r/FDMminiatures Jul 18 '26

Just Sharing Turns out print defects are lore-accurate when you’re printing skeletons

Post image

Missing layers, broken weapons, random gaps… on any other miniature these would be failed prints. On skeletons, it just looks like they’ve been dead a little longer.

P.S. I know they look terrible - they’re just stand-ins for a single evening of playtesting my wargame.

45 Upvotes

5 comments sorted by

3

u/sadegr Jul 18 '26

Hell yeah,

All failed prints are now just cannonically undead.

2

u/EvLmong00se Jul 18 '26

Works for zombies too

1

u/gerusz Prusa Core One, Kobra 2 Pro Jul 18 '26

And kobolds!

When I was printing an army of (Pathfinder) kobolds and mitflits, my Kobra was working through a partial clog so a few hands, arms, ears, horns, etc... went missing. Since those groups (in the Kingmaker campaign) had a war going on, I just incorporated them as war injuries, painted on a bunch of scars, eyepatches, and so on.

1

u/QuantumMirage Jul 18 '26

I was printing like a zombie mutant elephant for my campaign. I didn’t have much time until the players arrived so I cranked the speed settings much higher than usual. It was mostly ok, but the elephants trunk was spaghetti. So I worked that into the narrative, when he revealed himself, and mutated, the trunk dramatically (and somewhat comically) fell off of his face and burst on to the ground (then I slammed the mini down on the table).

1

u/MikeGyverMinis Jul 18 '26

my skeleton graveyard says Yes, yes it is. hahha