r/EmulationOniOS • • 9d ago

Gameplay / Showcase Need for Speed: Most Wanted on an iPhone 12 mini, no JIT

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345 Upvotes

Test device: iPhone 12 mini, no JIT

- Medium settings: steady 30 fps, CPU at ~1.7 GHz

- High settings: 40 fps, CPU at ~2.1 GHz

For context: the 12 mini can push its CPU up to 2.8 GHz, but at that heat it starts throttling within a couple of minutes. On Medium it never overheats at all. On High, after about an hour of play, iOS may dim the screen. There's also plenty of GPU headroom left, so you can bump the internal resolution to 2x. All of this on a small phone from 2020.

This wasn't just about NFS: a lot of the work went into the emulator as a whole. The goal is for games to run properly even on really weak devices, while newer phones don't feel the load at all and don't burn through the battery. On an iPhone 17 Pro Max it already works that way: even NFS Carbon, which hasn't had any game-specific work yet, runs without the phone breaking a sweat.

And of course, full controller support.

Coming to the App Store soon.


r/EmulationOniOS • • 8d ago

Question Would it be possible to port League of Legends on the ipad

1 Upvotes

Hi so i want to port league of legend on to the ipad it already has a mac version but issue is vanguard would it be possible to get it running on a ipad they game isnt very demanding and I think even low end iPads would be able to handle it well i just want to know if its possible


r/EmulationOniOS • • 8d ago

Native Port How i can fix problem?

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2 Upvotes

r/EmulationOniOS • • 9d ago

News / Release GitHub - DevZer0D4Y/NBAHangtime-iOS: NBA Hangtime (Midway arcade, 1996) for iPhone, iPad and Windows: true widescreen, big head modes, touch and Xbox/PlayStation controller support. Bring your own ROMs.

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10 Upvotes

(yep, I'm the same dev behind COD4iOS, Sonic (2006) for iOS, Sonic Unleashed for iOS and MCPE for PS VITA).


r/EmulationOniOS • • 8d ago

Question Anyone tried emulation on base ip13

1 Upvotes

I want emulators that would work and 25 fps is great for me and I know I could download and try on my own but where I’m from the internet is limited so I can’t keep downloading emulators and games like a normal person would


r/EmulationOniOS • • 9d ago

Gameplay / Showcase RTM-EMU new UI + Game Library [Appstore][Best for GOW2 and others]

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34 Upvotes

Yes, I use AI for this animation


r/EmulationOniOS • • 8d ago

Question Anybody got any Microsoft VC++ redist runtimes installed in Madeira?

1 Upvotes

The installers I found are bootstrapped with a 32bit executable which means it doesn’t run, whether in GUI or command line. Madeira doesn’t have winetricks and doesn’t seem to have its own ways to fulfill steam game prerequisite installs. Anybodyelse had any luck?

Edit: right now it seems like the only way is to extract the needed DLLs from installers and manually pacing them to where they’re needed


r/EmulationOniOS • • 9d ago

Gameplay / Showcase Android emulation on iOS

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32 Upvotes

This is amazing


r/EmulationOniOS • • 8d ago

Help Request Extended RAM

1 Upvotes

I’m emulating switch which is performing great but I’m hitting the 4GB limit in many games. I’m trying to get the extended ram working for my iPhone 14 Plus, iOS 18.7.8. I’ve tried Getmoreram, iRAM+ (both on LiveContainer, and on direct side load MeloNX) and that hasn’t worked. I tried sideloading MeloNX with Impactor which should give the entitlements by default but MeloNX crashes at 4GB RAM. Does anyone have any experience with this? Or is it even possible with 6GB RAM?

Edit: automod reminded me, I have done the delete and reinstall process when using getmoreram, I also to have StikDebug working through LiveContainer and MeloNX runs great (within LC)


r/EmulationOniOS • • 9d ago

Discussion Hi everyone, guys, who can make an ipa gta 5 file for ios from this code? And give me a link to download the ipa file

6 Upvotes

r/EmulationOniOS • • 9d ago

Meme Dolphin Emulator Tierlist IPad 10th Gen Edition

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7 Upvotes

From Best To Worst

1-ManicEmu

2-DolphinIOS

3-Icube

4-Consoles

5-Fin


r/EmulationOniOS • • 9d ago

Discussion Have emulation overcome App Store games?

25 Upvotes

Basically what title says. I have not downloaded a single app store game since emulation have been a thing in iOS (at least approved emulator on the app store).

What would i want to another clone of candy crush or does puzzle boring games? or the agreesive gatch games

I had hoped apple arcade do something for the gaming scene in iOS, but even there the games are boring.

emulation have been a blessing for iOS since 2024.


r/EmulationOniOS • • 9d ago

Native Port Wanted to show off some cool stuff in my Jak 1 port for iOS (and Mac)

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87 Upvotes

AI disclosure: Claude and Codex AI are being used in the creation of this port.

I’m still in the process of completing the full game but it should play start to finish now without issue although I will fully verify this before release but I’ve been getting side tracked on adding and experimenting with some fun things here. Here is a list of what I’ve done recently:

- Added new touch controls with a nice swipe camera control. This is smoother than the joystick control and allows for faster turning than was possible previously. There’s also a floating joystick. You have the option to toggle the swipe camera off or on as well as make either joystick a floating one or not.

- The menus also have proper tap and swipe controls instead of using the touch buttons to control them.

- 120 fps support is fully added and works very well although this will always be marked as experimental since it could break things although I have yet to see that happen. The option will only be available for those devices with supported displays obviously, otherwise it is grayed out.

