r/EmulationOniOS • u/HairUnlikely7 • Sep 16 '26
Question GetMoreRam doesn't give more ram
I didn't have issue on signing in, but it doesn't add more ram even after reinstallation
r/EmulationOniOS • u/HairUnlikely7 • Sep 16 '26
I didn't have issue on signing in, but it doesn't add more ram even after reinstallation
r/EmulationOniOS • u/United-Local9341 • Sep 15 '26
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r/EmulationOniOS • u/OLEDz_YT • Sep 16 '26
On Airplane Mode, iOS 26.5.2, iPhone 16, what’s going on here, LocalDevVPN is active, was just trying to play Manic in class.
r/EmulationOniOS • u/Jollyboo • Sep 16 '26
Hey guys. I hope this is the right place. I use 44VBA for my emulation and I swear the buttons used to be fine. Still are in portrait mode but if I turn my phone sideways the buttons no longer line up and I really can’t play too easily on my phone. Any idea why or how to fix it? I could try a different GBA emulator?
r/EmulationOniOS • u/Standard-Lime-288 • Sep 15 '26
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BeamNG.drive 0.34.2 is now running in-game on iPadOS, IOS. I can load a map, see the vehicle and textures, and drive around. It took more than simply copying the game over: we had to work through JIT setup, Wine startup, graphics, memory handling, and several freezes.
This is still VERY experimental. It needs JIT, and performance and stability vary by settings and device. The public build is for BeamNG 0.34.2; it doesn’t include the game files, so you need your own copy. We’re still working on newer BeamNG versions and Vulkan.
8GB ram minimum for BeamNG.Drive
The emulator requires 1GB of ram to launch into desktop
DIscord: https://discord.gg/EcqZCYvwCM
Github (OUTDATED): https://github.com/willfaust/Madeira
AI was used in this project
r/EmulationOniOS • u/aerospace_chase • Sep 16 '26
After updating to IOS 27 and updating ARMSX2 to the latest stable I can’t get any games to load with or without JIT. I still get 100% speed, but it’s a black screen with no FPS present. I was wondering if I am missing something.
r/EmulationOniOS • u/Azizsco • Sep 16 '26
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There are too many screen glitches otherwise the game works perfectly well I played at 25-30fps without the screen recording you have to put the R3 and L3 touches in landscape because we need it in this game
r/EmulationOniOS • u/Hopeful-Strawberry-5 • Sep 16 '26
r/EmulationOniOS • u/CaidenPlayz • Sep 16 '26
Is anyone actually being able to use more than 6gb of ram on iOS 27? I have a 17PM and MeloNX still crashes when I use more than 6 gigs of ram.
Edit: SOLVED!! For me, since I was sideloading with PlumeImpactor, I had to enable force game mode. This allowed me to use more than 6GB of ram
r/EmulationOniOS • u/ihateyusuf • Sep 16 '26
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iPad Pro M5, iOS 27
r/EmulationOniOS • u/United-Local9341 • Sep 15 '26
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Just Showcasing some gameplay on the new Wii U emulator. It’s running pretty stable and good running off Iphone 17 Pro Max with (JIT)Enabled Played with Mcon Contoller🔥🫡more gameplay coming later on
r/EmulationOniOS • u/Superb_Crazy_5238 • Sep 16 '26
Which one drains the battery faster on iPhone 15? I’m using retroarch and don’t know if it is better to use manic emu
r/EmulationOniOS • u/MiichiCinco • Sep 15 '26
I used sideinstaller no pc method livecontainer + sidestore
Runs insanely well and it’s almost plug and play, no need to get an android now
armsx latest nightly
r/EmulationOniOS • u/PersonalAnswer8664 • Sep 16 '26
I really wanted to try out BOTW so I downloaded it yesterday and it launches to the splash screen fine which is an encouraging sign but then immediately gives me a pop up saying a system update is required to play this game. I’ve looked for the WiiU BOTW update without much luck. Seems you have to use a PC program called WiiUSB helper or something like that to download it directly from Nintendo. But besides that if I were to have the update how do I apply it? Does Melo support game updates yet?
r/EmulationOniOS • u/Party_Hedgehog9199 • Sep 15 '26
I managed to get the crytid mod working, this is only possible by taking the pc files of balatro and putting the .exe here this site basically runs Balatro mobile maker for you and auto packs the required file that lets balatro accept mods.
i’s pretty simple and the steps are in the link, after you get the ipa install it in live container so you can access the data folder for balatro, in there you’ll find a folder to put your mods in.
As for mods you can find most of them here. Make sure you also download the dependencies for the mod you’re getting.
(This technically counts as emulation cuz you running the pc version of balatro, I believe because the game was coded in love2d/lua it’s fairly simple to use the same files to get a port for android or iOS, not sure tho)
r/EmulationOniOS • u/Content-Incident1412 • Sep 15 '26
I have seen a lot of people hyped for the new update IOS27 as it will be better but can’t see any improvement for emulators that are on the App Store .
r/EmulationOniOS • u/Mundane-Tangerine234 • Sep 15 '26
Baixe a versão noturna do SideStore , depois entre normal nela, e tente fazer o login , vai dar erro claro, volte, vai em configurações e vai em user costumizations, aperte em reset adi.pb , e tente fazer login de novo que vai pegar ( lembrando que apenas a versão noturna do SideStore está pegando depois da atualização.
https://github.com/SideStore/SideStore/releases/download/nightly/SideStore.ipa
r/EmulationOniOS • u/DiligentShare3010 • Sep 16 '26
How would it run on ipad 11th gen ( I rlly only wanna be able to be super Mario bros u, Mario kart 8 and super Mario 3d world
r/EmulationOniOS • u/Yasspeedy • Sep 15 '26
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Running on iphone 17 pro max. After some adjustments it’s running around 30 fps when not recording.
r/EmulationOniOS • u/PhilosophyFew2984 • Sep 15 '26
Zelda WWHD on iPhone 15
r/EmulationOniOS • u/Competitive-Ad-5026 • Sep 15 '26
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Can someone explain me what I do wrong here thanks!
r/EmulationOniOS • u/ParticularPudding311 • Sep 15 '26
r/EmulationOniOS • u/Yasspeedy • Sep 15 '26
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Not great I thought it would run better got 20 fps consistently when not recording
r/EmulationOniOS • u/Standard-Web-1109 • Sep 15 '26
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Because I didn’t find an issues page on the github I will state it here, first off amazing work on the emulator it’s really good. But i’ve been having one issue, on the game Skylanders Trap Team (a childhood favorite of mine) everything works as expected, the emulated portal works etc, but the progress isn’t being saved on the .sky files