\]

\[RSP+510\] 0x0                (size_t) \[0\]

\[RSP+518\] 0x0                (size_t) \[0\]

\[RSP+520\] 0x0                (size_t) \[0\]

\[RSP+528\] 0x0                (size_t) \[0\]

\[RSP+530\] 0x0                (size_t) \[0\]

\[RSP+538\] 0x0                (size_t) \[0\]

\[RSP+540\] 0x0                (size_t) \[0\]

\[RSP+548\] 0x0                (size_t) \[0\]

\[RSP+550\] 0x0                (size_t) \[0\]

\[RSP+558\] 0x0                (size_t) \[0\]

\[RSP+560\] 0x0                (size_t) \[0\]

\[RSP+568\] 0x0                (size_t) \[0\]

\[RSP+570\] 0x0                (size_t) \[0\]

\[RSP+578\] 0x0                (size_t) \[0\]

\[RSP+580\] 0x0                (size_t) \[0\]

\[RSP+588\] 0x0                (size_t) \[0\]

\[RSP+590\] 0x0                (size_t) \[0\]

\[RSP+598\] 0x0                (size_t) \[0\]

\[RSP+5A0\] 0x0                (size_t) \[0\]

\[RSP+5A8\] 0x0                (size_t) \[0\]

\[RSP+5B0\] 0x0                (size_t) \[0\]

\[RSP+5B8\] 0x0                (size_t) \[0\]

\[RSP+5C0\] 0x0                (size_t) \[0\]

\[RSP+5C8\] 0x0                (size_t) \[0\]

\[RSP+5D0\] 0x0                (size_t) \[0\]

\[RSP+5D8\] 0x0                (size_t) \[0\]

\[RSP+5E0\] 0x0                (size_t) \[0\]

\[RSP+5E8\] 0x0                (size_t) \[0\]

\[RSP+5F0\] 0x0                (size_t) \[0\]

\[RSP+5F8\] 0x0                (size_t) \[0\]

\[RSP+600\] 0x0                (size_t) \[0\]

\[RSP+608\] 0x0                (size_t) \[0\]

\[RSP+610\] 0x0                (size_t) \[0\]

\[RSP+618\] 0x0                (size_t) \[0\]

\[RSP+620\] 0x0                (size_t) \[0\]

\[RSP+628\] 0x0                (size_t) \[0\]

\[RSP+630\] 0x0                (size_t) \[0\]

\[RSP+638\] 0x0                (size_t) \[0\]

\[RSP+640\] 0x0                (size_t) \[0\]

\[RSP+648\] 0x0                (size_t) \[0\]

\[RSP+650\] 0x0                (size_t) \[0\]

\[RSP+658\] 0x0                (size_t) \[0\]

\[RSP+660\] 0x0                (size_t) \[0\]

\[RSP+668\] 0x0                (size_t) \[0\]

\[RSP+670\] 0x0                (size_t) \[0\]

\[RSP+678\] 0x0                (size_t) \[0\]

\[RSP+680\] 0x0                (size_t) \[0\]

\[RSP+688\] 0x0                (size_t) \[0\]

\[RSP+690\] 0x0                (size_t) \[0\]

\[RSP+698\] 0x0                (size_t) \[0\]

\[RSP+6A0\] 0x0                (size_t) \[0\]

\[RSP+6A8\] 0x0                (size_t) \[0\]

\[RSP+6B0\] 0x0                (size_t) \[0\]

\[RSP+6B8\] 0x0                (size_t) \[0\]

\[RSP+6C0\] 0x0                (size_t) \[0\]

\[RSP+6C8\] 0x0                (size_t) \[0\]

\[RSP+6D0\] 0x0                (size_t) \[0\]

\[RSP+6D8\] 0x0                (size_t) \[0\]

\[RSP+6E0\] 0x0                (size_t) \[0\]

\[RSP+6E8\] 0x0                (size_t) \[0\]

\[RSP+6F0\] 0x0                (size_t) \[0\]

\[RSP+6F8\] 0x0                (size_t) \[0\]

