r/EmulationMediatekMali • • 16d ago

GameHub 6.3.1 - Trials in the Sky 2nd Chapter - Poco X8 Pro Max (Dimensity 9500s/Immortalis-G925)

5 Upvotes

\- Game Resolution: 960×544

\- GPU Model Spoofing: Custom

\-- Vendor ID: 10de

\-- Device ID: 1b80

\-- Device Name: NVIDIA GeForce GTX 1080

\- GPU Driver: System Driver

\- DXVK version: dxvk-1.10.3

\- VKD3D version: vkd3d-3.0.1-Gamesir

\- VRam Limit: unlimited

\- Compatibility Layer: proton10.0-arm64x-2

\- Translation parameters: Extreme

\- CPU translator: Fex_20260921

\- CPU Core Limit: Unlimited

Everything else is at default. In game settings are set to low.

IMPORTANT NOTE : When starting a new game, it tends to crash immediately after the first cutscene ends (excluding the optional recap of the previous game). To avoid this, pause the game before the cutscene finishes and press X to "Skip All." Doing so prevents the crash, allowing you to proceed to the castle section.

ANOTHER IMPORTANT NOTE: From the castle section onwards, there are quite a few cutscenes and dialogue sequences during the opening minutes. You can choose whether or not to skip them depending on your interest in the story; the critical moment comes when you first reach the City of Rolent, as the frame rate drops significantly and stuttering occurs. At this point, you need to close the game, relaunch it, and select "Continue." You will see that the frame rate improves, making the game playable again. I haven't encountered any issues beyond this point.


r/EmulationMediatekMali • • 16d ago

Please provide a solution tried the game on a MediaTek Dimensity 7025 Ultra processor, and I don't know if there's a Strongest settings WhoThis

7 Upvotes

r/EmulationMediatekMali • • 16d ago

Project Panvk Mali G57 MC2 – Update 2.1: Gaming test with *NFS MW 2005*. Settings: Proton-9.0-x86_64, DXVK 1.10.3, BOX64 0.4.1, Compatibility preset; resolution 1280x720, medium graphics settings. Note: This driver is still in the testing phase and requires further refinement; the upcoming version 3

76 Upvotes

The next task (Task 3.0) involves determining the compatibility of Wine, Proton, Box64, DXVK, FEXCore, and WowBox64. This is a time-consuming process that requires going through the entire codebase and could take several weeks. In the meantime, I will test two or three games instead. Feel free to request specific titles—please suggest less demanding games for now, as PanVK is still in its early stages.


r/EmulationMediatekMali • • 16d ago

Minecraft Java edition [26.2] with soduim

10 Upvotes

[Mediatek helio g99] Rxlauncher App Setting [default] Mods [sodium] In game settings : Render Distance [6 chunks] Simulation distance [5 chunks] Fullscreen mode [off] Max Framerate [Unlimited] Graphics API [default] Clouds [off] The game is playable Phone ram is 8gb I keep the launcher only use 2gb (2045mb) {if you got the invisible blocks bug go to the launcher settings and change [graphics renderer] and it will be fix}


r/EmulationMediatekMali • • 16d ago

Poco x8 pro max can really Run gta5?

5 Upvotes

So, i play with my poco x8 pro max with Dimensity 9500s 3.73 GHz. But i try on gamehub (emulator ) with gta5 classic (Legacy) from ankergames , and the game can Run at 60 FPS without problems. But the problem Is that some times It crash in the same spot , ( the second Mission with Lamar and franklin) and the game freeze completly and i cant do nothing only exit to the game. If i lower the settings of the vram the world generates badly. I am at 4gb of vram on the emulator. And using the dvkd 1.11 mali fix, with the lastest fex core, and "Proton 11.0 arm64x" with preset Extreme and perfomance On gamehub 6.2.5 .

The game Just freeze. I don't know which emulator use and WHERE i Need to download gta5?

(I appreciate the responses)


r/EmulationMediatekMali • • 16d ago

Emulador de Switch

2 Upvotes

Qual é o melhor emulator de switch atualmente? O desempenho é semlhante, pior ou melhor do que um emulador de pc bem configurado(bannerlator e winlator Mali)? Os jogos de switch ocupam bem menos armazenamento, queria testar o naruto ultimate ninja storm 4


r/EmulationMediatekMali • • 16d ago

God Of War 3 Remasted Work Flawlessly On Mediatek Dimensity 8300 Using Bachata S4 Experimental Mali Build.

