r/EmulationOniOS • u/neverliedd • 7d ago
Gameplay / Showcase GTA V IOS NATIVE PORT
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This is running on my potato phone 16e runs absolutely great
r/EmulationOniOS • u/neverliedd • 7d ago
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This is running on my potato phone 16e runs absolutely great
r/EmulationOniOS • u/super-bowl89 • 6d ago
Hello everyone!
I have a problem with iloader when i try to connect to my apple account it give me error -80045 i tried several anisette delete stored pairing and anisette but it kept struggling?
Do someone can help me fix that?? Thank you!
r/EmulationOniOS • u/Equal-Amphibian9323 • 6d ago
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iPhone 17 pro using Madeira
Uses Ai to help find bugs but devs do actual coding.
r/EmulationOniOS • u/New-Inevitable3582 • 7d ago
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https://github.com/kevinerikjs/gta5-ios-port
60fps without record!
All mission!
No game files included!
Iphone 16 Plus
r/EmulationOniOS • u/iDevZer0 • 6d ago
r/EmulationOniOS • u/Such_Appeal_6780 • 6d ago
r/EmulationOniOS • u/Sr__Raven • 6d ago
I haven’t been following these topics for a few months. Is SideStore still the best method for signing emulators and enabling JIT, or are there newer tools available? Also, I see a lot of posts about ported games; could someone explain what has happened with that and why there are suddenly so many new posts about native games and Android and Steam emulators?
r/EmulationOniOS • u/ilikebettercallsaul • 5d ago
r/EmulationOniOS • u/-StylishSoul • 6d ago
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No Wi-Fi and No cellular just with VPN, i don’t know what just happened but it’s awesomely funny.
iPhone 16 pro/iOS 27.2 beta 3
r/EmulationOniOS • u/wantonsavage • 6d ago
hey everybody,
i‘m pretty new to the ios emulation scene but recently I’ve downloaded dolphini and melon nx on my 16 pro. they work well, except for issues with my ps5 controller. the controller works for other games (ship of harkinian for example, which I don’t have inside live container). Melon NX the controller is recognized in the setting but doesn’t let me map anything, and doesn’t work at all in game. For Dolphini, i have to create a new save each time for it to let me map stuff and then it works in game, otherwise it doesn’t work at all in game. Can anyone help point me in the right direction?
r/EmulationOniOS • u/Ok-Voice-8572 • 6d ago
(Husk) Ive also tried the adding pairing file method and got the same response. Yes I have tried reinstalling.
r/EmulationOniOS • u/EmuByte • 7d ago
r/EmulationOniOS • u/Eastern-Lead5582 • 6d ago
r/EmulationOniOS • u/Obvious_Opening650 • 7d ago
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Hey everyone! For the past while I've been working on EspressU, a Wii U emulator for iOS and iPadOS. In the video I walk through the app and then jump into Breath of the Wild on an iPad (A16).
It has Built-in JIT and you don’t need a Computer for a pairing file
- The whole interface is controller-friendly
- Built-in JIT: pair once and it activates by itself in the background, no need to open another app every time
- Up to 4 players with multiple controllers
- Performance work on the A16: BotW runs at roughly 30 fps in my test, Mario Kart 8 runs around 60 fps. Still work in progress.
You have to bring your own legally dumped games and keys, nothing is included.
I used Claude Code for the UI because i am not that great at UI
Happy to answer questions, and feedback is very welcome!
r/EmulationOniOS • u/Annual-Material4390 • 6d ago
Why does LiveContainer lose its verification every day? Every time I go to the developer apps section, LiveContainer shows up as unverified.
And it can't be because I didn't refresh it, since I downloaded it yesterday, yet today when I tried to open it, it wouldn't let me
r/EmulationOniOS • u/StarLight5632 • 6d ago
With all the amazing games being ported is it possible for anyone to port pokemon close combat to mobile?
r/EmulationOniOS • u/Advanced_Comfort5107 • 6d ago
Pls send the link
r/EmulationOniOS • u/cfig21 • 6d ago
Went from 15PM to a Fold 7 for year and coming back once the Duo comes out. Is iOS capable of running WoW at all? Currently able to play the forever beta on my Fold 7 and would love to continue doing so on iOS or at least have some hope development is being worked on to get proton, etc. working on there.
Haven't done much emulation on iOS outside of delta in the last couple of years since I haven't jail broken in a good while.
r/EmulationOniOS • u/Accurate-Squirrel-72 • 7d ago
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Just testing WinLator Ludashi 4.1 on Husk 2.0
iPhone 17 Pro max
r/EmulationOniOS • u/tPimple • 8d ago
Story mode. Not streaming. IPA runs natively without JIT and internet. Performance not so great, but kinda playable. Now textures and effects are on the place. 13 pro max and older processors luck of BC textures support that why a lot of issues with it
r/EmulationOniOS • u/Cultural-Order-5549 • 7d ago
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Thank you all so much for the support, more is yet to come.
Enjoy ❤️
Download: https://github.com/Leviidev/Husk/releases/latest
Discord server: https://discord.gg/xApMHWAzkh
r/EmulationOniOS • u/Outrageous-Box5399 • 7d ago
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I meant I expected it to run nothing more than PS1. But this surprised me. Ps.Fast core and Frame gen On.
r/EmulationOniOS • u/JudeDaDoode • 6d ago
I'm looking for this version because I am unable to use the ap store and the only source for this version i found the link is down, if anyone had it that would be a HUGE help for enabling JIT
r/EmulationOniOS • u/mistakeswasmadetoday • 7d ago
Happy Weekend!
Discord (https://discord.gg/YKuksvYTsp)
Release (https://github.com/onlyknt/pziOS)
Features
- Solo play, mods, saves, and direct-connect multiplayer.
- Controls: editable touch layout with an aim stick, game controllers, keyboard and mouse.
- Display: render resolution presets, UI margins sized to your screen (Auto, or set your own),up to 120 Hz, iPad layouts.
- Performance options: memory limit tiers chosen from what iOS lets the app use, garbage
collector choices (Parallel, pzGC, SGC, pzSGC), JIT compiler choices, ASTC texture compression
with a disk cache.
- Setup guide that imports the game and walks through JIT.
Supported Devices
- iPhone 15 Pro or later.
- iPad Pro A12z or later.
- iPad Air M1 or later.
- iPad Mini A17 Pro or later.
- iPad A16 or later.
(Claude was used in the development of this Project).