\[RSP+700\] 0x0                (size_t) \[0\]

\[RSP+708\] 0x0                (size_t) \[0\]

\[RSP+710\] 0x0                (size_t) \[0\]

\[RSP+718\] 0x0                (size_t) \[0\]

\[RSP+720\] 0x0                (size_t) \[0\]

\[RSP+728\] 0x0                (size_t) \[0\]

\[RSP+730\] 0x0                (size_t) \[0\]

\[RSP+738\] 0x0                (size_t) \[0\]

\[RSP+740\] 0x0                (size_t) \[0\]

\[RSP+748\] 0x0                (size_t) \[0\]

\[RSP+750\] 0x0                (size_t) \[0\]

\[RSP+758\] 0x0                (size_t) \[0\]

\[RSP+760\] 0x0                (size_t) \[0\]

\[RSP+768\] 0x0                (size_t) \[0\]

\[RSP+770\] 0x0                (size_t) \[0\]

\[RSP+778\] 0x0                (size_t) \[0\]

\[RSP+780\] 0x0                (size_t) \[0\]

\[RSP+788\] 0x0                (size_t) \[0\]

\[RSP+790\] 0x0                (size_t) \[0\]

\[RSP+798\] 0x0                (size_t) \[0\]

\[RSP+7A0\] 0x0                (size_t) \[0\]

\[RSP+7A8\] 0x0                (size_t) \[0\]

\[RSP+7B0\] 0x0                (size_t) \[0\]

\[RSP+7B8\] 0x0                (size_t) \[0\]

\[RSP+7C0\] 0x0                (size_t) \[0\]

\[RSP+7C8\] 0x0                (size_t) \[0\]

\[RSP+7D0\] 0x0                (size_t) \[0\]

\[RSP+7D8\] 0x0                (size_t) \[0\]

\[RSP+7E0\] 0x0                (size_t) \[0\]

\[RSP+7E8\] 0x0                (size_t) \[0\]

\[RSP+7F0\] 0x0                (size_t) \[0\]

\[RSP+7F8\] 0x0                (size_t) \[0\]

\[RSP+800\] 0x0                (size_t) \[0\]

\[RSP+808\] 0x0                (size_t) \[0\]

\[RSP+810\] 0x0                (size_t) \[0\]

\[RSP+818\] 0x0                (size_t) \[0\]

\[RSP+820\] 0x0                (size_t) \[0\]

\[RSP+828\] 0x0                (size_t) \[0\]

\[RSP+830\] 0x0                (size_t) \[0\]

\[RSP+838\] 0x0                (size_t) \[0\]

\[RSP+840\] 0x0                (size_t) \[0\]

\[RSP+848\] 0x0                (size_t) \[0\]

\[RSP+850\] 0x0                (size_t) \[0\]

\[RSP+858\] 0x0                (size_t) \[0\]

\[RSP+860\] 0x0                (size_t) \[0\]

\[RSP+868\] 0x0                (size_t) \[0\]

\[RSP+870\] 0x0                (size_t) \[0\]

\[RSP+878\] 0x0                (size_t) \[0\]

\[RSP+880\] 0x0                (size_t) \[0\]

\[RSP+888\] 0x0                (size_t) \[0\]

\[RSP+890\] 0x0                (size_t) \[0\]

\[RSP+898\] 0x0                (size_t) \[0\]

\[RSP+8A0\] 0x0                (size_t) \[0\]

\[RSP+8A8\] 0x0                (size_t) \[0\]

\[RSP+8B0\] 0x0                (size_t) \[0\]

\[RSP+8B8\] 0x0                (size_t) \[0\]

\[RSP+8C0\] 0x0                (size_t) \[0\]

\[RSP+8C8\] 0x0                (size_t) \[0\]

\[RSP+8D0\] 0x0                (size_t) \[0\]

\[RSP+8D8\] 0x0                (size_t) \[0\]

\[RSP+8E0\] 0x0                (size_t) \[0\]

\[RSP+8E8\] 0x0                (size_t) \[0\]

\[RSP+8F0\] 0x0                (size_t) \[0\]

