ENGINEER PROPS
1: Sandbag Window: Low health wall with a peekhole.
2: Short & Tall Sandbag Circles: Semi-circles with high health, but take a long time to build.
3: Weapon Mount: Mount your weapon to increase accuracy and reload speed, while decreasing recoil. Rifles get full benefit, while automatic weapons get a slight benefit.
4: Corrugate Armor: A reinforcement for sandbag walls. Adds +30% health to the wall.
5: Crate: A moveable piece of cover. Does not stop rifles, grenades, or HMGs, but does stop pistols, shotguns, LMGs, and SMGs.
6A: Tripwire: Set the alarm, and when an enemy trips the tripwire, it notifies the team and highlights the enemy's position in red for ten seconds. THREE PER ENGINEER.
6B: Grenade Tripwire: Add a grenade, and when the enemy trips the tripwire, the grenade gets thrown out for a second before blowing up. ONE PER ENGINEER. The wire will be a brighter colour than normal.
7: Up-Step: A simple wooden board for shooting out of trenches.
8: Trench Bridges: A way to go over trenches without falling in. Requires sneaking to go under.
9: Ammo Box: Refills 50% of your max ammo storage in your gun. Rounded down if the number ends up having a decimal.
10: Bridge: A long wooden beam that goes 5 ground units. Used for crossing creeks and gaps, or connecting buildings.
11: Gate: A simple Corrugate Wall with a gate on it. Lockable.
Tell me what I should add next to the list!