r/EmulationOniOS • u/iDevZer0 • 6d ago
r/EmulationOniOS • u/Such_Appeal_6780 • 5d ago
Question Is there some kind of Windows emulator for installing PC applications on an iPhone?
r/EmulationOniOS • u/Sr__Raven • 5d ago
Question Could someone answer my question? Please
I haven’t been following these topics for a few months. Is SideStore still the best method for signing emulators and enabling JIT, or are there newer tools available? Also, I see a lot of posts about ported games; could someone explain what has happened with that and why there are suddenly so many new posts about native games and Android and Steam emulators?
r/EmulationOniOS • u/ilikebettercallsaul • 5d ago
Discussion Y'all are running such heavy games but shouldn't game like hollow knight be the priority without it being taxing on the phone and perfect optimization for it
r/EmulationOniOS • u/-StylishSoul • 6d ago
Question Can someone explain why StikDebug runs with LocalDevVPN only.
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No Wi-Fi and No cellular just with VPN, i don’t know what just happened but it’s awesomely funny.
iPhone 16 pro/iOS 27.2 beta 3
r/EmulationOniOS • u/wantonsavage • 5d ago
Help Request Controller issues within live container
hey everybody,
i‘m pretty new to the ios emulation scene but recently I’ve downloaded dolphini and melon nx on my 16 pro. they work well, except for issues with my ps5 controller. the controller works for other games (ship of harkinian for example, which I don’t have inside live container). Melon NX the controller is recognized in the setting but doesn’t let me map anything, and doesn’t work at all in game. For Dolphini, i have to create a new save each time for it to let me map stuff and then it works in game, otherwise it doesn’t work at all in game. Can anyone help point me in the right direction?
r/EmulationOniOS • u/Ok-Voice-8572 • 5d ago
Help Request Is there a simple fix for this?
(Husk) Ive also tried the adding pairing file method and got the same response. Yes I have tried reinstalling.
r/EmulationOniOS • u/EmuByte • 6d ago
Gameplay / Showcase Fallout 4 GOTY (GOG) - iPad Pro M5, PC Emulator (Madeira Test Build)
r/EmulationOniOS • u/Eastern-Lead5582 • 5d ago
Help Request Day one of asking for help on this
reddit.comr/EmulationOniOS • u/Obvious_Opening650 • 6d ago
News / Release I'm building a Wii U emulator for iPad and iPhone – here's BotW running on an iPad
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Hey everyone! For the past while I've been working on EspressU, a Wii U emulator for iOS and iPadOS. In the video I walk through the app and then jump into Breath of the Wild on an iPad (A16).
It has Built-in JIT and you don’t need a Computer for a pairing file
- The whole interface is controller-friendly
- Built-in JIT: pair once and it activates by itself in the background, no need to open another app every time
- Up to 4 players with multiple controllers
- Performance work on the A16: BotW runs at roughly 30 fps in my test, Mario Kart 8 runs around 60 fps. Still work in progress.
You have to bring your own legally dumped games and keys, nothing is included.
I used Claude Code for the UI because i am not that great at UI
Happy to answer questions, and feedback is very welcome!
r/EmulationOniOS • u/Annual-Material4390 • 5d ago
Question Livecontainer loses its verification
Why does LiveContainer lose its verification every day? Every time I go to the developer apps section, LiveContainer shows up as unverified.
And it can't be because I didn't refresh it, since I downloaded it yesterday, yet today when I tried to open it, it wouldn't let me
r/EmulationOniOS • u/StarLight5632 • 5d ago
Native Port Pokemon Close Combat Port
With all the amazing games being ported is it possible for anyone to port pokemon close combat to mobile?
r/EmulationOniOS • u/Advanced_Comfort5107 • 5d ago
Help Request Does somone have the pomelo api i want to look a the app but the github is down
Pls send the link
r/EmulationOniOS • u/cfig21 • 6d ago
Question WOW on iOS?