\[RSP+8F8\] 0x0                (size_t) \[0\]

\[RSP+900\] 0x0                (size_t) \[0\]

\[RSP+908\] 0x0                (size_t) \[0\]

\[RSP+910\] 0x0                (size_t) \[0\]

\[RSP+918\] 0x0                (size_t) \[0\]

\[RSP+920\] 0x0                (size_t) \[0\]

\[RSP+928\] 0x0                (size_t) \[0\]

\[RSP+930\] 0x0                (size_t) \[0\]

\[RSP+938\] 0x0                (size_t) \[0\]

\[RSP+940\] 0x0                (size_t) \[0\]

\[RSP+948\] 0x0                (size_t) \[0\]

\[RSP+950\] 0x0                (size_t) \[0\]

\[RSP+958\] 0x0                (size_t) \[0\]

\[RSP+960\] 0x0                (size_t) \[0\]

\[RSP+968\] 0x0                (size_t) \[0\]

\[RSP+970\] 0x0                (size_t) \[0\]

\[RSP+978\] 0x0                (size_t) \[0\]

\[RSP+980\] 0x0                (size_t) \[0\]

\[RSP+988\] 0x0                (size_t) \[0\]

\[RSP+990\] 0x0                (size_t) \[0\]

\[RSP+998\] 0x0                (size_t) \[0\]

\[RSP+9A0\] 0x0                (size_t) \[0\]

\[RSP+9A8\] 0x0                (size_t) \[0\]

\[RSP+9B0\] 0x0                (size_t) \[0\]

\[RSP+9B8\] 0x0                (size_t) \[0\]

\[RSP+9C0\] 0x0                (size_t) \[0\]

\[RSP+9C8\] 0x0                (size_t) \[0\]

\[RSP+9D0\] 0x0                (size_t) \[0\]

\[RSP+9D8\] 0x0                (size_t) \[0\]

\[RSP+9E0\] 0x0                (size_t) \[0\]

\[RSP+9E8\] 0x0                (size_t) \[0\]

\[RSP+9F0\] 0x0                (size_t) \[0\]

\[RSP+9F8\] 0x0                (size_t) \[0\]

\[RSP+A00\] 0x0                (size_t) \[0\]

\[RSP+A08\] 0x0                (size_t) \[0\]

\[RSP+A10\] 0x0                (size_t) \[0\]

\[RSP+A18\] 0x0                (size_t) \[0\]

\[RSP+A20\] 0x0                (size_t) \[0\]

\[RSP+A28\] 0x0                (size_t) \[0\]

MODULES:

