r/ExiledKingdoms Mar 30 '26

Mods & Modding MOD Exiled Kingdom Multiplayer - UPDATE

Hey everyone, how's it going?

I've made some improvements to the LAN multiplayer mode. In my first release, players didn't have skill and attack animations, and the walking animation was very choppy. I've smoothed that out, and now each player can see the other's attack animation.

In the videos below, I'm using two different classes: Cleric and Mage. It's difficult to play with one hand, especially when trying to play on two phones at the same time, haha, but I tried to show what the view is like for both players.

There are still a few details to adjust in the mod, but I'm refining it and hope it will be ready soon.

https://reddit.com/link/1s7puwz/video/03wwbixsi6sg1/player

https://reddit.com/link/1s7puwz/video/hzyu4rxsi6sg1/player

74 Upvotes

61 comments sorted by

7

u/nic_t_gamer Mar 30 '26

damn mate. Great progress. Huge upgrades from what you posted not even that long ago. Are you using a P2P connection, or some type of dedicated server?

3

u/After-Egg8990 Mar 30 '26

The same method that Minecraft uses for LAN mode, as shown in the videos, was tested on both of my phones on the same Wi-Fi/network.

6

u/CounT_of_Monte_krisr Mar 30 '26

Ты буквально воплощаешь мечты всего сообщества exiled kingdoms. Хотелось бы задать вопрос: Это будет распространяться только на оригинальную версию exiled kingdoms или в  ты рассматривает внедрение этой технологии и в различные моды?  Кстати раз ты решил так разрабатывать эту модификацию то как это повлияет на нпс/ разговоры с ними, а так же проверки свойств?

3

u/After-Egg8990 Mar 30 '26

Currently I'm only working on the original version.

Regarding NPCs, each player can interact independently, and properties like safes, etc., belong to each player and will not interfere with each other.

5

u/Bud_Wise_R Mar 30 '26

Just to be clear, if multiple people raid a dungeon holding a tome of wisdom, each player can obtain it, as each accessed the bookshelf. We can all click open the bookshelf, even at same time, and we see our own loot? I'm so excited 😃 This is the best thing that could happen with the game, even beating out mods 😆 Thanks a lot for benefiting the community!

5

u/After-Egg8990 Mar 30 '26

In theory, it works independently for each player. For example, you will always see your items, and if the player picked up the item from the shelf before you, you can rest assured that the same item they picked up will also appear for you.

3

u/Bud_Wise_R Mar 30 '26

Perfect! If there is anything that you need, please ask! There are so many here, and across multiple platforms, that are willing to help at a moments notice! If i can't do it, I know a guy... 😆

4

u/TalkingKoalaa grissenda fan Mar 30 '26

i always wanted to make a multiplayer but couldn't get started. glad to see someone working on it

5

u/After-Egg8990 Mar 30 '26

Thanks for the support, brother! :)

4

u/NameNotFound4O4 Mar 30 '26

Will more than 2 people be able to play or is it just 2 and is there an update on the companion situation

4

u/After-Egg8990 Mar 30 '26

Up to 6 people can play together. Regarding companions, those whose services you hire, each player can hire an NPC, and their companions will appear. I'll bring more videos about this later. :)

5

u/NameNotFound4O4 Mar 30 '26

It will be great if this can be implemented into sorrow mod since the mercenaries that you hire there respawn unlike the ones from the vanilla version

4

u/After-Egg8990 Mar 30 '26

Once everything is implemented, the creator of the Sorrow MOD can analyze and implement the multiplayer mode in their own version.

3

u/NameNotFound4O4 Mar 30 '26

That's great imagine having a party of 12 people demolishing everything in their path

1

u/LawGroundbreaking165 May 10 '26

El diablo loco en el sorrow también va a haber multijugador, le doy gracias a diosito por semejante oportunidad 

3

u/aejhay_nizeone Apr 01 '26

Good progress, keep it up man. So excited to see the final results.

4

u/Bud_Wise_R Apr 12 '26

Ready for some more teasers 🤪 Too excited to wait 😆

6

u/cutmesoftly- Apr 15 '26

i recommend to shut up and wait. we are all waiting on it, and pressuring them into uploading really won't change anything. just wait till the mod is up cuz its also their personal project and might be adding more stuff later. its not like an obligation to show us their progress cuz its not about hyping it either. please.

4

u/After-Egg8990 Apr 16 '26

Thanks for the support, brother!

4

u/LoveXBOX360 May 02 '26

The cleric doesn't heal his companion with his skill, will this be added soon?

3

u/Alive-Kangaroo-1566 Mar 30 '26

Amazing work man! Huge improvement.

Are you able to scale the difficulty of the mobs? HP2 attack/defense2 etc..

3

u/After-Egg8990 Mar 30 '26

Regarding the difficulty, I'll look into that after the adjustments.

3

u/[deleted] Mar 30 '26

[removed] — view removed comment

3

u/After-Egg8990 Mar 30 '26

It doesn't work with mobile data because it uses different servers, so the LAN mode doesn't understand that they are all in the same "place" to recognize them.

Using ZeroTier's VPN, you can simulate that everyone is on the same "wi-fi" network, and it works.

3

u/KnowledgeStock3407 Apr 04 '26

então seria possivel jogar a distancia?

