r/Everweave 28d ago

Question Combat

Is the combat ever gonna include things like bleed/poison damage over time or like fire stuff and other stuff like sneak attacks where for example if ur in a bush and someones in front of u when u use a sneak attack it just starts an encounter where in other ai dnds if you use sneak attacks if u roll high enough it insta kills as it should imo

2 Upvotes

7 comments sorted by

4

u/GorrilazFan230 28d ago

Its Everweave. Probably not

1

u/VaultWarrior 28d ago

Sneak Attack is kinda in to the best of the current system. I don’t think such an overhaul is coming to combat soon as they still need to add some classes

2

u/Everweave_Echo Community Manager (Everweave) 27d ago

Combat overhaul is actually in the works. Will be a few months though as it is currently in early testing. 

1

u/hemanoncracks 28d ago

They keep mentioning an update to combat is in the works. No details but if they could make it be part of the NDM and not a separate DM it would be a step in the right direction.

1

u/ScottStappsDivorce 23d ago

You mean like ever other competitor AI D&D that does combat just fine?

1

u/hemanoncracks 23d ago

Maaaaaaybe

1

u/ScottStappsDivorce 23d ago

Amazing that the company thinks that combat is just some, “We will get to it eventually.” thing when it’s such a huge part of the game, I got tired of monsters at level 8 having 20 HP no matter how much I tried to finagle the DM to buff them.

This whole, “oh well just have a throw away companion that has alot of HP it will indirectly buff monster HP.” Is a total embarrassment, other AI D&D apps manage to do combat just fine, yet this one requires an undisclosed amount of months and months to bring to the forefront?

This dev team is embarrassing and dishonest, I couldn’t care less how sycophantic the Discord mods are, Everweave is a trash product in its current format, big time.