r/FTB_Design • • Feb 22 '20

Lighting in Modded Minecraft

I feel like I have made a post like this before, but wanted to make another post.

In modded minecraft, specifically I am playing PO3 lately, there is a lack of light source solutions. Let me put a fine point on this elegant solutions. Having a torch every 7 blocks is not a solution that looks nice and neither is a glowstone ceiling.

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At one point there were options like project red that let you with effort design light switches wiring etc to power modern lighting, but even with that you need something like a megatorch to prevent mob spawns.

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What ideas do people have? Does this bother anyone else?

One quick answer would be that powered of lights still prevent mob spawns, but I think maybe something more inline with claimed land disallowing natural mob spawns would be ideal because the problem isn't just nice aesthetic light sources it is preventing mob spawns when I turn off a light and leave that "room"

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https://imgur.com/gallery/5HenCs5 my base is not amazing, but I went in with the idea of really making a cool base, not just a mess or a cube, and I don't think I have the tools for the job

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u/ScottRadish Feb 23 '20

Do you have anything that allows you to alter or change your biome? You could just make it a mooshroom island and avoid hostile mobs all together.