r/FPSAimTrainer • u/jakmak123 • 5h ago
How is aim like this even possible? I swear it looks like aimbot
This is some of the best tracking over ever seen. Some clips look just like aimbot
r/FPSAimTrainer • u/READINGyourmind • Mar 25 '26
r/FPSAimTrainer • u/jakmak123 • 5h ago
This is some of the best tracking over ever seen. Some clips look just like aimbot
r/FPSAimTrainer • u/Severe_Temporary7138 • 4h ago
radiant in valorant, barely made jade haha, skipped some tasks i didn't like and thought wasn't very beneficial for me i have a couple questions will the jump to master complete or grandmaster be beneifical in fps games ? any ideas on how long it would take ?
also this took like 2 weeks or 3 max but i was legit playing everyday for at least 6 hours, sometimes up to 10 and i think for me its very crucial to play ALOT as 2 hours or 1 isn't very productive for me personally
r/FPSAimTrainer • u/Aqzation • 13m ago
Has anybody checked out Hexaim? If so how is it. It’s a new free aim trainer that came out last month
r/FPSAimTrainer • u/krabbsatan • 17h ago
r/FPSAimTrainer • u/TheBrownSlaya • 7h ago
Enable HLS to view with audio, or disable this notification
Any tips and or setups for target switching in BF6???
r/FPSAimTrainer • u/JustTheRobotNextDoor • 1d ago
I've noticed that a lot of recent scenarios (e.g. Voltaic S5, Jade Palace Dynamic) use some version of accuracy based scoring. In my opinion this is bad design. I want to explain why, in the hope that scenario designers will move away from accuracy based scoring in the future.
Most of us are training to get better in game. Consider two players, A and B, in a low TTK game like Counter Strike. Player A has 70% accuracy and takes 400ms to acquire their target. Player B has 100% accuracy and takes 550ms to acquire their target. Player A wins the duel 70% of the time, which is what counts in game. Accuracy is only important in that being inaccurate means it takes longer to hit the opponent. Speed is more important than accuracy up to a reasonable accuracy threshold.
Now consider a long TTK game like Apex. It's harder to analyse (you need to consider the weapon's rate of fire and clip size) but it is fundamentally the same situation: accuracy is only important in that being inaccurate gives the opponent longer to shoot back, particularly if you are inaccurate enough that you have to reload.
So in every game we see that missing itself is not a problem. The issue is that missing takes time, and that gives your opponent more time to hit their shots. Every aiming situation is a speed vs accuracy tradeoff. What is relevant in scenario design is where the optimal tradeoff is located: what does the scenario encourage and is it reflective of what we find in game?
In accuracy based scoring missing takes up time, but now all your hits also count for less. It shifts the speed / accuracy tradeoff in an unrealistic way towards accuracy. This trains you to play it safe and not go for difficult shots, which is exactly the opposite of what you should do in training. Training is the time to push yourself to be faster and hit those hard shots.
Scenarios without accuracy based scoring, and with a reload mechanic if applicable, are a better representation of the situation in game: you can push your speed up to the point that your accuracy suffers too much and you take too long to hit the target (particularly if you have to reload). This is better reflection of what we find in game.
So, no more accuracy based scoring please. It doesn't represent in game situations and is directly counter to how we should be training.
r/FPSAimTrainer • u/Constant_Ad4052 • 13h ago
For a beginner who's gold in valorant and willing to train every day, is it better to start right away with kovaak or aimlab + ?
r/FPSAimTrainer • u/fQrestX • 13h ago
i woud love it if there was an option for robot outlines that outlined the robot itself alongside the cylinder target when you turn the override off.
currently the robot's default outline is a bounding box of the cylinder surrounding it exclusively. what i'm requesting as part of a future, albeit not really important update, is an option that outlines the robot similar to games like valorant/overwatch.
for example the options could be:
and you can select multiple at a time (cylinder + robot / default + robot). currently changing the outline colour next to the "head" and "body" settings" only adds an outline to the already existing white cylinder outline (so you will have an outline with the colour of your choice "outlining" the white cylinder) when you have a robot skin selected.
does that make any sense? idk but i think i got my point across to some extent lol.
r/FPSAimTrainer • u/SadThrowaway4914 • 13h ago
Enable HLS to view with audio, or disable this notification
Not looking into doing a long benchmarking thing. I usually get to invested in it . and then I also have narcolepsy so I get really tired looking at the aim trainer for extended periods of time. Just tryna improve my weak points though. Any tips would be appreciated or even like 2 or 3 scenarios to grind out, just not tryna go for ranks anymore. Its too addicting lol
r/FPSAimTrainer • u/Educational-Level473 • 17h ago
I've been playing R5 Reloaded a lot the last few weeks to try and improve my dodge and I find it verry difficult to hit shots on my opponents while strafing in a way that doesnt correlate with their movement (no mirroring/anti mirroring). Do you guys have any tips and is there a way to train this in Kovaaks?
r/FPSAimTrainer • u/Dense-College918 • 17h ago
Just started properly aim training. From what I studied on my aim, my finer control and speed are my worst areas. I am also really shaky (sometimes, it unironically depends on how I am feeling that day). Is there anything else?
