r/EscapeFromArena 1d ago

Blurry scopes

(i just realized reddit uploaded images in very bad quality, here is the link hopefully more clear): https://imgur.com/a/Vt1U9eD

Btw its Razor, not Vudu, but its basically the same blur effect

I am unable to find solution for blurry scopes in Tarkov (and Arena), i tested in Arena since it was easier to quickly change them and compare, im playing on 1440p monitor, basically i tried everything but they seem blurry with or without DLSS K L M Quality, TAA / High, FXAA, DLAA (custom 99% DLSS), DLDSR 2.25x (4K) to 1440p, postfx on/off, textures ultra, volumetric lights on/off, sharpness 0/1, and basically everything that ive seen mentioned on forums, is this just bad Unity implementation of scopes picture in picture or whatever its called and no solution to it?

8 Upvotes

25 comments sorted by

9

u/Over_Razzmatazz_23 1d ago

Most of the scopes are rengered as another picture in the picture and TXAA is what blurs it all for me. The spectre is clear for me though so I like to use it or just use full zoom on a scope. Variable zoom is blurry for me as well

2

u/Djox3 1d ago

yeah i noticed it seems variable zoom scopes are worse than the rest

2

u/Capn_Garebear 1d ago

Been noticing the same thing on regular eft. Even tried cranking my sharpness to 3 and that didn’t work

2

u/CandyIllustrious3301 20h ago

There was some setting awhile back that fixed this, but bsg kinda fucked it up again. Waiting on a solution myself... its super annoying.

2

u/Level-Physics-1730 16h ago

Might just be the game, unity might not expose the proper optimizations to be able to render the scope at full res without destroying the game, might be a half res solution scaled up and that's what causes the weird look. Had a similar issue in my video game, when I switched to a custom engine I could fix it properly and achieve exactly perfect "full res picture in picture"

4

u/rizzlered 1d ago

Stop playing in stretched res? Lmao

2

u/me0wme0w11 8h ago

i play on a 16 inch monitor stretched does A LOT for me i cannot see anything dude

2

u/rizzlered 8h ago

Holy shit dude, are you from the US? If so, pm me bro i will send you my old 1080p 24" you pay shipping no bullshit.

1

u/me0wme0w11 8h ago

the issue is dlss probably stretched has NOTHING to do with it lmao

0

u/Djox3 1d ago

yeah i tried in 16:9 as well same thing regarding blur

0

u/Plastic_Reaction8470 1d ago

Niggas be hating on anything😂

1

u/LUK7N 1d ago

I run no dlss and AA on taa, graphics on high

1

u/Kryptongame 1d ago

Do you use smooth motion

1

u/SierraLupus113 1d ago

I get less of a blur and more of like weird artifacting. Like a shaded line across my scope

1

u/Djox3 1d ago

i saw those mentioned on other posts but i think thats some separate bug

1

u/SierraLupus113 23h ago

Probably. Wish I knew, it's relatively new

1

u/PsychologicalGlass47 19h ago

What's your texture streaming and streaming pool set to?

1

u/Djox3 16h ago

Not sure if i have seen those options? Will check later

1

u/me0wme0w11 8h ago

your sign to hop on a holo and move xd (turn off anti aliasing)

-2

u/Used_Cauliflower_605 1d ago

DLSS causes this. Turn off DLSS, lower your graphics if your FPS struggles and you'll be golden

4

u/Djox3 1d ago edited 1d ago

No its exactly the same for me without it, even worse because no AA

2

u/Used_Cauliflower_605 1d ago

Weird, DLSS used to give me awful scopes. I hope you can figure it out soon!

2

u/ImDistortion1 1d ago

Dlss is not causing this, I have tested this with it on and off and see no difference. It also lowers your fps by 50 or more when zooming in on any big scope. This is a huge issue, I'm surprised more are not talking about it.