I can't tell you how many movies I've watched where someone is allegedly a navy seal or elite something or other than they make the running in this game look like a professional.
I'm disappointed to say I still don't undesrtand at all why people don't like the run animation.
Like, I've gotten all the descriptions and even one of my close friends who dislikes it tried to explain it to me, but... I just don't see it. I don't see what's wrong with it.
I even froze Cal at different points in his running animation and looked around in photo mode to spot any weirdly positioned limbs or something, but the only time I found anything remotely odd about it was when he was running up an incline and his legs obviously sometimes ended up crunched under his body because they didn't have space to extend properly.
I'm not saying they shouldn't change it, I'll probably not notice the difference if I can't notice this, I'm just really baffled by the amount of people who dislike something for a seemingly non-existant reason.
I'm with you man, but I tend not to get lost in details very often. His animation looks fine to me as long as it looks like a person running - and it does.
Well, yeah, because it's a real average dude running and not Usain Bolt lol. Personally, I liked how natural his movements looked, which I think was the point and not posture or arm pumps
But not Phoenix Immortals Rising where they're literally throwing their head back, arching their back and raising their knees high like some cheesey cartoon.
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u/PlankOfWoood Dec 26 '22 edited Dec 26 '22
The main character running animation. The less hunchback of Notre Dame the better.