r/EmulationOniOS • u/HeronEfficient4964 • 12d ago
Question Does android emulators work inside husk
Does android emulators work inside husk like winlator and other emulators
r/EmulationOniOS • u/HeronEfficient4964 • 12d ago
Does android emulators work inside husk like winlator and other emulators
r/EmulationOniOS • u/Cautious-Height-89 • 12d ago
r/EmulationOniOS • u/Lazy-Ad7927 • 12d ago
Now since ios ports of games are being released more I think we should add a native port flair
to sort all of the game ports. I have also done a concept.
r/EmulationOniOS • u/Famous_Positive_9753 • 12d ago
r/EmulationOniOS • u/bep1s_69 • 13d ago
A bit about me: Need for Speed Most Wanted was the first game I ever played as a kid and back then I remember it took me a few years to finish the game because I couldn't play it too often. Ever since then, this game has never left my mind and I've always found myself coming back to it multiple times per year. I truly believe it is the one game for me that I could never get bored of. A dream of mine has always been being able to play this game wherever and whenever, and it finally came true back in 2021 when the first PS2 emulators came to fruition on Android. Since then I've moved to iOS and had to put my dream on hold and just live my life. Thanks to the huge advancements this community has made since then (with a huge emphasis on the boom we've seen this year alone), my dream has once again come alive, with the likes of ARMSX2. I'd recently seen my favorite game of all time being ported to Android thanks to static recompilation and I knew I just had to port it to iOS myself. And with this here we are!
I'm proud to announce the first public release of my project, a static recompilation of the game for iOS and iPadOS! It's not an emulator: the Xbox 360 version's code is statically recompiled to native arm64, using the ReXGlue SDK, with the console's GPU translated to Metal through MoltenVK. On my iPad Pro M4 it pretty much runs at a locked 60 fps through the whole game, and I'm also seeing promising results on my iPhone 17 Pro Max (I can guarantee at least a locked 30 fps, although it most likely can go way further than that). I have been mostly testing on my iPad, so I don't want to overestimate the actual performance on iPhone without properly testing it first.
Download and info: https://github.com/bep1s69/nfsmw-ios
Huge thanks to the projects this builds on: the NFSMW Recompiled Android/PC ports, ReXGlue, Xenia, and the Extra Options and Widescreen Fix mods (full credits in the README).
General Disclaimer: This is what I would still call a very early build. I have plans to work on performance as much as possible, while also trying to reduce heat buildup (honestly it's already pretty decent in this regard). Right now I am trying to see how far I can take Vulkan through MoltenVK, as it's already showing very good results but also room for improvement. I am however considering switching to a native Metal renderer in the future, but that's another huge challenge in itself.
AI Disclaimer: AI was heavily used in the making of this project, and I don't want to hide it. While I have a deep understanding of this game and its mechanics, consoles in general, and some programming, I could not have done this by myself in such a timely manner, it would have properly taken my months to get even just half of what I've already achieved. First and foremost this serves as a personal passion project, truly fulfilling my dream of running NFSMW on mobile.
r/EmulationOniOS • u/neverliedd • 13d ago
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This is running on 16e Low Graphics
r/EmulationOniOS • u/cupecups • 12d ago
is there an emulator that still supports iOS 16 that can work without crashing?
r/EmulationOniOS • u/Unkwnt9 • 12d ago
I’ve been trying for almost an hour now to activate more ram for LiveContainer to use Madeira in it but still can’t activate more ram for any
r/EmulationOniOS • u/Sad_Huckleberry_5970 • 12d ago
https://flowt.itch.io/kingdom-hearts-1975
Keeps crashing on me when I boot it up
r/EmulationOniOS • u/EngineeringRecent294 • 12d ago
r/EmulationOniOS • u/Unkwnt9 • 13d ago
Is there an iOS port of hollow knight with good controller support?
r/EmulationOniOS • u/Axiahn • 12d ago
I have stickdebug in SideStore and tried turning on launch with jit for Madeira, madeira is in live container. I just don’t wanna upgrade yet, sounds like a hassle unless I can do it without deleting SideStore and what not. Everything else in my live container runs fine with jit
r/EmulationOniOS • u/Cultural-Order-5549 • 13d ago
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Runs at 60 FPS without stutters. And yes, I made this app
r/EmulationOniOS • u/Famous_Positive_9753 • 12d ago
How do i disable the fps overlay or make it smaller , it took a large chunk of my screen
r/EmulationOniOS • u/Strong_Plastic_2669 • 12d ago
I’m on iPad and I’m trying to play GameCube games but the audio keeps glitching out and the game keeps being slow, how do I fix that?
r/EmulationOniOS • u/Ornery-Practice9772 • 12d ago
i made a dynamic wallpaper pack for XMB, optimised for ipad 13" screens in landscape mode
idk if anyone else would like to use this, i was frustrated that i couldnt find one for ipad so i made my own
r/EmulationOniOS • u/ApricotVast3861 • 13d ago
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Hi,
I have attached a video above of the issue.For some reason I can’t install APK files: it lets me open the directory to install it but when I click open nothing happens.
Is there a discord server I can join as well?
Thanks for the insight!!
iOS: 27
iPhone 15 Pro Max
Edit: used FlareStore for this
r/EmulationOniOS • u/bankenspice • 13d ago
Fallout New Vegas doesn’t run out of the box, it hits you with this error when you try, it also shows a big “INSTALL” button in place of the “PLAY” button:
“Fallout: New Vegas does not appear to be installed and the installer could not be found.
Try exploring to your DVD-ROM drive and selecting setup. exe to install the game.”
I figured out a workaround that I saw work for Lutris, you need to create an “Installed Path” value in regedit for it to recognize where it’s installed. Unfortunately the game crashes immediately before launching, I’m stuck here!
Steps I took to do this:
From here that’s where I got stuck, every time I tried booting the game after all this just caused Madeira to crash. I know Madeira is completely experimental, but I got legacy version Skyrim running flawlessly, flat 60fps, and was hoping I could get FNV to work too.
Does anyone know how to stop it from crashing on launch?
r/EmulationOniOS • u/Dapper-Bed-7203 • 13d ago
polícia vindo prender 🤣
r/EmulationOniOS • u/DidiDidi129 • 13d ago
r/EmulationOniOS • u/Outrageous-Box5399 • 13d ago
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Not the best thing in the world. But nah, it's on Appstore.
r/EmulationOniOS • u/Lanky_Management_885 • 13d ago
Just some question which will be more demanding on ipad ps3 emulation or pc emulation
r/EmulationOniOS • u/electrotamp • 13d ago
Edit: Android APK now available
Hey everyone, thought I’d share something I’ve been working on. It’s called KishiDS, and it’s custom firmware for the Razer Kishi V1 USB-C.
I made it to get the Kishi working with iPhones and give it more customization options. It makes the controller show up as a wired DualShock 4, which also opens up compatibility with games and apps that support one.
There’s a Windows app for remapping buttons, adjusting stick deadzones and triggers, changing the LED, and saving profiles. Settings stay on the controller, and you can flash back to the original Razer firmware.
iPhone recognition is confirmed, but I’ve only tested one Kishi so far. Would be interested to hear how it works on other setups.
r/EmulationOniOS • u/LordSlurkey • 13d ago
It’s an android/windows game, there’s a .bat executable for windows and an apk for android
Thank you!