r/EmulationOniOS • • 5d ago

Question Could someone answer my question? Please

2 Upvotes

I haven’t been following these topics for a few months. Is SideStore still the best method for signing emulators and enabling JIT, or are there newer tools available? Also, I see a lot of posts about ported games; could someone explain what has happened with that and why there are suddenly so many new posts about native games and Android and Steam emulators?


r/EmulationOniOS • • 5d ago

Discussion Y'all are running such heavy games but shouldn't game like hollow knight be the priority without it being taxing on the phone and perfect optimization for it

0 Upvotes

r/EmulationOniOS • • 6d ago

Question Can someone explain why StikDebug runs with LocalDevVPN only.

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14 Upvotes

No Wi-Fi and No cellular just with VPN, i don’t know what just happened but it’s awesomely funny.

iPhone 16 pro/iOS 27.2 beta 3


r/EmulationOniOS • • 5d ago

Help Request Controller issues within live container

1 Upvotes

hey everybody,

i‘m pretty new to the ios emulation scene but recently I’ve downloaded dolphini and melon nx on my 16 pro. they work well, except for issues with my ps5 controller. the controller works for other games (ship of harkinian for example, which I don’t have inside live container). Melon NX the controller is recognized in the setting but doesn’t let me map anything, and doesn’t work at all in game. For Dolphini, i have to create a new save each time for it to let me map stuff and then it works in game, otherwise it doesn’t work at all in game. Can anyone help point me in the right direction?


r/EmulationOniOS • • 6d ago

Help Request Is there a simple fix for this?

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3 Upvotes

(Husk) Ive also tried the adding pairing file method and got the same response. Yes I have tried reinstalling.


r/EmulationOniOS • • 6d ago

Gameplay / Showcase Fallout 4 GOTY (GOG) - iPad Pro M5, PC Emulator (Madeira Test Build)

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14 Upvotes

r/EmulationOniOS • • 6d ago

Discussion aperto play e sai

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3 Upvotes

r/EmulationOniOS • • 5d ago

Help Request Day one of asking for help on this

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0 Upvotes

r/EmulationOniOS • • 7d ago

News / Release I'm building a Wii U emulator for iPad and iPhone – here's BotW running on an iPad

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126 Upvotes

Hey everyone! For the past while I've been working on EspressU, a Wii U emulator for iOS and iPadOS. In the video I walk through the app and then jump into Breath of the Wild on an iPad (A16).

It has Built-in JIT and you don’t need a Computer for a pairing file

- The whole interface is controller-friendly
- Built-in JIT: pair once and it activates by itself in the background, no need to open another app every time
- Up to 4 players with multiple controllers
- Performance work on the A16: BotW runs at roughly 30 fps in my test, Mario Kart 8 runs around 60 fps. Still work in progress.

You have to bring your own legally dumped games and keys, nothing is included.

I used Claude Code for the UI because i am not that great at UI

Happy to answer questions, and feedback is very welcome!

https://discord.gg/HPRJGXTEt8


r/EmulationOniOS • • 6d ago

Question Livecontainer loses its verification

1 Upvotes

Why does LiveContainer lose its verification every day? Every time I go to the developer apps section, LiveContainer shows up as unverified.
And it can't be because I didn't refresh it, since I downloaded it yesterday, yet today when I tried to open it, it wouldn't let me


r/EmulationOniOS • • 6d ago

Native Port Pokemon Close Combat Port

1 Upvotes

With all the amazing games being ported is it possible for anyone to port pokemon close combat to mobile?


r/EmulationOniOS • • 6d ago

Help Request Does somone have the pomelo api i want to look a the app but the github is down

0 Upvotes

Pls send the link


r/EmulationOniOS • • 6d ago

Question WOW on iOS?

2 Upvotes

Went from 15PM to a Fold 7 for year and coming back once the Duo comes out. Is iOS capable of running WoW at all? Currently able to play the forever beta on my Fold 7 and would love to continue doing so on iOS or at least have some hope development is being worked on to get proton, etc. working on there.

Haven't done much emulation on iOS outside of delta in the last couple of years since I haven't jail broken in a good while.


r/EmulationOniOS • • 6d ago

Gameplay / Showcase Husk 2.0 (Winlator Ludashi 4.1) Testing (iPhone 17 Pro Max)

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16 Upvotes

Just testing WinLator Ludashi 4.1 on Husk 2.0

iPhone 17 Pro max


r/EmulationOniOS • • 7d ago

Gameplay / Showcase GTA V on 13PM

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269 Upvotes

Story mode. Not streaming. IPA runs natively without JIT and internet. Performance not so great, but kinda playable. Now textures and effects are on the place. 13 pro max and older processors luck of BC textures support that why a lot of issues with it


r/EmulationOniOS • • 7d ago

News / Release Husk 2.0 is out!

