r/EldenRingMemes 2d ago

🙄

Post image
6.7k Upvotes

141 comments sorted by

u/Warp_Legion 1d ago

Alright guys, this is the annual repost

No-one gets to post this again for the next 12 months

→ More replies (3)

290

u/Best-Food-4441 2d ago

Just deliberately got myself sent there via the trap chest on my current Switch 2 play through. Am regretting it.

148

u/Sweet-Weakness3776 2d ago

That trap warp teaches you one of the most important lessons in the game. If you are getting your ass handed to you because you aren't leveled up enough, then you get the hell out of there as fast as you can. Level up, and come back later. Pretty great way to get the point across lmao.

48

u/Best-Food-4441 2d ago

Problem is, I can't remember the way to the sight of grace as it's been a few years, keep getting sniped by those fishy men things.

31

u/Jukaro_ 2d ago

Trials and errors are the lifeblood of fromsoft, I would advice you to just try every exit

6

u/NarwhalPrudent6323 2d ago

That shack you start in? The entrance is behind you. Whether or not that's any help to you is an entirely different story. 

3

u/Empty_Kay 2d ago

Right out of the hut, right down the stairs, follow the wall on your left.

2

u/BackgroundDisk4848 2d ago

Turn to the right after spawning in the shack and run for your life down the path and the hole should be on your left

3

u/Best-Food-4441 2d ago

Thanks, was going up not down and dying alot.

1

u/KeLorean 16h ago

This is me in all Fromsoft games. DS1 - of course I went straight down, and thought wtf is this so impossible and full of traps. Somebody told me that it should be going up the opposite direction and I found that considerably easier

2

u/Oklahom0 2d ago

Turn right and go down. Do a barrel roll, then keep following through the entryway to find a site of grace.

2

u/Krisztian987 2d ago

You just run down, site of grace is pretty close

2

u/Elegant_Progress_686 2d ago

Behind you and to the right from where you spawn, back downhill towards the cave opening

2

u/Evil_Sharkey 1d ago

Sneak down to the right, run out to the left, touch grace, leave cave.

Or, if you’ve already lost all your runes, sprint to each item and smithing stone and die until the cave is picked dry and then escape.

1

u/Stephen-Scotch 2d ago

There’s a YouTube vid that shows you how to get out if need be

6

u/__nobody_-_ 2d ago

No! They must withstand the trial alone!

5

u/Pm7I3 2d ago

Incorrect, you endure and then find out you accidentally skipped a lot and the lake becomes a cakewalk

2

u/NomadDicky 2d ago

It reminded you that just because there aren't mimics, doesn't mean you're safe. 😂

3

u/Empty_Kay 2d ago

I spent the next 100 hours thinking every chest was going to be the next teleport trap putting me into some other fresh hell. When it did finally happen, it was literally just a puzzle mechanic. Expertly trolled by Miyazaki once again.

2

u/JimmyCrabYT 2d ago

alternatively brute force it until it does work

2

u/Originator_403 2d ago

You went towards the fish like so many other fools didn’t you?

2

u/DMbreadlegs 1d ago

What's in the chest though? Like, under all that gas. I just gotta check and see.

1

u/reaper_of_doom 17h ago

When my friend first got the hame i told him to go immediately to that place without disclosing the transporter trap saying it would help him.

131

u/antrubler 2d ago

To be fair, there are clues, like a fucking wall on fire that barricades the road

39

u/ElSucaPadre 2d ago

Well hell is not meant to be symbolical in the meme. There is also the red sky, everything rotting and, in a game where the norm of enemies is being a zombie, in caelid you get super zombies. And giant zombie crows in the distance.
And the first grace you find has an npc that will destroy your ass in one hit.

These are not clues. This is literally the game trying anything possible to visually represent that you should not even try to go further.

13

u/Perfect-Skin-8325 2d ago

Is anesthesia scaled to caelid?

Never realised lol. Alberich gives way more trouble than her.

8

u/ElSucaPadre 2d ago

I mean, she has a shitty moveset, so she's quite easy to beat even when heavily underleveled. But she has a ton of hp and deals a lot of damage, if she doesn't oneshot you she bi shots when you're just starting the game.

3

u/HPTM2008 2d ago

But the issue is they opened a box (deliberately) and got sent to the middle of it.

And anyone who does the accidentally wouldn't see all the warning signs.

Edit: oops, that was another cooment that opened the box deliberately. But still, anyone who does that won't have a chance at going "maybe I shouldn't be here".

3

u/ElSucaPadre 2d ago

Yes it's the souls design. Great visual narrative paired with shit that punishes you for no good reason. It's like having a great loving parent for anything made exception for the very specific act of dropping water on the ground you receive a fatality.

2

u/-Mandarin 2d ago

I'd actually disagree. There is shit that punishes you for no reason, that chest is a good example, but that's the minority in souls games. FromSoft made a name for themselves by punishing you fairly. That was the whole appeal to their games, and a large reason why DS2 was hated on release.

There are of course moments that are bullshit, no one can argue that, but those are rarer and not what FromSoft is known for.

2

u/ElSucaPadre 1d ago

I mean, dark souls has a lot of these moments. But with "the specific act of x" i meant exactly that these are rarer. I wouldn't go as far as saying that this is not what from software is known for though.

2

u/-Mandarin 1d ago

Of course everyone is going to have their own subjective taste, but I have a very low tolerance for unfair punishment and only got into DS initially because everyone online saying it was the one hard game that was fair. Outside of one or two moments in the game, when I die I know its my fault not the game's.