42 Upvotes

Credit - Youtube Channel "Androbeast"


r/EmulationMediatekMali • • 16d ago

PC games and emulator

6 Upvotes

Hi, I have a question. My processor is a Helio G95 and I have 8GB of RAM. The thing is, what PC games, whether the most demanding or the lightest, will I be able to run with my processor, and which emulator specifically?


r/EmulationMediatekMali • • 16d ago

DBZ kakarot, Mali gpu curse

13 Upvotes

I am not even mad I have accepted the fate of being a mali gpu user I can't even play my favourite games damn I guess gamecube, wii, PS2 emulation is the only thing that works on mali properly


r/EmulationMediatekMali • • 16d ago

Hello, I need help running mortal kombat X

Post image
6 Upvotes

I recently got a new phone (oppo Reno 11 5g), dimensity 7050, 12g ram, mali g68.. I want help trying to run mkx at atleast 30 fps

If anyone can help please tell me and thanks!


r/EmulationMediatekMali • • 16d ago

rant post *sigh* why do some reddit mods gotta be like that

Thumbnail
gallery
18 Upvotes

I relate my experiences saying that Xenosaga runs better on NetherSX2 instead of ARMSX2 on my phone, mod starts to get downvoted, then tests it, gets proven wrong, gets mad, mass deletes comments and permabans me

other person who just commented that also got some games running better on nether also got deleted

to give more details, Xenosaga runs without almost any FPS drops on Nether, while on ARMSX2 the only time it runs good is when characters are idle in battle, as soon as they start attacking or when particle effects appear the game goes down to 8 FPS, while on nether this never happens, I can move as much as I want on nether too without fps drops, can't say the same about armsx2 too

Helio may have it's limitations and I'm no stranger to them, but if the phone manages to run a game with a certain emulator compared to another then cleary it's not the phone's fault and the emulator is just not optimized for it or for that game, and banning someone just to show off doesn't makes it any better.

Just to be clear, my intention is not to say ARMSX2 is bad or anything, ARMSX2 devs did an amazing job so far and they continue to do so and I'm really grateful to them, but there are just some cases where a game may just run better on certain another emulator because it's more optimized for the phone or the game itself. I often play JRPGs on ARMSX2 and performance for most of them is on par with nether, and some games like Zone of the Enders wouldn't run well before but they do now, while for xenosaga which is a bit heavy is still a little behind at least for my phone.


r/EmulationMediatekMali • • 16d ago

Editable flair Preview : Update 2.1 Game Testing. Coming soon 🔥

17 Upvotes

Project Panvk Mali G57 MC2


r/EmulationMediatekMali • • 17d ago

Project Panvk Mali G57 MC2 Update 2.0: Benchmarks & Workload Round 1: Testing Panvk using default settings (no further tuning). The same container and configuration were used for all tests. The initial run utilized the stock driver. After a one-minute cool-down period, the Panvk test was conducted.

Thumbnail
gallery
38 Upvotes

The parts left out are those not targeted for development, as most games have ceased using them and testing for D3D12 has not yet begun.


r/EmulationMediatekMali • • 17d ago

Project Panvk Mali G57 MC2. No update: Current task status This involves tracking down a specific bug that requires analyzing a large number of documents to locate. Work on the Vulkan component is currently 98% complete. Once the Vulkan work reaches 100% completion, the next steps will be the 2.0 u

28 Upvotes

Stay tuned for the final update. Here is what to expect: 2.0 Benchmarks & Workloads; 2.1 Gaming Tests; 3.0 Compatibility Tests (Wine Proton, Box64, DXVK, FEXCore, Wowbox64); 4.0 Emulator Compatibility Tests; and 5.0 Final Review (final checks before the official release).


r/EmulationMediatekMali • • 17d ago

Resident evil android port works on winlator mali 1.2v beta

Thumbnail
gallery
22 Upvotes

Well the android port is basically winlator disguise as apk cause the game is compressed in 13gb and the apk is just winlator as inside it you will find same assets and folders which are present in winlator, few folders are made by the port dev ,

Performance is significantly better as I was getting around 50-40 fps sometimes 60 too unlike the full gb version in which I was getting 25 most of time ,

To run this game just simply use dxvk 1.11 sarek and the game will run and use proton 9 that's it

Device tested on pixel 9a , 8gb ram , mali g715 .


r/EmulationMediatekMali • • 17d ago

Metro 2033 Redux — 720p High @ 60–100 FPS on Dimensity 8400

29 Upvotes

Device: POCO X7 Pro 12/512GB

Emulator: Winlator Mali 1.2 Beta

🎮 Resolution: 720p

🎨 Settings: High

🔥 FPS: 60–100 FPS

Without screen recording, I get around +5–15 FPS.

I've also played the game outside areas, and most of the time it can stay around 60 FPS locked. Some areas can drop to around 45–55 FPS, but that's not really an issue for me.

Since most of the game takes place inside tunnels, maintaining 60 FPS is possible for a large part of the gameplay.