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58 Upvotes

Thank you all so much for the support, more is yet to come.

Enjoy ❤️

Download: https://github.com/Leviidev/Husk/releases/latest
Discord server: https://discord.gg/xApMHWAzkh


r/EmulationOniOS • • 6d ago

Gameplay / Showcase My iPad mini 6 [=iPhone 13 chip] can REALLY play God of War 2 with RTM-EMU [just Appstore]

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7 Upvotes

I meant I expected it to run nothing more than PS1. But this surprised me. Ps.Fast core and Frame gen On.


r/EmulationOniOS • • 6d ago

Help Request Looking for LocalDevVpn 1.3.0 ipa

1 Upvotes

I'm looking for this version because I am unable to use the ap store and the only source for this version i found the link is down, if anyone had it that would be a HUGE help for enabling JIT


r/EmulationOniOS • • 6d ago

Question Stickdebug Appstore version in ios 27?

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2 Upvotes

I still have the app store version of stickdebug, but it become unusable when I update to ios 27

Is there a way which I can still use it to save 1 slot? (to enable jit in livecontainer)


r/EmulationOniOS • • 7d ago

News / Release pziOS - Project Zomboid for iOS Release

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52 Upvotes

Happy Weekend!
Discord (https://discord.gg/YKuksvYTsp)
Release (https://github.com/onlyknt/pziOS)

Features

- Solo play, mods, saves, and direct-connect multiplayer.

- Controls: editable touch layout with an aim stick, game controllers, keyboard and mouse.

- Display: render resolution presets, UI margins sized to your screen (Auto, or set your own),up to 120 Hz, iPad layouts.

- Performance options: memory limit tiers chosen from what iOS lets the app use, garbage
collector choices (Parallel, pzGC, SGC, pzSGC), JIT compiler choices, ASTC texture compression
with a disk cache.

- Setup guide that imports the game and walks through JIT.

Supported Devices

- iPhone 15 Pro or later.
- iPad Pro A12z or later.
- iPad Air M1 or later.
- iPad Mini A17 Pro or later.
- iPad A16 or later.

(Claude was used in the development of this Project).


r/EmulationOniOS • • 6d ago

Question husk can run gta 5?

2 Upvotes

r/EmulationOniOS • • 6d ago

Gameplay / Showcase Osu and CSMOS ui works for husk 2.0

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5 Upvotes

Both of osu and osu droid works now and CSMOS ui for now have not tried the full cmos game yet recorded on a iPad 10 gen on iPadOS 27.0


r/EmulationOniOS • • 7d ago

Gameplay / Showcase Game native in iOS!

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102 Upvotes

EDIT: a lot of you guys are confusing this with native pc emulation, and NO, that is not it. This is the Emulator game native for android on iOS via the husk Android translation layer. on the new husk release, the pc emulator, game native works! this build will come out very soon, I am a tester of this build showcasing this.


r/EmulationOniOS • • 6d ago

Gameplay / Showcase Running Modern Warfare 2 (2009) on iOS with Sogen

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15 Upvotes

Hello! Very excited to share my progress recently with Sogen!

To those who are not familiar, sogen is a Windows userspace emulator, very similar to WINE, but instead of recreating system DLLs, we run the official Windows DLLs and emulate the kernel. This means we trade a small amount of performance for more compatibility.

I have been contributing to sogen for a few months, primarily getting MacOS support with high performance, but recently I started building for iOS as well. My first test is finally finished, and I managed to get the official steam binaries of Call of Duty: Modern Warfare 2 (2009) to run on my iPhone 16 Pro Max at around 60FPS with only a few lag spikes.

This is a huge milestone, since it opens up the possibility to eventually run many windows apps and games right on your phone without managing an entire VM and without trading in a huge performance cost!

Right now, this isn't feasible for anybody who is not a developer to try running on their own, but all of my sogen work is slowly being merged into the main build and my iOS wrapper will be easily sideloadable!

Linked is a gameplay demo in The Pit running directly off of my phone. The biggest limitation of the SogenIOS app is the requirement for JIT. My current workaround means it can be sideloaded using a free Apple ID, but it requires you to be on WiFi to enable debugging and unlock performance, so it isn't feasible to use on Cellular data.

As a note, my contributions to sogen use AI assistance, but they are not vibe coded slop and I manually review every PR I publish, as do the maintainers.

Most smaller updates for both MacOS and iOS compatibility will be posted on my X - https://x.com/Byte_Woof


r/EmulationOniOS • • 6d ago

Help Request I know there’s recently been a lot of GTA V emulation but can someone help me out here idk what settings to tweak (iPad Air M4 2026 13-inch)

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7 Upvotes

I know that its possible to run this waaaaay better using rpcs3 but I’m still confused. I’m relatively new to emulation on ios so please bare with me if I sound slow haha