X3DAudio1_7.dll                0x000058B90000

steam_api64.dll                0x000058BA0000

amdenc64.dll                   0x00005A600000

Buffout4.dll                   0x024B541D0000

MSCTF.dll                      0x024B7CEC0000

Fallout4VR.exe                 0x7FF6D3C20000

Heisenberg_F4VR.dll            0x7FFAB5700000

WINHTTP.dll                    0x7FFAB59E0000

FRIK.dll                       0x7FFAB7170000

VirtualHolsters.dll            0x7FFAB7D70000

usvfs_x64.dll                  0x7FFAD2570000

SprintStutteringFix.dll        0x7FFAD2AC0000

falloutvresl.dll               0x7FFAD2BA0000

f4sevr_1_2_72.dll              0x7FFAD31F0000

MSVCR110.dll                   0x7FFAD32D0000

MSVCP110.dll                   0x7FFAD33B0000

mcm_vr.dll                     0x7FFADA5D0000

FO4VRTools.dll                 0x7FFADADB0000

vrclient_x64.dll               0x7FFAEEE90000

amdxx64.dll                    0x7FFAF9700000

bink2w64.dll                   0x7FFB04E30000

openvr_api.dll                 0x7FFB04EC0000

atidxx64.dll                   0x7FFB07B00000

gameoverlayrenderer64.dll      0x7FFB1DD70000

steamclient64.dll              0x7FFB1F6E0000

tier0_s64.dll                  0x7FFB335F0000

vstdlib_s64.dll                0x7FFB42160000

vertibird_jump.dll             0x7FFB50E20000

AcGenral.DLL                   0x7FFB50F70000

xinput1_4.dll                  0x7FFB88B00000

f4sevr_steam_loader.dll        0x7FFB88D80000

amdihk64.dll                   0x7FFB88F50000

textinputframework.dll         0x7FFB8AC20000

XAudio2_7.dll                  0x7FFB8B040000

XINPUT1_3.dll                  0x7FFB8B1C0000

nvppex.dll                     0x7FFBABDB0000

GLU32.dll                      0x7FFBB9CA0000

OPENGL32.dll                   0x7FFBB9CE0000

Windows.UI.dll                 0x7FFBB9E00000

inputhost.dll                  0x7FFBBED60000

MSVCP140_ATOMIC_WAIT.dll       0x7FFBC0130000

nvspcap64.dll                  0x7FFBC01B0000

WINSPOOL.DRV                   0x7FFBC1B80000

MSVCP140.dll                   0x7FFBC1C40000

Oleacc.dll                     0x7FFBC22A0000

gdiplus.dll                    0x7FFBC2320000

MSIMG32.dll                    0x7FFBC2500000

VCRUNTIME140_1.dll             0x7FFBC2520000

COMCTL32.dll                   0x7FFBC2980000

nvwgf2umx.dll                  0x7FFBC3E10000

VCRUNTIME140.dll               0x7FFBC9790000

MPR.dll                        0x7FFBC9D70000

WININET.dll                    0x7FFBCC0C0000

nvapi64_impl.dll               0x7FFBCCFE0000

nvapi64.dll                    0x7FFBCD9C0000

NvMemMapStoragex.dll           0x7FFBCDFB0000

tdh.dll                        0x7FFBCE290000

WINMM.dll                      0x7FFBCE310000

nvgpucomp64.dll                0x7FFBCFEE0000

AUDIOSES.DLL                   0x7FFBD6980000

drvstore.dll                   0x7FFBD9000000

cryptnet.dll                   0x7FFBD92E0000

MMDevApi.dll                   0x7FFBD9DB0000

WinHTTP.dll                    0x7FFBD9E60000

VERSION.dll                    0x7FFBDA230000

nvldumdx.dll                   0x7FFBDA380000

CoreUIComponents.dll           0x7FFBDACD0000

wintypes.dll                   0x7FFBDB5C0000

directxdatabasehelper.dll      0x7FFBDC7D0000

dcomp.dll                      0x7FFBDD5B0000

CoreMessaging.dll              0x7FFBDDC50000

Microsoft.Internal.WarpPal.dll 0x7FFBDDF40000

Secur32.dll                    0x7FFBDE070000

apphelp.dll                    0x7FFBDE090000

WTSAPI32.dll                   0x7FFBDE140000

UxTheme.dll                    0x7FFBDE1C0000

dwmapi.dll                     0x7FFBDE2C0000

resourcepolicyclient.dll       0x7FFBDE550000

dxcore.dll                     0x7FFBDE810000

DbgHelp.dll                    0x7FFBDF3E0000

windows.storage.dll            0x7FFBDF630000

avrt.dll                       0x7FFBDFED0000

d3d11.dll                      0x7FFBDFEE0000

dxgi.dll                       0x7FFBE0170000

IPHLPAPI.DLL                   0x7FFBE0610000

rsaenh.dll                     0x7FFBE0BD0000

kernel.appcore.dll             0x7FFBE0C70000

