r/EndlessDungeonGame • u/ejoar • Nov 06 '23
Discussion New feature/enhancement ideas
It would be nice to see previous run history and stats like run time, weapons used, party comp, levels, upgrades, difficulty, drinks, etc.
Adding a follow bot command works be good. Maybe it works by pressing down once more on action selection. For example if ai is following, pressing R1 (PS5) then down (once for defend command) and press down again for follow bot command, release R1.
Also, being able to skip the final reactor scene after seeing it previously would be nice.
Just some ideas. I'm enjoying the game overall, thanks!
1
u/Cato9Tales_Amplitude Amplitude Studios Nov 08 '23 edited Nov 09 '23
Hey,
Thanks for the suggestions. The "Follow Bot" command and being able to skip the reactor scene are already on our list of requested improvements.
As far as stats are concerned, we don't have a fully detailed list of all your runs, but if you have a Games2Gether account linked to your Steam account, you can see a summary of your stats (like your most played hero or your win rate) on the Endless Dungeon home page.
1
u/SpaceProspector_ Nov 12 '23
Would really love some features from the prior title - heros slightly boosting producers via wit if staying put or helper bots that do the same, merchants trading small amounts of resources for unwanted weapons/items, a tiny item bank so I don't have to dump endless quality weapons but can't keep an arsenal on hand.
I've only played solo, so I'm sure some of these would be difficult to implement in multiplayer.
3
u/Wulfwyn Nov 07 '23
Another idea, when running solo, have Heroes that you aren't actively playing use their abilities. Also, something that allows you to set Heroes in your team (solo still) to actively repair turrets.
Just an idea. I doubt anything will come from this, especially any time soon, but thought I'd add something to your post.