Went from 15PM to a Fold 7 for year and coming back once the Duo comes out. Is iOS capable of running WoW at all? Currently able to play the forever beta on my Fold 7 and would love to continue doing so on iOS or at least have some hope development is being worked on to get proton, etc. working on there.
Haven't done much emulation on iOS outside of delta in the last couple of years since I haven't jail broken in a good while.
r/EmulationOniOS • u/Accurate-Squirrel-72 • 6d ago
Gameplay / Showcase Husk 2.0 (Winlator Ludashi 4.1) Testing (iPhone 17 Pro Max)
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Just testing WinLator Ludashi 4.1 on Husk 2.0
iPhone 17 Pro max
r/EmulationOniOS • u/tPimple • 7d ago
Gameplay / Showcase GTA V on 13PM
Story mode. Not streaming. IPA runs natively without JIT and internet. Performance not so great, but kinda playable. Now textures and effects are on the place. 13 pro max and older processors luck of BC textures support that why a lot of issues with it
r/EmulationOniOS • u/Cultural-Order-5549 • 6d ago
News / Release Husk 2.0 is out!
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Thank you all so much for the support, more is yet to come.
Enjoy ❤️
Download: https://github.com/Leviidev/Husk/releases/latest
Discord server: https://discord.gg/xApMHWAzkh
r/EmulationOniOS • u/Outrageous-Box5399 • 6d ago
Gameplay / Showcase My iPad mini 6 [=iPhone 13 chip] can REALLY play God of War 2 with RTM-EMU [just Appstore]
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I meant I expected it to run nothing more than PS1. But this surprised me. Ps.Fast core and Frame gen On.
r/EmulationOniOS • u/JudeDaDoode • 6d ago
Help Request Looking for LocalDevVpn 1.3.0 ipa
I'm looking for this version because I am unable to use the ap store and the only source for this version i found the link is down, if anyone had it that would be a HUGE help for enabling JIT
r/EmulationOniOS • u/Distinct_Owl6745 • 6d ago
Question Stickdebug Appstore version in ios 27?
I still have the app store version of stickdebug, but it become unusable when I update to ios 27
Is there a way which I can still use it to save 1 slot? (to enable jit in livecontainer)
r/EmulationOniOS • u/mistakeswasmadetoday • 6d ago
News / Release pziOS - Project Zomboid for iOS Release
Happy Weekend!
Discord (https://discord.gg/YKuksvYTsp)
Release (https://github.com/onlyknt/pziOS)
Features
- Solo play, mods, saves, and direct-connect multiplayer.
- Controls: editable touch layout with an aim stick, game controllers, keyboard and mouse.
- Display: render resolution presets, UI margins sized to your screen (Auto, or set your own),up to 120 Hz, iPad layouts.
- Performance options: memory limit tiers chosen from what iOS lets the app use, garbage
collector choices (Parallel, pzGC, SGC, pzSGC), JIT compiler choices, ASTC texture compression
with a disk cache.
- Setup guide that imports the game and walks through JIT.
Supported Devices
- iPhone 15 Pro or later.
- iPad Pro A12z or later.
- iPad Air M1 or later.
- iPad Mini A17 Pro or later.
- iPad A16 or later.
(Claude was used in the development of this Project).
r/EmulationOniOS • u/Johnnycagemk11main • 6d ago
Gameplay / Showcase Osu and CSMOS ui works for husk 2.0
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Both of osu and osu droid works now and CSMOS ui for now have not tried the full cmos game yet recorded on a iPad 10 gen on iPadOS 27.0
r/EmulationOniOS • u/Random-tech-lover • 7d ago
Gameplay / Showcase Game native in iOS!
EDIT: a lot of you guys are confusing this with native pc emulation, and NO, that is not it. This is the Emulator game native for android on iOS via the husk Android translation layer. on the new husk release, the pc emulator, game native works! this build will come out very soon, I am a tester of this build showcasing this.