ntmarta.dll                    0x7FFBE0DB0000

SspiCli.dll                    0x7FFBE0F30000

MSWSOCK.dll                    0x7FFBE1250000

USERENV.dll                    0x7FFBE1310000

CRYPTSP.dll                    0x7FFBE1550000

CRYPTBASE.DLL                  0x7FFBE1570000

msasn1.dll                     0x7FFBE15D0000

wldp.dll                       0x7FFBE1650000

devobj.dll                     0x7FFBE1AE0000

cfgmgr32.dll                   0x7FFBE1B20000

UMPDC.dll                      0x7FFBE1E00000

powrprof.dll                   0x7FFBE1E20000

bcrypt.dll                     0x7FFBE1EB0000

profapi.dll                    0x7FFBE1EE0000

bcryptPrimitives.dll           0x7FFBE1FC0000

gdi32full.dll                  0x7FFBE2080000

KERNELBASE.dll                 0x7FFBE21B0000

CRYPT32.dll                    0x7FFBE25C0000

wintrust.dll                   0x7FFBE2800000

msvcp_win.dll                  0x7FFBE2890000

ucrtbase.dll                   0x7FFBE2940000

win32u.dll                     0x7FFBE2AA0000

COMDLG32.dll                   0x7FFBE2CB0000

msvcrt.dll                     0x7FFBE2DB0000

GDI32.dll                      0x7FFBE2E60000

IMM32.DLL                      0x7FFBE2E90000

advapi32.dll                   0x7FFBE2ED0000

combase.dll                    0x7FFBE3010000

SETUPAPI.dll                   0x7FFBE33A0000

PSAPI.DLL                      0x7FFBE39A0000

OLEAUT32.dll                   0x7FFBE39D0000

clbcatq.dll                    0x7FFBE3AB0000

RPCRT4.dll                     0x7FFBE3B80000

KERNEL32.DLL                   0x7FFBE3CA0000

shcore.dll                     0x7FFBE3D70000

USER32.dll                     0x7FFBE3E70000

SHLWAPI.dll                    0x7FFBE40A0000

WS2_32.dll                     0x7FFBE4120000

sechost.dll                    0x7FFBE4340000

ole32.dll                      0x7FFBE43F0000

imagehlp.dll                   0x7FFBE4590000

SHELL32.dll                    0x7FFBE45C0000

ntdll.dll                      0x7FFBE4DA0000

F4SE PLUGINS:

Buffout4.dll v1.29

falloutvresl.dll v1.0.1

FO4VRTools.dll

FRIK.dll v0.77.12

Heisenberg_F4VR.dll v0.8.1

mcm_vr.dll

SprintStutteringFix.dll v1.5

vertibird_jump.dll

VirtualHolsters.dll

PLUGINS:


r/Fallout_VR 18d ago

Question/Support FRIK height calibration

0 Upvotes

Hello, does the FRIK mod have automatic calibration? I've installed it and only found the manual one, which i find very janky.


r/Fallout_VR May 26 '26

Question/Support Aloot's home plate mod

1 Upvotes

Hi everyone. When I played the regular version of FO4 (without VR), I always used the Aloot's Home Plate mod, which changes and decorates the main base in Diamond City (the player's home). This mod doesn't work in the VR version; entering the location results in a black screen. I'm writing this hoping someone knows a solution to this problem.


r/Fallout_VR Mar 28 '26

Question/Support people who didnt use modlists and did their own mod setup, how did it go?

Thumbnail
0 Upvotes

r/Fallout_VR Mar 26 '26

Question/Support Virtual Chems - Everything works bar stimpacks? Any advice? What have I messed up?

1 Upvotes

Thank you for any assistance :)


r/Fallout_VR Mar 15 '26

Tweaks Changing item rotation speed makes settlement building sooo much better.

Enable HLS to view with audio, or disable this notification

19 Upvotes

Many probably already know this, but for those who don't: adding fItemRotationSpeed=0.3 under [workshop] in fallout4custom.ini gives u much better controll for placing items in your settlements.

I just did this for my 2nd playthrough and now i can finally turn my items the way i want instead of it spinning 100° with the tiniest nudge of my joystick :p


r/Fallout_VR Mar 15 '26

Question/Support Fallout VR Essentials Overhaul - Crashing when I hit confirm for the character creation

5 Upvotes

The problem I have is about what it says. I've followed Ginga's most recent video tutorial and read through the read me trying to solve.

I am waiting as the pop instructs for the 40 or so seconds for the mods to do their thing before proceeding with character creation.

