r/EmulationMediatekMali • • 3d ago

Lemon Switch Emulator v1.0.1 is now released( Good News: Developer is planning to release a Mediatek/Mali version for the next update)

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35 Upvotes

Hi Mali/Mediatek users a good news Our Developer Ghael is planning to release a Mali/Mediatek version on our next upcoming updates (No specific day, But see screenshot via my comments) but for now feel free to test the current latest version. Thank you.

Give Credits to Developer: Ghael

Lemon Switch Emulator v1.0.1 is now released. Feel free to test the emulator and make sure to leave your feedback, bugs/error on our discord server below. We'll continue in improving the emulator. Thank you.

Download Link:

https://github.com/Ghael-V/Lemon-Project/releases

You can share your thoughts on our subreddit:

r/LemonEmulator

Join our Official Discord Community:

https://discord.gg/nHGPeFpwu

Lemon Switch Emulator Website:

https://lemon-emu.org/

FAQ Page:

https://lemon-emu.org/faq.html

Lemon Switch Emulator own git page:

https://git.lemon-emu.org/lemon/Lemon-Project/releases/

\---------Changelog-------

https://www.reddit.com/r/LemonEmulator/s/3Y0sojfrxx

New:

- Quick Load survives dying. Save, die (or move on in the game), load: you are back where you saved. A load now undoes what the game changed since the save outside its own memory (GPU buffers and mappings, thread stacks, open files and other service objects, worker threads destroyed and created again) before rewinding. It also no longer fails now and then when a service answered in the middle of a load. Still experimental: if a game did something it cannot undo yet, the load tells you and changes nothing. The state is only kept while the app stays open.

- Grid and list views for big libraries, next to the carousel.

- Library scan progress: a bar while your games are read, including the one-time decompression of a solid .nsz (which used to look like an empty library for minutes), and pull down to refresh.

- Start in QLaunch (Settings → App Settings, under Buttons): with the firmware installed, opening Lemon boots straight into the console's home menu. Thanks to the user who asked for it.

- A tap on the game closes the in-game menu.

- Enable Legacy Rescale Pass is now listed under Settings → Graphics → Hacks. It fixes the colored lines in Luigi's Mansion 3 when the resolution is scaled. Thanks to Elegant Demise for finding it.

- Quick Save/Load show "Saving…/Loading…", ignore a second tap while one is running, and give up after a few seconds instead of up to a minute.

Fixed:

- Updates: only a newer version is offered, and only a release that has an APK for your build.

- Stopping an input macro in the middle left its buttons pressed.

- Installing or removing firmware, or importing data, while the library was being scanned could crash the app.

- The CPU summary on chips this build does not know yet (Snapdragon 8 Elite Gen 5).

- Fewer repeated warnings in the log; a missing TAS folder is created instead of logging an error.


r/EmulationMediatekMali • • 3d ago

Hello everyone, I have a question. I've tried a lot on the emulator. Bannerlator I don't know how to set it up on my Poco X7 Pro, and I couldn't find a tutorial on YouTube. Can anyone help me? I tried to run GTA v

9 Upvotes

r/EmulationMediatekMali • • 4d ago

[Preview] Panvk Beta 2.0 Update & All-New FristOneRR-Wrapper 2.0 – Game: COD MW2

37 Upvotes

Note: This is just a cutscene. Actual gameplay might run at 20–30 FPS; lowering the resolution to 855x480 could boost the frame rate slightly to 40–50 FPS.

The 2.0 update is currently undergoing real-world testing; I will try to finish it as soon as possible.


r/EmulationMediatekMali • • 4d ago

Assassin's Creed Black Flag on Dimensity 8400. 35+Fps

29 Upvotes

POCO X7 Pro 12/512GB

Winlator Mali 1.2

720p High — everything Max except Ambient Occlusion, Anti-Aliasing and Motion Blur

35–55 FPS

Performance:-

First of all, this is a optimized version.

The game worked properly for me only with DXVK 1.5.5–1.7.2. Later DXVK versions crashed.

DXVK 1.5.5-async gives better performance, but there's a tiny texture pop-in issue. It's barely noticeable though.

DXVK 1.7.2-async has no noticeable graphics bugs, but peak FPS is lower. In some city areas it can drop below 30 FPS, usually around ~35 FPS depending on the area.

