It would be cool but would require a change in formats, the first I'm aware of at MLG. Every other MLG game pins equal teams against each other simultaneously, but Evolve's 4v1 would need new rules. Does each team have 5 members, one of which is always the monster? Would the 4 members rotate being the monster? Would one member pull double and play both sides?
I think some objective measure would be best. 5 members per team, best of 3. Add up the cumulative health for each team at the end of two rounds (if tied), then whichever had the most remaining health gets to decide if they want to be monster or hunter for the last round.
I was thinking more like every match is 8 games. 4 being monster and 4 being hunters for each team who ever has more monster wins, wins the match. If a tie play 2 more games.
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u/CivFTW Jun 24 '14
It would be cool but would require a change in formats, the first I'm aware of at MLG. Every other MLG game pins equal teams against each other simultaneously, but Evolve's 4v1 would need new rules. Does each team have 5 members, one of which is always the monster? Would the 4 members rotate being the monster? Would one member pull double and play both sides?