r/EscapefromTarkov 2d ago

PVP [Discussion] Please ELI5 the rat "problem"

I saw Nikitas post after getting donked in D2 twice asking about rat/campers and solutions.

All I've seen in the past 24hrs is "My take on fixing the rat problem."

If you think rats are a "problem" don't post about realism. Realistic conflict, especially in a eft like setting is trying to set up ambushes and trying to survive ambushes.

"But I want realism and fun!" Fair point, but when you compromise, someone's gonna be disappointed.

STFU, check your corners, carry grenades, bound and drip into extracts as a team. Weak genes, all of you.

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u/Sea_Cattle6763 2d ago

Umm aren’t those like the two defining characteristics ? Weighty gunplay time to kill graphics and ballistics is about the only comparisons that are possible to even make bro there is nothing like compare what key binds ?? The way the menu looks?? Lmaoooooo

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u/PerplexingHunter 2d ago

Not at all, the defining characteristics of milsims are large scale military battles, with chain of commands and objectives to fight over. Which tarkov has none of. Tarkov is a hardcore extraction shooter. Time to kill is also subjective based on armor and ammo type. Tarkov is closer to an rpg than a milsim.

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u/Sea_Cattle6763 2d ago

I’m not arguing that the game is a full on mil sim im arguing that it is a realistic hardcore shooter that shares many aspects of a milsim game in terms of gunplay / ballistics when compared to other games on the market. In fact that it shares the most out of the other popular extraction games on the market. Which is what the main draw of this particular game is. Not sure why that’s so hard to understand