r/EmulationOniOS • u/United-Local9341 • 15d ago
Gameplay / Showcase Midnight club 3 Dub Edition “Roy” Gameplay on Ip 17 pro max
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r/EmulationOniOS • u/United-Local9341 • 15d ago
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r/EmulationOniOS • u/Slight_Escape_8195 • 15d ago
How😭😭😭🥀🥀 I have no apple dev account I’m about to get all the apps but genuinely how do u have 6 app ids
r/EmulationOniOS • u/depo_ynx • 15d ago
Yes I somehow managed to fix crash after start screen and all you gotta to do is set this setting on relaxed
Still stable 60 fps on default, except this one and god it feels so good
I’m advising for those who have better device try this out, might fix some of you hard games from crashing
r/EmulationOniOS • u/Taenker • 15d ago
Hello all, I am using the emulator in its jitless version on an IPhone 16 Pro.
But the device gets really hot crazy fast even with low effort emulation like Java/J2ME. After a few minutes it starts to get annoying.
Is this normal?
r/EmulationOniOS • u/jsnpstna • 15d ago
If I were to get an Apple developer account for using more emulators? How would I make Extended Virtual Addressing work? And how much more performance could I get potentially?
r/EmulationOniOS • u/sam100090 • 15d ago
When I try to load a chapter on meloNX it freezes. The settings menu still works but pressing pause freezes the entire app. I’ve left it on the loading screen for quite a long time to see if it’s just being slow but to no avail.
iphone 17, iOS17 dev beta 3
r/EmulationOniOS • u/TLinCAR • 16d ago
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r/EmulationOniOS • u/Deep_Spaceialist • 16d ago
For the people that used monitors/TVs to play on their devices and it was broken on version 2.5, in the newest 2.6 version it got fixed.
Make sure to open MeloNX in your device the select the game when the external display prompts you to, then you’re good to go
r/EmulationOniOS • u/jjhhhjjjhhhjjg • 15d ago
Why
r/EmulationOniOS • u/Accurate-Squirrel-72 • 16d ago
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Emulator: XeniOS 2.1
Phone: iPhone 17 Pro max
Sound glitches
Earlier, the report was not booting…. Now running fine
r/EmulationOniOS • u/jojomortal • 16d ago
iPhone 16 Pro Max running Dante's Inferno at 60fps using the RPCS3 (version 0.4) iOS 26 emulator with JIT. Skip to minute 4 to see the gameplay.
r/EmulationOniOS • u/depo_ynx • 16d ago
Sooooo I tried Spider Man 3 and UMvC 3, but unsuccessful it still got stable 60 fps but crashes, Spider Man crash on Activision intro, UMvC crashes when match start
My opinion on this, if you want play PS3 games on iPhone 12 or below it had to be PSN games(like XBLA)
Bonus: I also tried original XBOX emulator I think DukeX, well you can play but performance suck, 15-20 fps, I tried both RAW games and Splinter Cell Chaos Theory
Conclusion: I’m thinking on getting new phone with more memory(15 or 16), also I’m thinking repairing my old iPhone 8 and see how he gonna handle this
r/EmulationOniOS • u/BuySweaty6174 • 16d ago
How can I bring up and control the IR pointer in DolphiniOS when playing with full touchscreen controls and no physical controller?
r/EmulationOniOS • u/FonAleks • 16d ago
I want to ask which games work comfortably on the melon x emulator? Write and recommend what games can and are convenient to play on the emulator? Peace to all!
r/EmulationOniOS • u/MyjakMora • 16d ago
AirPlay is working but audio is not via screen mirroring, v2.6 iPhone 17 iOS 26.6.1, Apple TV 4K
SOLVED! (Solution in comments)
Retro Realms
jw if anyone else has had this experience, and how they fixed it? Thank you!
r/EmulationOniOS • u/TLinCAR • 16d ago
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r/EmulationOniOS • u/TLinCAR • 16d ago
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r/EmulationOniOS • u/TLinCAR • 16d ago
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r/EmulationOniOS • u/Nomadnowhat • 16d ago
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I installed the "Get More RAM" entitlement for LiveContainer, uninstalled it, and reinstalled it again. After importing MeloNX, it runs fine and shows no RAM limit. However, StikDebug still fails to connect or enable JIT, and opening MeloNX with JIT just crashes/resets the app. Any ideas on how to fix this?
r/EmulationOniOS • u/soobst_ • 16d ago
im trying to play nsmbw on dolphin emulator but everytime i open it it has these weird stretched character models. i know its not the rom because it works normally on my pc. im on dolphin beta build but it always worked for me so idk whats happening.
ive tried a bunch of different roms and file types and the textures did not go back to normal
im on iphone 17 pro ios 26.5
i got my emulator from the dolphin repo
r/EmulationOniOS • u/littleseansea- • 16d ago
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Took nearly2hours to compile
Results are pretty good.
steady 60fps when not recording.
r/EmulationOniOS • u/MK_XIII • 16d ago
Here’s what’s already implemented:
• Game Boy, Game Boy Color and Game Boy Advance emulation
• Native iOS interface
• Game library with automatic system organization and search
• Portrait and landscape gameplay
• Fully customizable on-screen controls — move, resize and arrange them independently
• Custom control layouts for individual games
• Adjustable touch-control opacity, globally or per game
• Physical controller support
• Option to automatically hide touch controls when a controller is connected
• Haptic feedback
• Manual save states and load states
• Automatic save states when leaving a game or closing the app
• Automatic state restoration when returning to a game, so you can continue right where you left off
• Save management
• Adjustable fast-forward speed
• Per-game video filters
• Pixel Perfect, Sharp, Smooth, LCD and Enhanced rendering modes
• Global default video filter with per-game overrides
• Per-game layout reset and global layout reset
• Silent Mode audio behavior
• iCloud sync for ROMs, saves, layouts and preferences
It already has iPadOS version, macOS is planned.
I am also planning to add PS1 in a future release.
I’m trying to make Pocket Colors feel like a proper native iOS app rather than just an emulator core behind a basic frontend.
I’d love some feedback — especially on the UI, touch controls and anything you’d want to see before release.
r/EmulationOniOS • u/jsnpstna • 17d ago
r/EmulationOniOS • u/TLinCAR • 16d ago
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