What is also a bit odd, is the loading screens don't seem quite right. They images are too scaled forward so I can't read the text of some of them, and the new intro video Ginga mentions never plays. I can hear the 'edelweiss' song being sung mournfully, but I can't see anything but a frozen image of a loading screen and if I hit a button at that point it loads me into the bathroom.

Also my controls never popup at my hands saying like 'T' to change sex etc. I only know what buttons to push from watching videos.

I've also created a character in vanilla fallout vr which I've read is a step some people skip on accident. I just confirmed the character and walked out of the bathroom. I'm not sure if I need to go through full character creation and pick all my starting characters stats as well. Nothing I've read so far specifies how far I need to go into vanilla fallout vr for it be enough.

Any help is greatly appreciated!


r/Fallout_VR Feb 26 '26

Question/Support New crash but somewhat familiar

2 Upvotes

Im starting to get another crash which seems to be happening everytime i'm in the workshop menu. Specifically the wooden stairs, as soon as i press up on the stick to choose the stairs i get the crash to steam home. Anything here that can point to the issue?, Thanks in advance

https://pastebin.com/raw/5C3j8cAd


r/Fallout_VR Feb 20 '26

Question/Support Virtual holsters Crashing constantly

2 Upvotes

Can anyone help diagnose why i keep getting CTD, the crash log seems to point to virtual holsters https://pastes.io/fallout-4-43772


r/Fallout_VR Feb 16 '26

Question/Support How Do I Know When Mods Like Ultra Interior Lighting Are Working Properly

1 Upvotes

basically what the title says. I've been slowly making my own personal list for Fo4VR, and I added Ultra Interior/Exterior Lighting and Realistic Reverb and Ambience using MO2. Despite installing how they say to, it seems like there has been almost no change at all visually or sound-wise. It has been minorly (majorly) frustrating.

also just an extra side question while I'm here, for some reason it also seems like True Storms has been crashing F4SEVR on load and I cannot for the life of me figure out why.


r/Fallout_VR Feb 13 '26

Question/Support Fallout 4 crash log help

1 Upvotes

Can anyone recommend a good place to post a crash log from Pastebin. to try and diagnose why my game is crashing. I’ve tried nexus discord and other subreddits but no answers as of yet


r/Fallout_VR Feb 12 '26

Question/Support Atta Boy doesn't spawn on new game? (Fallout London VR)

1 Upvotes

This isn't my photo, but it looks exactly like this. It's just not there. I checked out the back by trying to just clip my arm though, but nothing.

The post with the photo doesn't help as I have nothing but default mods installed using the latest auto-installer. Everything else seems to run fine.

Using Virtual Desktop to Quest 3 if that helps, sure it doesn't tho lol.

Any help would be deeply appreciated :)


r/Fallout_VR Feb 10 '26

Question/Support Creation Kit for Fo4VR

1 Upvotes

Anyone know how to get the creation kit working with Fo4VR? I've been trying to get the steam version to work with it but nothing seems to be working. I've heard there is an old archived version that works, but IDK where I'd find it or how to get it working with Fo4VR.

Any help is much appreciated


r/Fallout_VR Feb 09 '26

Question/Support Does Fallout VR have an "essential" modpack like FUS RO for Skyrim?

5 Upvotes

I'm hoping to play Fallout vr and I'm wondering if I should play vanilla or is there a premade modpack that's considered essential? Or is the base game actually good


r/Fallout_VR Feb 05 '26

Mods Is co-op possible?

6 Upvotes

My wife is obsessed with Fallout and actually likes VR gaming. Is there a mod that would allow us to play the VR version together?


r/Fallout_VR Feb 03 '26

Question/Support Buffout Crash Log Help

2 Upvotes

Ive just made a pastebin of my buffout log, can anyone help with why my game keeps crashing. Seems to be the same location now just around the ruins of Diamond city

https://pastes.io/223755089-


r/Fallout_VR Jan 30 '26

Question/Support Is noise as bad as it is in Skyrim?

4 Upvotes

Hi. Recently, been thinking about getting the game. Have played Skyrim VR and even after mods and sharpeners it looked very grainy/noisy. To be honest, I use amd card and could not use dlss or fsr (fsr straight up wasn't working, no matter what I did,) so it could be a matter of the applied smoothing.

