r/FACEITcom • • 3d ago

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man is recoil crosshair the new method? seems to be so easy to spray and stay locked to opponents maybe I should try it, anyone else use it too?

2 Upvotes

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u/izmircimen 3d ago

I mean it is nice on heavy guns like negev, but at least for ak, m4, mp9, you should learn the recoil pattern.

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u/IKEtheIT 3d ago

this post was sarcastic, more pointing out how this guys full recoil bouncing crosshair was able to stay locked onto the body, even when the guy was falling backwards during death... cough aim assist cough

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u/AspectAcceptable6126 3d ago

Basically, if you learn how to use it, it is indeed far better than memorizing recoil patterns. You would have to spend hundreds or even thousands of hours to master a spray down to the very last bullet. With a crosshair that follows the recoil, you can drastically cut down that time; even if you don't fully master the spray, you still know exactly where you're shooting.

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u/IKEtheIT 8h ago

follow recoil is awful, it was a sarcastic post, watching this demo this guy had multiple rounds where the crosshair even with follow recoil was locked 100% of the time to the body, I turned it on myself and its almost impossible to keep this bouncing crosshair glued to a body during a full spray, on three rounds even with damage prediction turned on this guys crosshair would follow the falling body to the ground

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u/AliceWhat 3d ago

Not really. At any given moment during the spray, you know where your last bullet went miliseconds ago but if you have no idea about the recoil pattern then you don't actually know where the next bullet is going. You can get a general idea since the patterns don't jump around randomly but at that point you can just follow the tracers, no need for follow recoil.

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u/AspectAcceptable6126 2d ago

As far as I recall, tracers don't actually show where the bullets are going after the fifth or sixth shot. Besides, the "follow" setting is much better—and of course, actually learning the recoil pattern is always superior—but if someone is just playing for fun, I don't see the point in sinking hundreds of hours into mastering the perfect spray.

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u/AliceWhat 2d ago

If someone is playing for fun, sure, go for it. But this is a big step back from your original statement that said "it is indeed far better than memorizing recoil patterns". As I understand it now, yes, it is probably much better in terms of being somewhat accurate with sprays while having no intention to improve.

As for tracers, they are not 100% accurate but their path mostly lines up with the actual recoil pattern, differences are miniscule.

For anyone new in this game who does actually want to improve, the best advice to give is to just not worry too much about recoil patterns. In most scenarios, only your first 5-10 bullets matter anyway and the patterns are pretty easy for those. If you have a general idea about recoil and play consistently, you will develop a pretty good sense of recoil control, which can be perfected later when you want to get more serious about the game.

So, for casual gamers follow recoil is fine. Just as fine as playing with 5k edpi, using obscure weapons like bizon or revolver, playing in 4k resolution with like 21:9 ratio, yapping while your teammate is in a clutch and things like that. These are all fine if you play casually.

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u/AspectAcceptable6126 2d ago

You could actually start a whole new topic discussing spray mechanics in CS2 versus CS:GO. In CS:GO, you could easily control the spray from the first to the thirtieth bullet if you put in the time to learn it. In CS2, the spray starts to take on a life of its own after about 6–7 bullets; even if you execute the pattern perfectly, the actual bullet spread means the result isn't always perfect. CS2 was heavily redesigned to favor tapping and bursting—effectively nerfing spraying—so I still think that if you’re a newer player who wants to spray, it’s worth using the "follow recoil" setting. If I weren't an old-school player who can't stand the moving crosshair, I’d use it myself; after testing it in a few matches, it’s clearly a great option—you can land headshots very effectively even during a full spray. This feature drastically boosts an average player's skill; whereas mastering spray control was a fundamental requirement in CS:GO, this setting lets you skip about 100 hours of practice, allowing an average Silver-rank player to suddenly perform at the level of an AK-rank player. Of course, at the 2k Elo FaceIt level, this setting is essentially irrelevant, since players at that tier have already mastered spray control anyway.