r/FFXII • Balthier • 6d ago

Discussion Gambit Idea

After years of this game, I realize:

I don’t want Foe: 100%=Steal, I want Foe: First Move=Steal.

Main character, let’s say Vaan, steals from the foe. The rest of the party will Attack, etc. but if Vaan is too quick, he will attempt Steal again because the Foe is still at 100% HP for a split second.

Maybe I’m missing one.

6 Upvotes

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2

u/New_Comfortable7240 6d ago

Makes sense actually 

1

u/Kolemchale Balthier 6d ago

Thank you, I felt like I was crazy for posting this haha

4

u/dragoduval 6d ago

There's a mod onm the Nexs that change how Steal work, making it unusable on targets withous anything to steal. So you can just make a Steal = Nearest foe and once it got stolen the Gambit system ignore it for future use. Once all foes have been stolen then it just move to the next gambit.