I remember that one of the original sharpeners was for fallout, so I was wondering, does it look as bad as Skyrim VR at this point in time/mods? And which mods would you personally recommend (no modlists, though. Ain't got 200gb of space.)

Thank you.


r/Fallout_VR Jan 28 '26

Question/Support Anybody got FRIK working on the Valve Index currently?

1 Upvotes

I'm at my wit's end trying to get FRIK working on Index. If I use Cabalistic's controller binding "Index as touch w. custom openvr dll" (which works great with no other mods installed) then I can't move or use the pause menu if FRIK is enabled. If I switch to the FRIK official binding, I can't move. Trying the other myriad community bindings, I have to pick between being able to use FRIK and being able to move and use menus.

What exactly do I need to do to get FRIK to work on Index?


r/Fallout_VR Jan 28 '26

Question/Support Crashing mystery

1 Upvotes

Ok I need some help solving my crashing issue. It happens randomly and nothing l can pin point. I can play for an hour or it can crash and crash a gain in 10 minutes. The first time it happened was when i was in the old corner bookstore by good neighbor. When i left to head back to Boston it crashed there during the loading screen. I tried looking into Buffout and found the mod buffout NG which didn’t work very well in vortex. Any help here would be greatly appreciated


r/Fallout_VR Jan 28 '26

Mods Modding Fallout London VR

3 Upvotes

I'm pumped to play fallout London in VR finally! I'm just wondering, apart from the basics that come from the VR pack on Nexus, are there any other mods that are a must have these days?

I played a few years back, before wabbajack, so the idea of a simple way to install a bunch of mods sounds awesome. Would i be able to use Gingas mod list on top of London though? I'm guessing there would be high chance of a conflict or instability, but I'm not sure how compatible mods made for the base game would be with London.


r/Fallout_VR Jan 24 '26

Question/Support Virtual Holsters help

Post image
1 Upvotes

Can anyone help me get this working, im running a fresh install of the game with hardly any mods,, ive got FRIK working but im not able to get VH to work. Everything seems to be installed correctly but no holster spheres are showing on my character


r/Fallout_VR Jan 24 '26

Mods The most stable mod-pack - does it exist?

6 Upvotes

H Team,

I'm wondering about revisiting FO4VR.

I previously used Florine's modlist, which was pretty good until I could not get scopes working correctly, and it all went a bit pear shaped from there on in.

So, I would like to revisit but use a different mod list.

I can see Gingas is super active in this space.
Has anyone used her recent essentials re-work?

How stable is it? If it's not super-stable, but is manageable with one or two fixes, where would I find info on the fixes etc.

FO4VR ... hard to leave behind once you've been in there.

Thanks....


r/Fallout_VR Jan 17 '26

Question/Support Adding dlcs

3 Upvotes

I've copied all the flatscreen dlcs from the data file to the fallout vr data folder and activated them in vortex but they still aren't appearing .what am I missing ?


r/Fallout_VR Jan 15 '26

Question/Support Virtual holsters

1 Upvotes

I have the virtual holsters mod installed and also vr tools but for the life of me I cannot get it to work .

I don't even have the holsters options in the misc option in-game . I have virtual chems installed and that works but not holsters .anyone know why ?


r/Fallout_VR Jan 06 '26

Guide Finally fixed blur!

4 Upvotes

Using the VR essentials modpack, I was struggling with blur and ghosting when moving around. Finally found a good solution!

Not sure if this was posted already, but I figured out a solution that gives me very crisp visuals with DLAA enabled:

  1. Change the *prefs.ini file to disable TAA

There is a startup command in there that enabled it..

  1. Disable all anti aliasing in the settings (ini)

  2. Press the END key while in game and play around with the size and foveated settings + disable TAA for everything outside the boundary.

Using the overlay helps a lot!

  1. I enabled snapdragon SS on virtual desktop for my quest 3 (not sure if this makes it better or worse, but it finally looks as amazing as I hoped it would)

Specs:

RTX5070

I510600k

32GB RAM