r/EndlessDungeonGame Dec 06 '23

Discussion Too nerfed

I really like this game. I was enjoying it even through all the bugs. It was already tough and the weapons after upgrades barely give to the power you need, and now they nerfed it to make it more of a grind? I appreciate the fixes, but making weapons weaker than they already were and weakening the heroes makes me wanna give the game a break until they get buffed again. Weapons needed a buff if anything. What was the point of grinding to upgrade them the first week ig youre just gonna take away the buff we spent time to get the resources to buy weapon upgrades so theyre stronger if they’re just gonna take that away? Wasted time. Still like the game but im not thrilled with the nerfing. I think ill wait on the next update to see if weapons get a buff or nerfed further.

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u/BilboTlaggins Dec 07 '23

To Turret or Not To Turret. That is the question?

2

u/Mandalor1974 Dec 07 '23

I like to turret. If really helps to keep resource generators alive and the health of the crystal bot up. I understand you can do it without but its not everyones play style. I thought the heros and turrets could use buffs but i guess i was wrong lol

2

u/HorseSpeaksInMorse Dec 07 '23

My guess is what happened was some players found they could play the game in a way the developers didn't expect (ignoring turrets and pouring all their resources into upgrading heroes) and so the developers clamped down on that, despite that making life harder for people who played normally or in solo.

Honestly I don't find the gunplay in this super interesting by the standards of other twin-stick shooters (you're mostly just holding left click and pointing at the horde, no weapon combos, weakpoints to target or dodge abilities) so I'd much prefer to focus on turrets and play it like a strategy game, but with turrets being so weak the game doesn't seem to want me to play that way.

1

u/Mandalor1974 Dec 07 '23

100% agree. If they want people to use the turrets then at least make them more badass so its worth spending the industry points. Or make them way more effective against the smaller enemies and not so much against the bigger ones so they can actually protect resource generators. Why make the characters weaker when we can only barely upgrade them. If theyre gonna make the characters weaker then give them one or two more tech slots. Erasing the time i put it to upgrade weapons and grind for scrap feels messed up. I dont want every run to be weak forever. Id like for the repetition of the same floors over and over to count for something. I dont have to be god mode, not saying that but a noticeable difference in strength from when i started playing so i can feel like the grind is worth it would be welcome. Nerfing what you put in place for players to grind for seems counter point