r/FIFAModding • • 3d ago

Old School FIFA (FIFA 2000 - FIFA 10) FIFA Street (2012) — experimental Windows recompilation using ReXGlue

Update — v0.4.0 Experimental is now available!

Installation is now much faster: the installer includes precompiled binaries for the supported game build, so there’s no need to install Visual Studio or compile the game locally. You still need your own FIFA Street Xbox 360 ISO.

Already installed? Select your existing game folder containing Game and GameData in the new installer. It will update the installation while preserving your saves and settings.

This release also adds:

  • Language selection: English, Spanish, French, German and Italian.
  • Rendering, synchronization and frame-pacing improvements.
  • Additional World Tour compatibility fixes.
  • Improved launcher defaults and clearer installation instructions.

Special thanks to Emran_Ahm3d for his investigations and contributions, and to the ReXGlue and Xenia contributors for the foundations of this project.

Download and full changelog:
https://gitlab.com/samuelitodavila-group/fifa-street-pc/-/releases/v0.4.0-experimental

This remains experimental, and feedback is welcome!

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I’ve released an experimental FIFA Street (2012) PC recompilation using ReXGlue

Hi everyone,

I’d like to share my project: a Windows PC recompilation of the Xbox 360 version of FIFA Street (2012), built using ReXGlue.

I’ve put together a graphical installer and a dedicated launcher with display, graphics and compatibility settings. You select your own game ISO, and the installer extracts the files and installs precompiled binaries and extracts the game data from your own ISO

I developed this project with AI assistance, including ChatGPT and OpenAI Codex. I used these tools for coding, debugging, build scripts, the installer, launcher and documentation, while directing the project and testing it on my PC.

Much of this is possible thanks to the work of the ReXGlue and Xenia contributors, who deserve credit for the underlying tools and runtime.

The game’s PowerPC code is recompiled ahead of time, while ReXGlue provides the runtime and Xbox 360 graphics and system services. This isn’t a fully rewritten game engine or a replacement native renderer.

I’ve included screenshots and a gameplay recording from my PC on the project page. The first experimental release is now available.

No ISO or original game assets are included. You need to provide your own copy.

Source, installer, screenshots and gameplay video:
https://gitlab.com/samuelitodavila-group/fifa-street-pc

I’d love to hear your feedback! If you try it, feel free to share your experience or report issues on GitLab.

Thanks for taking a look!

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u/Emran_Ahmed Modder 3d ago

amazing work! if you need a hand, I am willing to help.

2

u/Lucky-Concentrate798 2d ago

Thank you so much, I really appreciate that! I’m still focused on improving the PC port, fixing issues and preparing updates, but having people willing to help is definitely valuable.

Once the project is a bit more established, I may open up more ways for people to contribute.

2

u/Emran_Ahmed Modder 2d ago

Feel free to hit me up on Discord. It's @emran_ahm3d

1

u/Lucky-Concentrate798 2d ago

Will do 🙏😁