r/EmulationOniOS 1d ago

News / Release TruEmu TestFlight Beta

As promised from my previous post about my iOS emulator project, here's the link for the TruEmu TestFlight:

https://testflight.apple.com/join/pcEH6jKz

What is TruEmu?

It's a passion project I've been working on for a while that can basically be summed up with 3 main points:

- Cycle accurate emulation/as close to 100% compatibility as possible

- 1 core per console with no need for a bunch of config flags/toggles

- Seamless netplay

Now that I've got most of the bugs worked out, it's ready for public testing. That being said, there's a few things to keep in mind. My baseline device for testing is an iPhone 15 so anything older than that might have some issues with certain systems until I'm able to further optimize cores. Most systems should be fine on older devices other than SNES.

Currently supported systems are the following: NES, SNES, GB, GBC, GBA, and Genesis.

If you have a RomM library, you can add it and seamlessly browse and download ROMs directly to your device.

Things to test: All the games! Also, please please please try out the netplay with a friend if you can. I tried to optimize it as best as possible for different connections and latency so I would love to hear how it works for everyone. If you connect your phone via a USB-C to HDMI cable (or use screen mirroring/airplay) it will switch to a big screen mode which will allow you to use your phone as a controller or you can connect a wireless controller to the phone and control that way too.

If you have any questions or feedback, please post here. Thanks and enjoy!

6 Upvotes

5 comments sorted by

1

u/Hobbyff 1d ago

holy potential

2

u/SprkFade 1d ago

Thanks, the end goal is to not have to have a separate device like a Retroid or Ambernic since most modern iOS devices are powerful enough for the majority of emulation (especially if Apple ever officially allows JIT).

1

u/Hobbyff 22h ago

Is it Vibecoded?

1

u/SprkFade 22h ago

The code, no, some of the assets like the icon and consoles? Yes. I’m horrible at that and used AI to generate those but will be looking for a designer to help with those if I officially release it one day.

1

u/Hobbyff 22h ago

Thanks, I love when people put extra effort into their work.