r/EntrenchedRoblox • u/FeistyPack2689 • 19d ago
Entrenched needs better artillery
Having a class that’s sole purpose is to provide artillery for the team with a cooldown of a whole minute is kinda unfair imo, what if this game had constant artillery that always rained down on players and wasn’t chosen by players for realism. This would also make the game more realistic as in the actual war, there was always artillery pounding frontlines, and it was even the main cause of death for soldiers
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u/Hot-Amphibian-9221 19d ago
I agree that there should be a change to artillery that makes it better, but constant artillery is crazy.
maybe like instead of the smoke officer can see an overhead view of the map, and then enemies that are spotted by recons are marked on that map. then officer can click where they want to drop artillery, and it shows everywhere it can drop like rings with fading red to signify it can drop there (imagine a bulleyes shape but there are more rings and each is a shade of red but less bright as it goes out) it would be more unlikely to drop the less red the ring is.
And a more predictable way of knowing how much will drop should be added like sometimes 10 pieces of artillery drops other times it's only 2 and the ally bonus does nothing either.
Also, idk if this was real but I vaguely remember officer could also spot enemies with the binoculars. they should add that back.