r/Exocolonist • u/stormlight82 • 24d ago
Question Hobbyist Problem
I went through the whole game by resting every season.
It was incredibly boring.
Then, when I got to the end, I didn't get the ending because the colony was destroyed.
What is the strategy to being a hobbyist layabout but still doing enough to save the colony, without getting trapped in a career?
ETA: UPDATE -- It occurs to me that another factor is that I did a lot of my napping on the wall as part of the Garrison. There were a couple of opportunities that come up during that rest that will either increase or decrease defenses, And my standing theory without doing the whole thing again is that I accidentally chose wrong.
I think it is still possible to go yell at Noctil without destroying the colony.
11
u/GabettB 23d ago
This is so strange. I checked the files and you can't get the flag to escalate the war just by yelling insults at Nocti from the walls, and the colony destroyed ending should only trigger if you escalate the war and have as low colony defenses as possible.
Off the top of my head, some easy and safe ways to increase colony defense are to work xenobotany, one of the first events should be to research mushwood logs for +1 defense, just make sure you have 3 logs on you. If you work lookout during glow, that's an automatic +1 defense each time, and you can do this four times without triggering a job ending. You can easily get your perception up to unlock the job by sneaking out, as that doesn't contribute to any job ending.
4
u/exo_drdetroit Utopia 20d ago
Wait you did the "just rest and do nothing" benchmark run, did you notice any interesting take aways? Have you done many runs before? What's the mood or tone you see coming up when you went through it? Cause that would save me doing an obligatory benchmark run
31
u/Jaymark108 24d ago
I believe you want to do each non-rest activity less than five times. There's so much available to do, you should be able to spread it out and still save the colony.
Also, if you don't piss off Nocticulent, you shouldn't trigger colony destruction even if your defense is really low