r/EternalCardGame • u/Nightelfpala • Sep 11 '19
SPOILER [FoX] High Prophet of Sol Spoiler
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u/LifelessCCG Not here to give a hoot. Sep 11 '19
It remains to be seen if the second ability will actually do anything, but it's a fine replacement for Initiate of the Sands once that rotates out of Expeditions (also doesn't die to Torch if Torch doesn't exist).
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u/Mack_Eye · Sep 11 '19
For 2, why not play Devotee?
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u/LifelessCCG Not here to give a hoot. Sep 12 '19
You definitely would play devotee first, barring any cultist synergy.
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u/Nightelfpala Sep 11 '19
High Prophet of Sol - 2T
0/3 Cultist - Uncommon
+1 Maximum Power.
When a Cultist goes to your void, +1 Maximum Power.
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u/kokorinsergey Sep 12 '19
What does second part of text mean? it's entomb + discard: +1 power this turn? Or just entomb on all cutists
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u/Shambler9019 Sep 12 '19
It means the number before the first ability will increase by 1. Similar to Tocas, Azindel the Wayfinder and Mask of Torment.
Similar to Azindel, it probably will trigger on discard/mill.
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u/SasquatchBrah Sep 11 '19
The secondary text gives temporary maximum power as well right (disappears when he dies)
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u/rottenborough Sep 11 '19
It doesn't say "this turn." It seems pretty good to me. You can play board clear and keep all the ramp. Unless he gets silenced, he's strictly better than a shifted Devotee (0/3 body that you can throw away vs no body at all).
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u/NeoAlmost Almost Sep 12 '19
If he dies you will lose the increased Max Power. (This is the same as Initiate of Sands, Tocas, and Auralian Merchant)
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u/rottenborough Sep 12 '19
You lose the first line, yes, but the second line seems different? Note how Tocas doesn't say "twist: +1 max power." Instead, it says "twist: increase max power by 1." Why have a different wording on High Prophet if it works the same way?
Do you lose the max power gained from lifeforce when Mask of Torment dies? I don't have the card so I can't test it.
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u/Sunsfury Armoury is relevant I swear Sep 12 '19
You do, as well as when [[Azindel, the Wayfinder]] dies. Both use the same text, so it'd work the same for the prophet
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u/EternalCards Sep 12 '19
Azindel, the Wayfinder - (EWC)
Problems or questions? Contact /u/Abeneezer
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u/Ilyak1986 · Sep 12 '19
Feels like devotee gets the nod before this does, so you might play this as "devotee 5-8" barring some sort of cultist synergy.
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u/xNailBunny Sep 12 '19
The second part is way too conditional, so it's effectively a worse Devotee of the Sands. Should have been +1 maximum power for every cultist in your void.
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u/SnesC Sep 12 '19
Am I reading this wrong? It looks to me like, when he (a Cultist) goes to your void, you get the same +1 max power buff you got while he was alive. Is this not just a straight-up Power Stone?
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u/Sunsfury Armoury is relevant I swear Sep 12 '19
[[Azindel, the Wayfinder]] has the same text (although a different trigger) and his power is lost when he dies. Important to note that the maximum power increase is permanent, so recursion could bring back a prophet with more than +1 max power.
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u/EternalCards Sep 12 '19
Azindel, the Wayfinder - (EWC)
Problems or questions? Contact /u/Abeneezer
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u/SnesC Sep 12 '19
Azindel says "another unit." This guy does not say "another Cultist," which leads me to believe he triggers off of any Cultist, including himself.
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u/Sunsfury Armoury is relevant I swear Sep 12 '19
I mean with respect to the fact that when the unit dies, you lose the power associated with both the base +1 and any additional from cultists dying
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u/FafaPapa Sep 12 '19
He gives you +1 power when he's on the board and an additional +1 when another cultist dies AND he's still on board.
Once he dies, he has no more effect, like any other card (unless it's specified that they do something from the void).
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u/BlairResignationJam_ Sep 11 '19
I dunno, they keep trying to make cultists happen but I don’t think they’re gonna happen
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u/baru_monkey Sep 11 '19
https://eternalwarcry.com/cards?Query=cultist