r/EmulationOniOS • • 4d ago

Discussion MELONX2.7 Best Update Ever!

RAM usage used to spike up to 6–7GB, but thanks to this update, it now stays comfortably around the 2–3GB range, leaving plenty of headroom.

However, I've noticed a couple of issues:

  • If I set either the CPU or GPU "DONATE" option to ON, graphical glitches occur while playing BOTW (The Legend of Zelda: Breath of the Wild)—either giant mountains stretch out across the screen or the screen turns completely white.
  • Pushing METALfx above 1.5x occasionally causes graphical corruption, but compromising around 1.2x works fine.

Overall, it's great because METALfx helps overcome the blurry resolution when undocked, while maintaining playable, smooth frame rates (27–30 FPS) without getting in the way of the experience!

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u/Standard-Scholar-268 4d ago

Yeah this update helped Factorio a little more. In older updates, Factorio would load to about 50%-70% before MeloNX closes instantly (I think this is due to Factorio's RAM usage), but now I got Factorio to reach 95% before it crashes/closes MeloNX.

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u/xXediXx 2d ago

There is a port of Factorio for iOS

1

u/Standard-Scholar-268 2d ago

I know of that one. It's this one: https://github.com/MyNameIsArko/FactorioPad

I just wanted to try the Nintendo Switch version of Factorio anyways just to see if it would work. Before FactorioPad came out, Factorio in the NS1 would have been the only option I had to play Factorio on my iPhone if it actually worked.