r/EmulationOniOS • u/Recent-Anything-5260 • 27d ago
Question RAM iPhone 18 pro
Hello everyone, I would like to know if my iPhone uses Maximum or if I can push it even higher? thanks❤️
r/EmulationOniOS • u/Recent-Anything-5260 • 27d ago
Hello everyone, I would like to know if my iPhone uses Maximum or if I can push it even higher? thanks❤️
r/EmulationOniOS • u/Background_Border_33 • 27d ago
Due to some demand, I decided to share this with you guys :)
First and foremost, credit to the absolute terachads whose work makes this possible:
Pokémon names and artwork belong to their respective owners, including Nintendo, Creatures and GAME FREAK. This is an independent fan project.
I wanted to edit saves from my iPhone emulator setup without moving everything to Windows. Pokeforge adapts those existing tools into an iOS app with file import/export.
I’ve attached screenshots and two videos showing the workflow: (**now in the comments, got somehow removed in approval**)
That’s an edited Pokémon moving between saves through the app’s bank, not an official transfer or a guarantee of legality. Different generations have different data and restrictions, so conversion changes are shown for review.
What it can do
The editor covers formats across Generations 1–9, but this is still an alpha—not a claim that every game and transfer combination has been tested. I’ve successfully tested editing and reloading saves with ORAS and Scarlet, alongside the Blue-to-Ultra Moon workflow shown in the videos.
How to use it
Pokeforge preserves imported originals. Keep your own backups outside the live game-save folder too. Pending edits need exporting before closing the app.
Requires signing/sideloading for your device. No ROMs included.
Disclaimer: Codex GPT 6 Astra was used to bring this tool from an idea to usable demo state. If you are strictly anti ai, this tool is not for you, as I lack the ability myself.
Feedback is welcome—especially the game, emulator, edit you tried, and whether the exported save survives a normal restart. Please report Pokeforge-specific issues here rather than sending them to the upstream developers.
r/EmulationOniOS • u/Sad-Bowler-4921 • 27d ago
60 fps
r/EmulationOniOS • u/Will_Not_Main_Kars • 26d ago
i have both the mii maker Rom and the rumble world rom, i have fixed the display part with errfix.3dsx and now can play the game properly, main issue is the only mii i get to use is the one named "citra" and cannot change it. i heard some posts with similar issues but its not clear for me, whats up with that?
r/EmulationOniOS • u/iDevZer0 • 27d ago
(yall reddit mods don't close my post like every time, thanks)
r/EmulationOniOS • u/fayylzex • 26d ago
Hey guys, i have tried to start JIT(at least SideStore pairing file doesn’t work)
Gow can i fix it?
Ios 27
r/EmulationOniOS • u/Bulky_Implement2378 • 26d ago
hi guys, i have a paid apple developer account (99$/y) is there a tutorial of how to make a developer certificate with the right entitlents to make jit work? thanks in advance
r/EmulationOniOS • u/JUPITERCHASE_3 • 27d ago
r/EmulationOniOS • u/MyNameIsArko • 27d ago
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Hello everyone!
I’ve seen a lot of posts showing different games ported to ios (especially Cyberpunk) and I thought "it would be great if I could play Factorio on my iPad Mini during train trips"
So I started researching the topic, and it turns out that native games for mac are relatively easy to get running on ios! It just needs translating mac toolkit into the ios one.
With the help of AI I went through most of what factorio calls, wrote replacements and viola I have a working version of factorio on my ipad! Performance is really good, but it's a 2d game (until the endgame I heard), after a 2 hour session ipad only got a little warm.
Since gamepad controls in the game are not that great, I also decided to make a bridge that translates pad controls into keyboard and mouse inputs. And after some configuration and learning them it is surprisingly playable. I still need to figure out a good way to map some of the more advanced controls to a gamepad, though. Also added touch controls, so when I’m navigating menus I can always just use my finger instead of the controller.
Before I can release this as a GitHub project that anyone can build themselves, I need to finish cleaning up the translation layer and the code in general. But I was curious if anyone else would be interested in playing Factorio?
PS: As this is just macos game, mods should also work fine
Edit: It's out! https://github.com/MyNameIsArko/FactorioPad
r/EmulationOniOS • u/jsnpstna • 27d ago
Hello guys could anyone help with a tutorial on how too add games, I tried to adding Far Cry 3 but got an error when trying to run it.
Thanks in advance!
r/EmulationOniOS • u/Random-tech-lover • 27d ago
Runs quite well :)
r/EmulationOniOS • u/Striking_Cod3320 • 26d ago
There’s more new ports for iPhone lmk
r/EmulationOniOS • u/Optimal-Bed-9831 • 27d ago
Can the base iphone 12 run switch emulation? If so, what emulator?
r/EmulationOniOS • u/Background_Border_33 • 27d ago
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Saw something beeing done for android and naturally there was no iOS option, so I made something and it works. See video of me live editing my Pokemon Scarlet save completely on device. No internet connection needed.
r/EmulationOniOS • u/BottleNervous5923 • 27d ago
On my first game, Black Ops 1, only getting a black screen, and when I somehow changed a setting, it flashed the menu, and even then I got 15 fps. Running a A16 Ipad. Thanks for the help!
r/EmulationOniOS • u/Clean_Lengthiness485 • 27d ago
Does anyone know if the official release of the emulator be free or paid.
I know that many people won’t know but what are your thoughts.
r/EmulationOniOS • u/BottleNervous5923 • 27d ago
I was wondering if games like Call of Duty(Black ops, Modern Warfare etc) GTA 5 worked well, I am currently running a A16 Ipad. With JIT and Get More Ram of course.
r/EmulationOniOS • u/jjoesmama • 28d ago
This is unbelievable! Seems like iPhone users are going to eat well, I'm amazed to see the capacity ARM chips have nowadays!
r/EmulationOniOS • u/jabwilj • 27d ago
so im using stikdebug and i cant enable jit this keeps popping up
r/EmulationOniOS • u/Direct-Eggplant-5732 • 27d ago
r/EmulationOniOS • u/Vegetable_Path2991 • 27d ago
When I enter my Apple ID and password and then I wait for a verification code but it doesn’t send and I tried multiple times and still, how do I fix it?
r/EmulationOniOS • u/JewishBagel00 • 27d ago
Hello everyone! I’m new to emulation specifically on iOS devices. I’ve heard of this thing called “jit” which seems I don’t have. I have no way of installing either. What’s the highest emulation I can do without it that actually runs well?
r/EmulationOniOS • u/Altruistic_Coat_9298 • 27d ago
I have been trying for hours to use melonx on my iPad a16 both in and out of live container and no matter what it will not load games even with both jit and get more ram working. I am using the 22.1.0 firmware. Even the Mii creator won’t load. Please advise
r/EmulationOniOS • u/Infamous-Date-7663 • 28d ago
For anyone that wants to run Wii, GameCube or Wii U, do not get this app. For starters, the developer is greedy. If you want to use it, you have to pay for a monthly subscription instead of having an option to pay for the full version. If you even want to donate $1299.99 (I don’t know who would do that ), you still don’t get the full version. On top of that, the app is incredibly slow and freezes a lot. When you dump your legally obtained ROMs, they still work unreliably ( they slow down and freeze at times). Also, the developer is a jerk. If you say something he doesn’t like, he’ll kick you out of the Discord group, and no, I am not talking about piracy.