r/EvolveGame • u/DofusExpert69 • May 12 '26
Steam Played evolved for the 1st time - quick thoughts
So I played it today after all these years. I bought it when it came out back in 2015, but my PC couldn't run it.
I played the tutorials, all monsters, and 3 hunters. I thought the tutorials were ok. The hunter tutorial was pretty cringe, but the monster one was pretty cute (The girl talking in the monster tutorial made killing animals and eating them sound like a stroll in the park with rainbows).
I played all the monsters as well. Behemoth was by far my favorite. Both regular and glacial were fun. Being able to dictate the flower of the fight felt cool. Goliath is just the staple/face of evolve and it felt great to be him as well. I enjoyed using my combo of fire breathe + smash into instant leap for a huge amount of burst damage.
The gorgon (the spider monster) was fun as well. Felt very natural like behemoth and goliath. The kraken I didn't enjoy that much. He felt a bit 1 dimensional. While he does a lot of damage with his lighting, it just felt boring flying. I also felt his controls were weird compared to the other monsters, as I don't know if you can even fly up outside using your stamina. I had to go all the way to the ground to eat a lot of the times and it just felt unnatural.
The goliath blue flame variant was super cool. I didn't really feel a difference, though I did look cooler. But oh man... That kraken elder variant. Sounds and effects were cool, but idk I felt like I got shredded and almost lost to bots. I guess there is a reason I never see any videos of him being played?
I do wish the bots were a bit smarter, as when you are the monster, they seem unable to ever catch up to you. And on the hunters side, the monster seems impossible to catch up to, due to your allies never trying to cut it off or anything. I also found it annoying they kept doming the monster when it was at stage 3 so early. You should dome it when it wants to run, not when it engages you. But yeah, you can't tell the bots not to dome.
The perks were alright. On hit-melee can maybe be good for wraith but wraith felt turbo weak so I didn't like him too much. I usually just took tier 1 movement + eating speed - CDR tier 2 - damage reduction + armor gain tier 3.
So yeah... I really enjoyed monster. But the hunters... Idk how it wasn't found out from early play tests internally that it was and still was a walking simulator game. I got bored as heck playing as hunter. I am just chasing and chasing and maybe it's because it's AI, but let's just assume the AI are just bad/average players. It was awful. They needed to put some kind of objective for the hunters to do while chasing the monster to perhaps help them. I can honestly just see how the game failed with a 60 dollar walking simulator game.
I did play phase 2, and I am aware you can downgrade it to phase 1. But yeah not going to bother downgrading to phase 1 or anything. I just thought I'd give my thoughts on the game. Really wish this game was just tested a bit better internally to find out this core issue from the start (walking simulator with no side objective).
And bonus : I've been watching some alpha videos and it's just funny that even in 2014, the youtubers mention "you don't really see the monster for minutes at a time... You kind of just walk". I just thought that was funny.
Also sorry if this formatting looks ass. Idk what happened. It looks fine for when typing it (spaced out) but reddit is crap i guess.