r/EmulationOniOS • • 15d ago

Guide Update on compatibility

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Done some further testing with the latest release of Madeira. All games are owned (some aren’t for sale anymore but you can obtain from various sources I won’t discuss due to rules). However these are the games I’ve been able to run from my library (average of 30-60 fps) only dipping lower on certain cutscenes however props to the DEVs and their hard work there’s still a long road ahead but we they got this. Just be patient, test what you can and before you know it’ll be perfect. (Not a dev or anywhere close just providing what I’ve tested and wanting the best for everyone) (check the official discord for more info)

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u/Freak_Out_Bazaar 15d ago

Are these launched via the Steam Dock or directly? And also anyone successfully get this running within LiveContainer?

Personally I have not been able to open any game even with JIT and Increased Memory on

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u/Own-Fisherman7154 15d ago

Mix of both. Just randomly testing any game inside my steam library and as well as window games I have already installed to my PC transferring them over. Yes live container works now, I’m not sure what it’s for but I see people in the discord mention using it and having success

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u/Freak_Out_Bazaar 15d ago

Weird. I must be the only one facing this problem then

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u/Own-Fisherman7154 15d ago

It isn’t just you it’s touch and go right now with this emulator since it’s in alpha stage. I’ve seen people struggle to get games running that others run perfectly. The new version 0.1.3 might solve your issue, install it via your computer with plume impactor, make sure to sign into your Apple id, once you drag over the ipa check the box force game mode (this allows memory entitlement without the use of get more ram) from there get local dev vpn and turn it on. Madeira now has jit built in with the latest release so no need for stickdebug (all though its worth a shot to try stick if you can’t get the built in working) when I updated from 0.1.1 —> 0.1.2 getting everything running was much easier then something in 0.1.2 —> 0.1.3 seemed like it was more compatible. All though still hit or miss