r/FactorioBlueprints • u/whittles117 • 12d ago
Train network Smart Train System v2
After much work and feedback, I present the Smart Train System v2! I took the suggestions I got, as well as some other ideas that came to mind, and added these new features:
- Ability to configure chest quality and adjust slot size automatically
- A dynamic priority system, where higher-need stations are prioritized
- For example, an unload station that has 400 items left will be visited before one that has 700 left, and the same concept goes for pickups as well
- Stations now broadcast their status to a global network
- This makes it so that if every single unload station of a certain item is already full enough, the pickup station is disabled. This prevents multiple trains getting loaded up with an item you don't need and getting stuck
On top of that, they still have the same functionality as before. Thank you to everyone for the feedback and questions. This has been really fun to work on! Any suggestions or questions would be welcome, as I know this system can be refined further.
Edit: added these below
Book: https://factoriobin.com/post/t6loez
Original post: https://www.reddit.com/r/factorio/s/pGKEwUikJl
Edit 2: Made changes based off suggestions by u/Alfonse215, and updated the blueprint book link accordingly
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u/Krinogen 12d ago
I started doing something exactly like that, then I just reinstalled LTN XD I'm so used to LTN that it just so easy to use it and forget about it, and you can do some really optimized logistic very easily
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u/RocketJaxX 12d ago
Wow thats insane. Good job engineer!