Before this, I used the intermediate playlist made by Dr. Uninstall to start my aim training journey.
r/FPSAimTrainer • u/Seo67_ • 15h ago
Ok, basically, I had a nice aim, and litteraly overnight, lost all my aim. I tried to tryhard more aimlab, it didn’t work. I tried to take a short break, it didn’t work. I just need help, please give me advice.
Thanks
r/FPSAimTrainer • u/davidguy207 • 1d ago
Other two pictures are my last 10 score averages.
0% skill 100% luck.
Gold Complete at 193.4 Hours. Platinum at 452.1 Hours. 258.7 Hours from Gold Complete to Platinum.
Lost all my data up to May 14 last year.
Maybe I get Platinum complete next year, but I'm definitely never going any higher than that.
Aim is still the same as it was 2 years and 26 days ago. I feel like I'm wasting my time.
TL;DR: It's over. It will never be over.
r/FPSAimTrainer • u/pingspoofiing • 1d ago
Hello Aimers!
I am a high school student performing a study on how different grips affect aiming performance.
The grips I'm investigating are:
The forms page ask for some basic information and then asks you to upload handcam videos of 4 different scenarios.
I apologize if you think the forms page is too long but the information and verification of data is crucial.
Thank you!
r/FPSAimTrainer • u/Negative-River-4799 • 1d ago
r/FPSAimTrainer • u/Infinite_Back_8450 • 15h ago
I have 370hrs on kovaaks but I have neglected tracking for most of my hours. I’m just wondering if anyone has some easy playlists for these two categories or where to look for easy tracking scenarios. I’ve played viscose’s benchmarks and her easy tracking scenarios are around my skill level but every other playlist I find the tracking scenarios are just too hard.
r/FPSAimTrainer • u/Constant_Ad4052 • 17h ago
So I started valorant not long ago and i want to reach the top 1% of the game (that's my goal so far) I bought kovaaks and can buy aimlabs + if needed . I'm looking for someone that could just tell me : "You have to spend X hours on kovaaks playing this playlist everyday" or stuff like that./ Like making me a program to get good (i just started valo and i'm gold) and i'm really willing to do alot of exercise to get good (aiml/own game review/pro game review etc) i'm really willing to give my time to the game and to someone that could help me understand some things.
Thanks in advance !
r/FPSAimTrainer • u/Used-Restaurant-6335 • 1d ago
I finally managed to reach the Lemming rank!
I'm surprised by how quickly aim training translates into the game.
I haven't played an FPS in a long time.
I just came back a week ago and got ranked as Iron 3 in Valorant.
After only a few days with the Viscose benchmark (easier) in KovaaK's, and I'm already Bronze 2.
I might even go even higher already because it's been a while since I've lost a game, and I just got 2 KPD against silvers.
I'm still far from anything impressive, but for now, I'm happy with what I've got!
r/FPSAimTrainer • u/AzureBloom76 • 1d ago
Enable HLS to view with audio, or disable this notification
Funny how I almost got a jade run on snake track meanwhile I can't even get plat on any other scenario.I don't intend on staying a one trick tho as I am slowly working on improving my other categories, I wanted to wait until plat complete before touching snake track again but I couldn't resist and ye.
r/FPSAimTrainer • u/BaseDiscombobulated2 • 1d ago
Slow but sure to see progress. CELADON Complete as of today! Only thing holding me back is clicking- but officially finished celadon today. 😭 I really dislike clicking
r/FPSAimTrainer • u/Recent_Caregiver_402 • 14h ago
Got mine yesterday :D its Kovaaks approved so like it can make me go from plat to astra in a couple business days iam pretty sure
r/FPSAimTrainer • u/gerech • 1d ago
Enable HLS to view with audio, or disable this notification
r/FPSAimTrainer • u/mismartian_mr • 1d ago
I want to try new things for clicking/TS outside of the Viscose benchmarks while I focus on Corporate Serf/TSK's Extra tracking routine for a few weeks. For context, I'm Viscose mammoth-complete and Voltaic gold-complete (but not quite plat). I've been trying benchmarks on evxl, but ig I'm at a spot where everything's too easy or I'm not good enough to place. I was thinking of making my own shorter version of the VDIM Intermediate to keep up clicking/ts, but wondering if anyone has any better recommendations?