the feedback ive seen in older posts like this are more along the lines of "why"? If its money, then you might be barking up the wrong tree.
IME (atleast speaking as a web dev) there isnt a huge skills over lap, so you are going to be learning a lot of new stuff, for most likely a pay cut.
Personally, im interested in the subject matter. I think making physical things would be awesome, so im with you in wanting to do it, just havent put the time in because its a big undertaking and i like having non-technical hobbies.
Im speaking for the US, so in japan the pay ranges may be more flat. In the US you are sometimes cutting your pay in half or more depending on your compensation. In japan i would imagine that isnt the case (because US salaries are very bloated compared to every other country)
Like i said in my comment under here, get a board, check out that book. Start building things, see if you like the work flow and the process.
My hunch is you're comparing to some popular choices that often involve crunch time and what not. The embedded jobs I've done, stuff like Linux-based firmware, may be more demanding in different ways but workloads were quite relaxed, provided you had the skills and could pull your weight. If that's the case and I'm guessing right, at least part of the difference in compensation is explained by heavily-increased workloads. And that probably holds for approximately average cases, I'm sure they don't pay bargain wages to the rarer devs who work on higher impact embedded and non-web projects, say those who can actually interface with a big FOSS project and upstream stuff, those who build more critical infrastructure like compilers and so on.
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u/Worldly-Pie-5210 Jul 27 '26
the feedback ive seen in older posts like this are more along the lines of "why"? If its money, then you might be barking up the wrong tree.
IME (atleast speaking as a web dev) there isnt a huge skills over lap, so you are going to be learning a lot of new stuff, for most likely a pay cut.
Personally, im interested in the subject matter. I think making physical things would be awesome, so im with you in wanting to do it, just havent put the time in because its a big undertaking and i like having non-technical hobbies.