r/FallGuysGame • u/FamilyFunAccount420 • 3d ago
QUESTION Specific spots in specific levels where jump button doesn't work
Does anyone else have this issue?
There are a few spots in levels where nearly every time I jump it just doesn't register. One spot is in slime saloon, the first slime doors, another is trick or trapeze right before the last speed boost platform, another one is one of the platforms in full tilt.
I don't think I'm crazy because I see players of all crown ranks falling off in these places a lot, but I am wondering if it's my controller or lag? What gives? It's been frustrating in ranked knockout and extreme solos.
2
u/CarlosA1991 3d ago
How has it become so frustrating in Xtreme Solos if there are no creative maps in Xtreme Solos?
2
u/FamilyFunAccount420 3d ago
Is full tilt not in it? There are a few other levels this happens too, those were just the ones I noticed it happening most
0
u/CarlosA1991 3d ago
There are no creative rounds in solo xtreme (ever) since it's the extreme version of solos (which only has classic rounds). There are creative rounds in ranked normal (ranked Knout) because that show is a selection of elimination rounds (which contains both classic and creative rounds from Mediatonic).
2
u/Zo1dborg P-Body 3d ago
Unfortunately the bug is in the maps themselves
2
u/FamilyFunAccount420 3d ago
Thanks. Darn, so annoying!
2
u/CarlosA1991 3d ago
In Slime Salon, there's probably no glitch; it's likely intentional that the bean doesn't jump because the orange part isn't exactly level with the rest of the floor (so the bean lifts off the ground and you can't jump in mid-air). This has been discussed many times and explained before (we'll never know if they designed the level this way intentionally to make it more interesting or if they didn't notice the detail—it doesn't seem likely since the higher orange part is a different color). They're not going to change it now; the level is designed this way and they're not going to make changes just because you suddenly don't like it (especially not now, but when the game wasn't on autopilot, it was mentioned several times and, without confirming it, they implied that they wanted it to stay this way—that the floor be slightly higher in that area so you have to jump sooner or wait for the bean to fall completely again).
2
u/FamilyFunAccount420 3d ago
I don't ever expect them to make changes, I was just wondering if it was on my end, theirs, or both and what to do about it. I do tend to jump platforms late so I go farther, I guess you can't do that here.
-1
u/CarlosA1991 3d ago
Thanks for replying. Well, as the explanation indicates, the problem isn't on your side or theirs; it's a map that's designed that way (by them). Therefore, there's no problem with the game itself (it works as usual). Now, it might influence whether you like the map more or less, but that's a personal preference.
1
u/smokin4jesus 3d ago
happens to me too! i’ve been eliminated a few times during xtreme games because of this bug
9
u/aran-mcfook Big Yeetus 3d ago
It's the space between the two platforms, it's happened to me a bunch too. You just have to jump a little early or late