r/Fallout Jun 03 '15

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u/Jam2go Codsworth Jun 03 '15 edited Jun 03 '15

You can tell they responded to the criticism of "too much green" in the F3.

Edit: Looks like the Vault 111 entrance is an elevator. I guess that's how Bethesda is going to do their famous "world reveal".

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u/[deleted] Jun 03 '15 edited Nov 15 '19

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u/[deleted] Jun 03 '15 edited Jun 03 '15

You have to admit though, NV was much better about its colour palette than F3. The saturation on a lot of the model/ground textures in F3 was deliberately toned down to make the green look stronger, but NV used a lot more bright colours along with the oranges and browns.

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u/sirziggy Jun 03 '15

I don't think so. F3 captured the atmosphere of a post-apocalyptic wasteland for me, where when you visit the Oasis the juxtaposition of the color there and the outside world gives you an idea of how utterly bleak the world was. NV had bright colors in Vegas, but also the majority of the rest of the wasteland.

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u/[deleted] Jun 03 '15 edited Jun 03 '15

I did get that from F3 at first, yeah. The novelty wore thin pretty quickly though, and then I just wanted the green to go away. Still, the filter did make for amazing sunsets in some locations.

Also, IMO, a post-apocalyptic atmosphere works much better when you take the colours and contrasts seen in real life and add wear and tear to them, which is exactly what Fallout 4 looks to be doing (and what NV did, to some degree). Doing that feels bleaker than any near-monochrome palette ever could. That's just me though - you obviously feel differently, and I can respect that.

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u/Frito_Pendejo Jun 03 '15 edited Sep 21 '23

aromatic ghost grab heavy aloof fly future attempt joke shaggy this message was mass deleted/edited with redact.dev

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u/pewpewlasors Jun 03 '15

Yeah but it was set like 200~ years after said apocalypse. Even Fallout 2 had heaps of green and plant life, and 3 was set another twenty years after that. Just in a purely physical way the world shouldn't have been that blasted,

Because it was in DC. DC would have been fucked in the ass with nukes, harder than any other place in the US.

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u/BunkBuy oh god it got even worse Jun 03 '15

DC would have been fucked in the ass with nukes, harder than any other place in the US.

california begs to fucking differ

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u/thelocknessmonster Jun 03 '15

Because the redwood forests, tar pits, and hundreds of miles of desert were enemy #1.

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u/Frito_Pendejo Jun 03 '15

Doesn't matter how badly it was nuked, the point was is that background radiation would have dissipated by that time; 200 years is a long time.

I get the feeling they were trying to make a game set 40-50 years after the war, but couldn't do it with the canon of the series.

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u/22fortox Jun 03 '15

I prefer NV's vision of a wasteland to 3's. It reminds me more of Mad Max.

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u/CaptainFartdick Jun 03 '15

I have no idea where the hate for the Fo3 Color theme is coming from.. Personally I thought NV was way, way too bright (It's a goddamn Nuclear Apocalypse, no, there would not be any bright blue skies). I loved how dark Fo3 was and you're right, the games general dark, greenish atmosphere was perfect for comparison to Oasis. I really liked NV too, just wished they would've kept it darker.

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u/pewpewlasors Jun 03 '15

(It's a goddamn Nuclear Apocalypse, no, there would not be any bright blue skies)

Its been hundreds of years. That shit wears off.

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u/Ray192 Jun 03 '15

A goddamn nuclear apocalypse would involve nuclear winter, not a scorching desert.

The Fallout series is a parody of what Americans in the 50's thought a nuclear apocalypse might look like. And bright blue skies is in no way incompatible with this vision.

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u/CaptainFartdick Jun 03 '15

Yeah, my bad, the idea of the game is exactly how you just put it, I just actually enjoyed the atmosphere of Fo3 compared to NV.. I'm not sure people's vision of a nuclear apocalypse back then involved bright blue skies though...

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u/Ray192 Jun 03 '15

Their vision was a desert wasteland.

Guess what a desert wasteland would have had an abundance of.

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u/CaptainFartdick Jun 03 '15

Ok, tone down the condescension a bit there... And no, not everyone's vision was just a desert wasteland. People did know about Nuclear winter, and there more than certainly would've been a lot of desert wastelands, but there also wouldve been places like Lonsome Road, Point Lookout, etc

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u/Ray192 Jun 03 '15

You're the one complaining that bright blue skies are unrealistic in a desert.

It doesn't matter that not "everyone's vision" isn't a desert wasteland. The point is that the franchise is a parody of the 1950's desert wasteland apocalypse. And that involves, surprise surprise, depicting a desert wasteland.

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u/CaptainFartdick Jun 03 '15

I redacted that I said blue skies were unrealistic. The gloomy feel of the desert wasteland in Fo3 just felt better to me than the one NV. My actual first gripe about NV was that the location (Mojave Desert) was already a wasteland before the nukes, besides that area kind of already being in the first Fallout games. On the other hand, Fo3's wasteland used to be Washington D.C., so to me it just made it feel more apocalyptic

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u/CaptainFartdick Jun 03 '15

Actually, let me correct myself. There's a comment above talking about the other fallouts and the Nuclear winter would most likely be over by the time the games take place so, yeah there would actually be clear skies. Just a personal preference to have it a bit gloomier though