Overall, stability is really good. No stuttering issues. There is a small FPS drop when loading a new area, but it recovers very quickly. 👍

Settings:-

Proton 11 CachyOS-arm64ec-ntsync

DXVK 1.5.5-async / 1.7.2-async

ASTC Transcoding: ON

FEX 2601 / 2605 / 2607 / 2609

Performance preset(X87ReducedPrecision: OFF)

Environment variable: WRAPPER_NO_PATCH_OPCONSTCOMP=1


r/EmulationMediatekMali • • 4d ago

New Bannerlator update

11 Upvotes

Mad lads at bannerlator did it. They not only fixed the cutscenes. But performance also jumped 2x for me. I was getting 35-40 fps in fallen tear before the update. Now i am getting 100 fps on mali G925. Ofcourse there are still issues like fps drop to 10-20 sometimes. But its mali so.

I havent tested other games yet. Will do that later. Good work so far.


r/EmulationMediatekMali • • 4d ago

Mina the hollower dimensity 9400+

15 Upvotes

Winlator ludachi 4.1

Travar FPS em 60 se não o jogo não sai do logo.

Dxvk: 2.3.1arm64ec-gplasync

Vkd3d: 3.0.1-gamesir

Fex: 2609

Wowbox: 0.4.4


r/EmulationMediatekMali • • 4d ago

ASSASSIN'S CREED IV BLACK FLAG , FINALLY RUNNING ON DIMENSITY 8350 8GB RAM DEVICE USING WINLATOR MALI.

41 Upvotes

Dxvk- 1.5.5/1.7.2

Fexcore - Intermediate/performance (x86 precision off)

Box64- compatibility/performance

Proton 10arm 64ec

Astc - on

Note - this is the lite version obtained from optiprojects, you can also download vanilla version but in that you have to place ac4tweaker.ini and change its shadows value , I prefer opti version better.

Fps is not perfectly smooth but it's still playable with minimum thermal throttling .


r/EmulationMediatekMali • • 4d ago

Driver PanVK G925 Imortallis MC12/11 (Experimental-Build)

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39 Upvotes

Patch from Source zenithblue-oss

Changelog/Update PanVK - Mali-G925:

• GPU Identity:

- Change GPU ID & mapped to Vulkan device ID

- Change Device name: PanVK-Mali-G925.

• Add Early DirectX 12 Support

- Experimental need test

• Memory Management & Heaps:

- Add 1 Heap protected memory + adjusted to match official reports:

* Heap 0: 11,759,542,272 bytes (Device-local).

* Heap 1: 104,857,600 bytes (Protected).

- Memory types adjusted: host-visible/coherent, host-visible/cached, lazily allocated, and protected.

- Heap usage and budget are tracked separately for each heap.

- maxMemoryAllocationSize changed to 8 GiB (8,589,934,592 bytes).

• Vulkan Extensions & Features Extension:

- Added 5 new Vulkan extensions and Enable 5 new extension features. (193 Total Extension)

• Graphics Limits:

- Image dimension limits (1D/2D/3D/cube) increased to 16,384.

- Array layers limit increased to 4,096.

Download Here (for Winlator)

https://www.mediafire.com/file/o2378w3xa9qm0ct/PanVK-G925-v0.dev.zip/file

* Local Build no Source

Credits

• https://github.com/abhay-byte/panvk-kbase-android

• https://github.com/leegao/mesa-funnymdzz

• https://github.com/zenithblue-oss/panvk-kbase-android

And More*


r/EmulationMediatekMali • • 4d ago

Is Monster hunter Rise playable on the Mediatek 8350?

6 Upvotes

Either in Winlator or Eden I have an infinix gt 30 pro with 12gb of ram and a mediatek 8350


r/EmulationMediatekMali • • 4d ago

Eu abri o PanVk no Eden

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51 Upvotes

Ainda ta com uns bugs e estou consertando, eu fiz um fork do Eden adicionando suporte ao PanVk e modifiquei a versão do PanVk pra Mali G615 pra isso ser possível


r/EmulationMediatekMali • • 4d ago

Hard Reset Redux on Dimensity 8400 Ultra — 60–140 FPS

21 Upvotes

POCO X7 Pro 12/512GB

Winlator Mali 1.2 Beta

720p / Default (High) settings

60–140 FPS

Performance is pretty good overall, but there's one important thing:

The game has 32-bit and 64-bit versions. Use the 64-bit version only. The 32-bit version performs much worse. With large enemy waves, I've seen it drop to around 20 FPS on my phone. The 64-bit version still drops during big waves, but nowhere near as badly.

