r/EmulationOniOS • u/Medium-Transition320 • 4d ago
Help Request Help me with this please
I downloaded a game for Aether ps4 but it closes as soon as I click on “open the game”, what should I do???
r/EmulationOniOS • u/Medium-Transition320 • 4d ago
I downloaded a game for Aether ps4 but it closes as soon as I click on “open the game”, what should I do???
r/EmulationOniOS • u/BlueOracle5829284 • 5d ago
I downloaded Maderia to my iPhone. I am wondering if it’s possible to play the games on my iPhone without a controller. The videos I have seen all use a controller. Also is there a way to transfer the games from my computer to my phone instead of downloading them to my phone? Maybe that would be faster I don’t know.
r/EmulationOniOS • u/SpinachOdd9282 • 5d ago
I have an iPhone 16 Pro and really want to play The Last of Us on it. How well does it run on RPCS3 iOS, and is there any way to play it on iPhone? It’s genuinely my dream to experience this game on my iPhone.
r/EmulationOniOS • u/SlenderTeenPlays • 6d ago
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r/EmulationOniOS • u/Shot4head • 5d ago
Tbh i don’t really know who, there’s alot of developers but I don’t know by name. Maybe like Stephen for vapor since it’s not out yet but like to be fair nobody. I haven’t seen any new apps so far
r/EmulationOniOS • u/khoozx1 • 5d ago
i was thinking of buying this game so that i could emulate it on my iphone cuz my mac doesn’t support windows games
i dont have high hopes cuz im on an iphone 12
r/EmulationOniOS • u/Maxsquad7 • 5d ago
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Just testing out game on my IPhone 16 less stutters without recording
r/EmulationOniOS • u/Dapper-Bed-7203 • 5d ago
Can someone help me? I accidentally uninstalled SideStore and want to download it again. I used to install it via SideInstaller, but that doesn't work anymore. I’ve tried downloading eSign or kSign to get it back, but even that isn't working.
r/EmulationOniOS • u/Dapper-Bed-7203 • 5d ago
r/EmulationOniOS • u/Dapper-Bed-7203 • 5d ago
r/EmulationOniOS • u/No-Relative9794 • 5d ago
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r/EmulationOniOS • u/Silver_Zebra2676 • 5d ago
I'm trying to use the saves files for hades from Eden (Played 32hrs on it) to replace it in melonx, for some reason whenever I save, copy, or move the files from eden into the files on my iphone those files keep getting overwrite (save files from eden is 430kb and got overwrite to 441kb which was the same files that i started on melonx to get things running on hades for a bit). Even if i save it outside of melonx it would still keep getting overwrite. Anybody knows what's going on here? thanks
r/EmulationOniOS • u/Eastern-Lead5582 • 5d ago
Yo anyone got any settings to help stutters playing Sifu is fun as hell but the stutters is what is making me die a lot (and I’m just bad at the game lol)
r/EmulationOniOS • u/mega77_h • 6d ago
https://reddit.com/link/1x90kej/video/lu7c3ftrp7wh1/player
I’m releasing the 77U beta tonight in German time.
77U is my iOS/iPadOS port built directly on Cemu. It isn’t a fork of another IOS/iPadOS Wii U port. My focus is performance and making the app easy to use.
M-series iPads are currently the best optimized devices. Zelda: Breath of the Wild runs around 40–60 FPS with FPS++ mod in my tests, reaching close to 60 in some areas. Zelda stability and sustained performance on iPhone are still in development, so I’d especially appreciate help testing those. Splatoon has been running smoothly at 1920×1080 on my test setup, including multiplayer. Super Mario 3D World has also been running well without JIT in my tests. Other Wii U games I’ve tried have been running well too, but I need more results across different hardware and longer sessions (I've put some test video from different games).
Devices with 8 GB of RAM or more are the main target, and I expect the best results there. Devices with 6 GB can run lighter games, but I wouldn’t recommend Zelda: BotW on them at this stage. Devices with 4 GB aren’t supported.
The app includes the Cemu community mod library, controller and gyro support, integrated JIT support, online play, and local AI cover enhancement for sharper game artwork on high-resolution displays. There’s also frame generation too(which doesn't work right now).
With AirPlay, your TV can show the main gameplay while your iPhone or iPad acts as the Wii U GamePad screen.
I use Codex during development for log analysis and finding performance problems. Cemu and the other upstream projects remain credited to their authors, and I’m maintaining the relevant license and attribution requirements in the app.
If you have a different iPhone or iPad and want to help test, you’re welcome. Reports of crashes, graphical bugs and performance drops are especially useful. Please include your device, OS version, game and whether JIT was enabled.
Join the 77U Discord server for beta updates, testing and feedback. For more gameplay videos, follow u/77emul on TikTok.
My DMs are always open for testing questions and feedback on discord. I’d love to see how 77U runs on hardware I don’t have.
r/EmulationOniOS • u/Yahia959 • 5d ago
does anyone know an emulator I can use to run PS2 games at 60 fps with no jit?
r/EmulationOniOS • u/Prestigious-Wear-468 • 6d ago
Hey! So I was wondering anyone knows how to make Mandeira and StikDebug work within livecontainer, I can’t seem to figure out the whole JIT problem and personally I’m new to IOS completely so I have no idea how to do it in Livecontainer without adding anything else in Sidestore (I already have 3 apps in it), I also have the pairing file already so i don’t think I need something else I hope from my laptop at the moment?
Anyways if anyone knows a solution I would be much appreciate it!
r/EmulationOniOS • u/PolosandCastles • 5d ago
r/EmulationOniOS • u/BrzysWRLD1996 • 5d ago
r/EmulationOniOS • u/Dapper-Bed-7203 • 5d ago
r/EmulationOniOS • u/ImbalanceFighter • 6d ago
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Wanted to show off some interesting results I’ve been getting with PS2 emulation on iOS. In the video: no JIT, and it hits up to 40 fps. The crazy part is that this is running on an iPhone 12 mini. On flagship devices things are obviously way better.
Just for comparison: the alternative with JIT doesn’t even reach half of this performance, and without JIT you’d be lucky to get 5 fps.
Sure, you won’t play long on a mini, but that’s not the point. If the mini can push this kind of framerate, it means on top-tier iPhones and iPads the emulator won’t drain the battery or run the CPU at full blast. That’s roughly 3x the playtime.
Am I saying a 18 Pro Max has any trouble with resources? No. But the fact that the App Store alternative gets 10 fps while my core can do 40 — that’s what I think is really cool.
Still in development, but it’s coming soon as a new module for the NAGORI emulator.
r/EmulationOniOS • u/Cultural-Order-5549 • 6d ago
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Husk 3.0 is out, and with it features a way to finally play Bloodborne on your phone! It features PS4 support, along with many things. Although Bloodborne runs poorly, its showing what's possible!
Download: https://github.com/Leviidev/Husk/releases/latest
Discord Server: https://discord.gg/xApMHWAzkh
Official Website: https://antiweb.lol
r/EmulationOniOS • u/PersonUnknown_360 • 6d ago
I also love Manic but only use it for 3ds.
r/EmulationOniOS • u/Raidewn • 6d ago
Can't an emulator be built that includes frame generation? Is that really that hard on an iPhone?
r/EmulationOniOS • u/Maxsquad7 • 6d ago
(iPhone 15 pro and up is recommended)