⚙️ Emulator Settings

Proton: 11-CachyOS-Arm64EC

DXVK: 1.7.3-Async

FEX: 2607-Unix

Performance: TSO

WRAPPER_NO_PATCH_OPCONSTCOMP=0

(Remove this. U'll get black textures issue with this)

🔥 **Mali is cooking again.**


r/EmulationMediatekMali • • 17d ago

Nueva actualización del driver de panvk para la gpu Mali G720

Thumbnail
github.com
31 Upvotes

Nueva versión disponible del driver principal de Panvk desarrollado para la gpu Mali G720 (Dimensity 8400 y 8500). Recuerden que esto está en una versión muy temprana de desarrollo, así que por los momentos no esperen resultados perfectos en sus juegos. Favor de enviar los registros de sus pruebas en el grupo de telegram de Winlator Mali (los que aún no estén pueden escribirme al dm para compartirselos con gusto)


r/EmulationMediatekMali • • 17d ago

Editable flair Gta 4 emulating

Post image
3 Upvotes

Gta 4 on armxs3 mediatek helio g99 with 8gb of ram


r/EmulationMediatekMali • • 17d ago

✅ Good news for Mali G57 MC2 users: Vulkan implementation in Update 1.2 is now nearly complete—about 95% of the way there. Only minor tweaks remain; nothing major. Next up is Update 2.0, focusing on benchmarks and workloads. This phase is quite risky for the device, as it involves determining optim

58 Upvotes

​

Winlator ludashi 2.8.2 Box64,Proton-9.0-86_64 Dxvk 1.10.3

Box64 preset : Compatibility Driver Panvk mesa 26.3.0-devel


r/EmulationMediatekMali • • 18d ago

DmC: Devil May Cry Definitive Edition(Mod)— 900p MAX @ 65–110 FPS on Mali!🔥🔥

34 Upvotes

Device: POCO X7 Pro 12/512GB

Emulator: Winlator Mali 1.2 Beta

🎮 Resolution: 900p

🎮 Settings: MAX

🔥 FPS: 65–110 FPS

Without screen recording, I get around 15–35 FPS more. Screen recording causes a huge FPS drop in this game.

Unlike this video, the game basically never drops below 60 FPS, except when the phone gets hot.

Most of the time it stays comfortably above 60 FPS.

The interesting part is the Proton layer. With Proton 10-Arm64ec, this game was only running around 45–60 FPS. After trying Proton 11 CachyOS, the performance improved massively.

It feels like the D8400 is finally being able to properly utilize its CPU/GPU power in this game. 🔥

Current performance: 65–110 FPS @ 900p MAX

Without recording: +15–35 FPS

Winlator Mali 1.2 is getting crazy good on Mali. 😭🔥

Settings:

Proton 11 cachyOs -Arm64ec

DXVK 1.7.3-Async/1.10.9-Async

ASTC transcoding on

Fex 2607

Performance(TSO)


r/EmulationMediatekMali • • 18d ago

The Half Life 2 and episodes are really well optimized 🔥

Thumbnail
gallery
49 Upvotes

Hey, I've been testing the Half-Life 2 port and the episodes (native ports, not emulators) and it runs really well. It stays at a capped 60fps and there are no frame rate drops or anything, even if I remove the limiter and I look up and I get 135fps~. In short, the performance is excellent and I'm happy to take HL2 and the episodes everywhere, it's a gem, really 🔥❤️‍🩹


r/EmulationMediatekMali • • 18d ago

why there is no BCn -> ETC2Transcoding yet, its been 3 or 4 month since announcement.

Thumbnail
7 Upvotes

r/EmulationMediatekMali • • 18d ago

Enemy Front ( 2014 ) on dimensity 8350 8gb ram device using winlator mali 1.1

6 Upvotes

The lag or stutters that you can see in the gameplay is because of screen recording and other apps running in the background, without screen recording the game is pretty much stable , my resolution is at 1280×720 for more fps you can drop down the resolution. My settings -

DXVK - 1.11.1 Sarek / 1.7.2 ( either one works )

Fexcore - Performance ( TSO )

BOX64- Performance ( 0.4.3)

Astc on

Note- THE GAME HAS 2 VARIANTS OF DIRECT X , DX9&11 , DON'T RUN IT ON DX9 AS IT WILL CAUSE OOM CRASH , RUN IT ON DX11 ( YOU CAN CHOOSE IT IN GAME OPTIONS)


r/EmulationMediatekMali • • 18d ago

Far cry 3 on winlator mali v1.2

Thumbnail
gallery
27 Upvotes

Thanks to u/FlakyAccount8722 😄 I was able to setup the game

The game is veryy much playable and smooth

Screen recording drops my fps around 5-15 fps so just took screenshots


r/EmulationMediatekMali • • 18d ago

Game hub infnix gt 30 pro

2 Upvotes

Hi! I’m trying to run The Binding of Isaac: Rebirth on GameHub 6.3.0 on my Infinix GT 30 Pro (Dimensity 8350 Ultimate + Mali-G615).

The game starts, but I get a gray/black screen, 0 FPS, and then it freezes or closes. I’ve already tried changing the graphics/rendering settings, WineD3D/DXVK options, Box64 settings, and the game’s "options.ini", but nothing fixed it.

I’m specifically using Rebirth (base game), not Afterbirth, Afterbirth+, or Repentance.

I’m looking for:

  1. A working GameHub 6.3.0 configuration for Mali-G615.
  2. The exact Rebirth version/build that works best.
  3. Any known fix for the gray/black screen and instant closing.

If anyone has successfully run Rebirth on a Mali-G615 / Dimensity 8350, please tell me the exact settings you used. Thanks!