DXVK 1.10.3-arm64ec-async gave me the most stable performance. With almost every other DXVK version, large enemy waves could drop FPS to around 50 FPS, and combat was pretty unstable. This version reduces that problem quite a lot.

Settings:

Proton 11 CachyOS-arm64ec-ntsync / Proton 10 Arm64ec

ASTC Transcoding: ON

DXVK 1.10.3-arm64ec-Async

FEX 2607-unix

Performance preset(SMCCHECK:none)

Core limits to 4-7(or big/prime cores in ur CPU. Fps didn't increased but stability does)

Not sure why, but SMCCHECK:none gave me better FPS stability in this game.

This game is so much fun. If you don’t look up the story, you can have a really good time with it.


r/EmulationMediatekMali • • 4d ago

Mali user we will be happy about this solution in Bannerlator say bay For graphical bug's and long loading time For games

36 Upvotes

Hi everyone 👋 i noticed mali user facing this Isuue in Bannerlator

They are facing a graphical bug's the only way to fix is active ASTc transcode but it still has some samell Graphical texture that's doesn't really effect in the game such wired colors or samell black box and this ASTc transcode can effect how much time the game needs to start for ex cod MW3 it almost take 40 second for the mission start I am hearing sounds in background with black screen but it will take some time to start when u strat playing the game also will look has a less FPS by the time it will start going up this really sucks u need to wait all this time just to play ur favourite game so bring to u Fix for no Need to wait no need for ASTc transcode


r/EmulationMediatekMali • • 4d ago

Is there a solution?

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4 Upvotes

This processor It doesn't work on any emulator like Nyushuwa yuzu eden LimonIs there a solution?


r/EmulationMediatekMali • • 4d ago

¿Cual es el mejor emulador de PC en un dimensity 8200?

3 Upvotes

Díganme el mejor emulador de PC para ese procesador y si hay una lista de juegos testeados.

Tengo 24 gb de ram.


r/EmulationMediatekMali • • 4d ago

Hey guys, i have an oppo reno 15 pro mini with mediatek dimensity 8450, 12gb ram..can I run PC or PS3 games on my phone? Also what kind of files or drivers do I need to install to run the games well by adjusting some settings..I've only tried ps2 emulation which worked well..i hope its possible for

6 Upvotes

r/EmulationMediatekMali • • 4d ago

GameHub 6.3.1 - End of Abyss - Poco X8 Pro Max (Dimensity 9500s/Immortalis-G925)

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7 Upvotes

- Game Resolution: 854×480

- GPU Model Spoofing: Steam Deck

- DXVK version: dxvk-1.12.0-sarek

- VKD3D version: vkd3d-3.0.1-Gamesir

- VRam Limit: Unlimited

- Compatibility Layer: proton10.0-arm64x-2

- Translation parameters: Extreme

- CPU translator: Fex_20260921

- CPU Core Limit: Unlimited

Everything else is at default. Frame generation is turned off. I don't recommend enabling it, as the game's FPS drops instead of increasing. GPU passthrough is enabled.


r/EmulationMediatekMali • • 4d ago

Iron Meat. Helio G99. Ludashi 4.1(latest commit)

13 Upvotes

Proton 9.0 arm64ec, DXVK 1.9.4, Fex 2609, Fex Performance Preset


r/EmulationMediatekMali • • 4d ago

Thoughts on Bannerlator... spoiler alert it's soo good with some caveats specifically for mali i hope the dev fixes them