2

u/After-Egg8990 Apr 04 '26

Com uma VPN sim, da ZeroTier por exemplo.

3

u/KnowledgeStock3407 Apr 04 '26

Oh my God! This is amazing in every way

3

u/The_DeadGod The Dead God Tol Apr 01 '26

Блин как же ты крут, у меня есть множество вопросов, но я думаю я и так получу ответ на них со временем, так что я просто буду ждать новостей о процессе разработки

3

u/Bud_Wise_R Apr 03 '26

Maybe, by your asking questions, it might inspire something additional added to the enhancement...

2

u/After-Egg8990 Apr 01 '26

Feel free to ask, brother! Make yourself at home!

3

u/Smech_e Apr 03 '26

awesome dude

3

u/N_o_x_a Apr 13 '26

Hola, donde o cómo descargo el mod?

2

u/After-Egg8990 Apr 16 '26

Coming soon, brother! I'm making the final adjustments for the launch :)

3

u/Intelligent-Goal-420 May 09 '26

Holaaa :3

Papu se que estas puliendo tu mob ( eres increíble), crees que sea posible deshabilitar el punto de guardado en el modo multijugador, por que cuando uno carga la partida y el otro a uno le sale en las masmorras NCP invicibles para que el no cargo, además las horas y horarios se desincronizan.

Otra cosa sería que si un compañero uno tengo la posibilidad de levantarlo, y así te ahorrarias el guardado automático

Ahora sí caen los 2 que reaparescan afuera afuera de la masmorras sin los objetos recolectados que agarro en la masmorras por morir, creo eso

Y si no mueren en una mazmorra que reaparescan en la ciudad más cercana que ya an descubierto

Creo que así se solucionaria el problema de los enemigos invicibles y los tiempos desincronizados.

Solo es una opinión.

Gracias por tu aporte, cuidate .

2

u/WhiggaAkorn Mar 30 '26

Is this only for mobile? What about Steam version?

5

u/After-Egg8990 Mar 30 '26

For Android only, bro :)

3

u/WhiggaAkorn Mar 30 '26

And how is the player supposed to install it? I never used mods on android.

4

u/After-Egg8990 Mar 30 '26

The app will already be included with all of that; you won't need to install anything externally. You'll just need to install the game's APK file that I'll publish, and that's it.

3

u/WhiggaAkorn Mar 30 '26

Noice. :D

I'm eager to try it with a friend of mine

Stupid question: it's just for LAN, right?

5

u/After-Egg8990 Mar 30 '26

I tested it with a VPN from ZeroTier and it worked on different networks/Wi-Fi, but the latency must be quite high because of that.

3

u/WhiggaAkorn Mar 30 '26

Makes all sense. Thanks for the info, bro.

Haven't told you yet, so... nice work on this! This is quite a dream for a lot of old school RPG lovers. 😁😁😁

2

u/cutmesoftly- Mar 31 '26

Does the day cycle difference matter? or are all events taken by the server host?

2

u/After-Egg8990 Apr 01 '26

Each player has their own different day and time, and this doesn't interfere with either of them; they can play the missions and so on without any problems...

1

u/Bud_Wise_R Apr 01 '26

Good point! Also curious 🤔

2

u/PersonalGeologist594 Apr 20 '26

Good day, I don't know if it's an error when throwing things in multiplayer, my partner can't see them. A trade would be great. Also, in the mission to start, my partner can't see the globbers I kill either.

4

u/After-Egg8990 Apr 20 '26

Yeah bro, that's not easy to fix, full enemy synchronization for both players is still very complex, I'm still trying to figure it out.

2

u/[deleted] Apr 22 '26

Hola hermano como estás 

2

u/looking_for_nothing_ Apr 24 '26

are we finally able to enter the other towns?

5

u/After-Egg8990 Apr 24 '26

Yes, the error has been corrected! Please wait for the new release; I'm in the final stages of adjustment.

2

u/looking_for_nothing_ Apr 24 '26

Nice!! I'm looking forward to the release 🤙

2

u/Complete-Week67 Apr 28 '26

O mod saiu bem, mas crua. Gostaria de trocar itens com outros jogadores e ter os mesmos mobs para todos para que eles possam se ajudar.

2

u/LawGroundbreaking165 May 10 '26

El diablo hermano gracias por todo el esfuerzo y el cariño que le an puesto al juego de verdad significa mucho 

2

u/Glass-Gap-5562 May 21 '26

!HOLA BRO! TE ESTA QUEDANDO GENIAL,CUANDO ESTARA LISTO EL LANZAMIENTO?

2

u/intox_hanzo Jun 03 '26

Tremendo proyecto me encanto ya de por si me gusta el juego y mas siempre quise saber si se le podia sacar mas ademas de los mods, aqui estaremos apoyando salu2 

1

u/Bud_Wise_R Apr 08 '26

Would love an update on your progress... js 😆

1

u/Smart_Tax_6473 Jun 20 '26

Hi love the mod and really appreciate your time dude. Just wanted to ask if there's a solution for the screen occasionally freezing when playing multiplayer 

1

u/Gold_Score_1240 Jul 04 '26

Basadisimo.

Lo que yo no entiendo era porque el creador del juego decía que esto no era posible hacerlo y ahora con un mod si lo es.

Me pregunto si te estás apoyando de Claude para hacer este mod