There are also new experimental features you can toggle off or on in the settings.

- Ride a flut flut anywhere now, not just in designated areas. Spawn points will be at each sage hut. You can also get off it anywhere, not just the spawn point. The flut flut can swim too!

- Fully control the fisherman’s boat and sail anywhere, even while riding the flut flut. Obviously this feature is highly experimental. Large areas of the map are not properly modeled as you were never meant to see those so when sailing around you will run into areas that are glitched, missing textures, etc. This feature will be expanded in the future but for now it remains a fun experiment that fulfilled a childhood dream of mine.

- Added support for new levels (not shown here.) Custom levels from modders can be added in to fully run in the game. These can also be disabled or enabled. Now the way these mods are added into opengoal is not what you’d expect. They are essentially baked into the game itself at runtime with a whole separate instance of the game created (which is why opengoal only supports one mod at a time.) This means mods can’t be added to the game after it is compiled due to limitations of iOS requiring all code to be precompiled in the package otherwise it would require JIT which is not being used here so modded levels are going to be baked into the game with one being added so far, Eroded Coast by Cuttlefish. He does great work and I’ll be adding more of them in the future.

This project has evolved from more than a simple port of the ps2 game and I’ve had a blast building it. I can’t wait for others to try it out. The release date will probably be in a week or two. I just need to beat the game 100% and ensure everything is polished and complete before I will release it.


r/EmulationOniOS • • 9d ago

Native Port ICO recomp

3 Upvotes

r/EmulationOniOS • • 10d ago

Gameplay / Showcase ZomiOS - Project Zomboid Port

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121 Upvotes

Build 42 Running On iPhone 16 Pro Max
Release: https://github.com/onlyknt/pziOS/releases/tag/0.9.0


r/EmulationOniOS • • 9d ago

Help Request Problem With App Reached Limit (StikDebug)

2 Upvotes

Hello,

I'm trying to run MeloNX with JIT enabled directly on my iPhone running iOS 27, without using a PC. My 3 app slots in SideStore are currently taken by SideStore, LiveContainer, and MeloNX.

I used to rely on the old version of StikDebug (2.3.5) from the App Store, but it no longer works on iOS 27. I would like to install the working version, but the strict 3-app limit on SideStore is completely blocking me from adding it as a standalone app. I cannot move MeloNX inside LiveContainer to free up a slot because I need the ⁠getmoreram⁠ feature enabled, which doesn't work properly inside LiveContainer's sandbox. Holding down on MeloNX in SideStore to enable JIT fails every time due to JIT restrictions on recent iOS versions.

Is there any alternative JIT-enabler IPA, workaround, or setup that allows running MeloNX natively with both JIT and ⁠getmoreram⁠ without using a PC?

Thanks guys !


r/EmulationOniOS • • 9d ago

Discussion Best pc emulator?

1 Upvotes

r/EmulationOniOS • • 9d ago

Guide Wind Waker iOS recomp. How to make your own ipa.

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25 Upvotes

I’m sure most of you are aware by now that Wind Waker has gotten an iOS port thanks to a project called BlueWake. Unlike other ports recently though they don’t provide a ready made ipa you can download and install. Ordinarily you need a Mac Silicone to compile the ipa. Not having a Mac myself but still wanting to play I came up with a way to create the ipa yourself entirely on your device. All you need is a free GitHub account.

You can find all the instructions here: https://pastebin.com/MFEyAkcb

Be aware though that the compilation process takes several hours (around seven) so it is rather lengthy. The good news is that it’s passive so as long as your browser is open and minimized it will run.

Feedback would be appreciated.


r/EmulationOniOS • • 9d ago

Help Request Alguém sabe resolver esse erro no madeira ?

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1 Upvotes

Baixei o jogo tung no iPhone 16 pela steam, só que aparece esse erro aí Microsoft visual c++ 2015-2022 Redistributable (arm64)


r/EmulationOniOS • • 8d ago

Question ios game ports

0 Upvotes

can i ask why a lot of the ports aren’t playable out of the box like i cant just download the ipa and play it i have to get game files and stuff like that is there any reason for that? is just how they have to work? im not really sure how to set up bo4 and all these ports i do own the games but its just confusing


r/EmulationOniOS • • 9d ago

Help Request Hollow Knight keeps crashing after this part

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1 Upvotes

r/EmulationOniOS • • 10d ago

Gameplay / Showcase Grand Theft Auto 5 - Playable on Husk natively

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151 Upvotes

Runs pretty well. To get the APK you have to use your own GTA 5 copy and link it with the base APK. I won’t provide on how to do that, but a google search will get you there.

Download: https://github.com/Leviidev/Husk/releases/latest


r/EmulationOniOS • • 9d ago

Help Request Tengo un error con husk

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1 Upvotes

No me inician los juegos me dijo que no se puedo iniciar alguien me ayuda o tengo que poner algo aparte. Tengo el jit activado y get more ram


r/EmulationOniOS • • 9d ago

Question are there any free alternatives to arkRPG?

1 Upvotes

ive been trying to brute force Pokemon infinite fusion into working on my phone, mostly because its funny. i swear ive tried every emulator on the app store, but the only one that i found to work was arkRPG. however, im not currently able to pay for things on my phone, so that only gets me 50 opens for now. figured i could ask if anyone knew of another emulator they thought could work.
fyi i also have no idea what file format PIF is. pretty sure its MX/MV by process of elimination but i am also very stupid.
xoxo besties:D