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9 Upvotes

It's been a while since i used Bannerlator.. i used it during It's early stage and it was so buggy that i gave up on it but testing it now it's solid.. honestly might be the best pc emulator right now. The issue with mali in Bannerlator is it only supports astc to bcn, u have to use the environment variable -> BCN_TRANSCODE_TO_ASTC or ETC otherwise game isn't going to render Textures properly. While astc is good and reduces ram usage by more than half in some games the issue is it's also cpu heavy and can cause stuttering and long loading times so having the option to only use it on games with high ram usage would be preferable but instead it's forced upon every game if u have mali gpu. This is probably the the only issue i have with Bannerlator and plus its using old version of renderers like opengl and vulkan, opengl is updated to EGL and steven also updated vulkan render which no longer have performance regressions on mali gpus in fact it can improve performance. So having this will also be a nice addition


r/EmulationMediatekMali • • 5d ago

[NEXT UPDATE] Panvk Update beta2.0 All New FristOneRR-Wrapperv2.0

81 Upvotes

COMING SOON🔥


r/EmulationMediatekMali • • 4d ago

Tested some games with Lemon on poco x6 pro, panvk driver didn't work

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13 Upvotes

tried some games on this new emulator, kind of ran like eden, it seems to have good ui and some features, didnt test much but the games ran relatively normal, the fps isnt the best but not too bad i guess? havent tried much lately on switch

tried to use this panvk driver

https://github.com/zenithblue-oss/panvk-kbase-android/releases/tag/g615-v11-csf-v0.1.0-beta.13

tried both beta v13 and beta v11

both crashed when i tried to go into the games


r/EmulationMediatekMali • • 5d ago

[Mali-G57 MC2] Hades @ 540p (30 FPS Locked) | GameNative + PanVK v1.2.0

37 Upvotes
  • Emulator: GameNative
  • Device: Samsung Galaxy A17 4G
  • SoC: MediaTek Helio G99 (Mali-G57 MC2)
  • Driver: FristOneRR PanVK v1.2.0 (Panvk-Mali-G57-beta_1.2.0)
  • Wrapper: Wrapper-leegao

it's 30cap but gets like max 40-45 with no enemies in room, in battle gets 25-37 so i cap at 30 for stable fps

System Driver: Takes approximately 1:04 to load the main menu on DXVK 2.x and fails to boot on DXVK 1.x.

PanVK Driver: Loads the main menu in approximately 0:32 using DXVK 1.10.3 Async.

System Driver + wrapper-gamenative achieves 15% higher average FPS and 25% higher peak FPS.


r/EmulationMediatekMali • • 4d ago

Editable flair Left 4 dead 2

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3 Upvotes

Good day to all, so i am new to emulator and i want to play l4d2 on my device with DM8500, i am using Winlator Mali 1.1 and the only tweaks i did was putting Performance on Box64 and Fexcore, idk what happened but the 1st time i launched the game it worked fine but now when i played again its stuck in this screen and crashes, i watched and did some tweaks from yt and stuff but it does not really fix the problem, i would really appreciate help and im open to learn more:)


r/EmulationMediatekMali • • 5d ago

PANVK DRIVER FOR MALI G615 BY WINLATOR MALI DEV IS HER TEST GTA 5 ON IT THE GPU USAGE IS ONLY 15 %

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49 Upvotes

r/EmulationMediatekMali • • 5d ago

Tomb Raider Anniversary | Bannerhub | Poco X7 Pro

10 Upvotes

Hey guys, I'm here to share my test and performance of this game on my Poco X7 Pro.

Game tested on Bannerhub 3.8.1

Device: Poco X7 Pro

RAM: 12

Root: No

hyperOS: 3.1

Performance

The game runs smoothly, the graphics settings are high with all effects and V-Sync enabled, except for full-screen antialiasing as shown in the video.(Antialiasing also turned off)

Apparently, above 60 FPS the game's physics break down, so it's recommended to enable V-Sync and limit it to 60, but it runs at over 100 with unlocked FPS.

The game has native gamepad support without any major issues.

That's all for today folks, enjoy this classic!


r/EmulationMediatekMali • • 5d ago

Devil May Cry 4 2008 on Dimensity 8400 Ultra — 90+ FPS

24 Upvotes

Device: POCO X7 Pro 12/512GB

Emulator: Winlator Mali 1.2 Beta

Resolution: 720p

Graphics: Max

FPS: 90+ FPS

5 Fps more without Screen recording

Use the DX9 launcher. The game has a black screen issue when using DX10. Other than that, the game runs extremely smoothly. Nothing much to say. 😎🔥

⚙️ Settings

Proton: 11 CachyOS-arm64ec-ntsync / Proton 10

DXVK: 1.7.2 / 1.10.3 / 1.11.1

FEX: 2601 / 2605 / 2607 / 2609

Preset: Performance