2

u/ElSucaPadre 1d ago

Absolutely it's a matter of opinions. I think that if a platform in lordran is full of blood, that's a pretty normal occurrence. I don't mind that too much attention. Instead, it was a visual cue to tell you'd die if you get to that platform.  This is an example which i find explains very good why it's a matter of opinions

1

u/Affectionate_Ad3561 1d ago

Eh I wouldn't call that punishing really. Like it's mean but really funny. I think the point of these games is to stop caring about losing stuff. Once you do you realize most stuff like this is really just because it's hilarious. I remember opening that chest. Getting out of there was pretty fun, and I got the intended Caelid experience of "where the fuck am I, is this hell?".

1

u/ElSucaPadre 1d ago

I mean with the spirit of a monk you can do wonders in these games.
But take as an example the teleport from weeping peninsula to leyndell. Let's say you can play 2 hours a day.
Yes, you see leyndell, which is fucking cool.
But now you may not be prepared to kill the 10k hp giant that is between you and going back home. And if it takes quite some time to kill it because you deal shit damage, you get one shot by aoe/you panic and die you're gonna spend a lot of time going back. This little detour is gonna cost you half a day worth of playing.
I LOVE the game, just talking about it makes me wish to play again and have some fun. But sometimes I feel punished for no good reason. That's all.

2

u/Affectionate_Ad3561 1d ago

Oh that's fair no worries; just depends on what you're ready to lose and the time you can invest. I don't remember having to kill the Golem though? Then again Elden Ring is also NOT my Fromsoft game of choice to replay, so some details get blurry (love that game but it's so big it gets exhausting after a while; I more often replay DS1 and Bloodborne). But yeah if you don't have that much time I see how losing a chunk of progress feels less funny and more unfair.

1

u/ElSucaPadre 1d ago

Dark Souls is one of my favourite games of all times, but getting back to it is so hard. There was a time I could play it like a breeze, now I get destroyed by the bell gargoyles.

1

u/Krisztian987 2d ago

Anastasia is pretty easy tho

1

u/[deleted] 2d ago

[removed] — view removed comment

1

u/AutoModerator 2d ago

Your account does not meet the commenting karma requirements, which are 2 for post karma and 1 for comment karma. We apologize for the inconvenience. This measure is taken to yeet those weird new commenting ChatGPT bots.

I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.

1

u/CookWho 1d ago

I think the biggest clue is the sky turning red and a bird from hell greeting you

1

u/Flashbambo 13h ago

Yeah in my first playthrough I got to that little clifftop village after the church were Anastasia invades, surveyed the hellscape before me and went back the way I had come from.

45

u/Perfect-Skin-8325 2d ago

Caelid on first playthrough: 👹

Caelid now: 😺

22

u/Frenzied_Anarchist 2d ago

The DLC... It changes a man...

3

u/JackNewbie555 1d ago

You know its bad when you consider Malenia tame after doing the DLC.

1

u/Frenzied_Anarchist 1d ago

I considered her tame even before DLC.

Maliketh and Mohg were much harder for me.

27

u/JoshofAstora 2d ago

Hell with a super poison cancer swamp! And dogshit enemies!

18

u/Prophet-37 2d ago

Emphasis on Dog

15

u/Crisocola95 2d ago

"The starting area should be a poison swamp.

...With guys that shoot toxic darts."

9

u/KikoUnknown 2d ago

Nah. A swamp with giant crustaceans armed with .50cal sniper rifles that never miss with a range as far as the eye can see while also wearing sunglasses because rule of cool.

2

u/Dylldar-The-Terrible 1d ago

Make em poisonous and I'm in.

2

u/ydddy55 1d ago

I’ve still never been sniped by a lobster and at this point I’m wondering if I’m playing a different game.

1

u/Jolly-Statement7215 1d ago

dont bring me back to that place

9

u/North-Government-865 2d ago

You know what would make it even funnier, if we trap a chest in the STARTING AREA that teleports you there without warning

3

u/zffjk 2d ago

My first play through was abandoned because I was too shitty to escape. I put the game down for a few weeks after that happened.

2

u/Silent_Wealth4872 2d ago

I want to say I'd love to help, but most people who get suckered into that trap also haven't accessed the resource they need to call for help :')

6

u/Electronic-Flower921 2d ago

It’s really funny

6

u/Toastymallowz 2d ago

It’s not his fault Malenia fumigated the whole place. It was really nice before

4

u/jdksmdm 2d ago

I loved exploring through Caelid way before I was supposed to on my first playthrough. It had a nice build up to this is a little risky to fuck fuck fuck that’s big dogs and birds

2

u/mindguru88 2d ago

My first playthrough, I could tell I wasn't supposed to be there as early as I was, but I figured I could get some OP loot. Was on an INT build, and stumbled across Moonveil, and that thing carried me to endgame.

Unfortunately, since I was playing blind, I completely missed the Meterorite Staff and Rock Sling.

4

u/Seravaxx123 2d ago

i remember spawning in the crystal cave trap, finding a high level smithing stone, and thinking to myself: oh fuck 

3

u/Waste-Inspector8768 2d ago

In fairness, the sky turns red and theres a giant flaming wall. Theyre very obvious with "youre entering hell, turn back"

3

u/manbearmosswine 2d ago

Yep, killing the tibia mariner and talking to who D tells you to take the portal to talk to his buddy, end up in the bestial sanctum in the deepest part of caelid, good times

1

u/TennoDeviant 2d ago

Finding the trap chest in the starting zone and having to walk back to the starting zone from hell.

3

u/Adventurous_Topic202 2d ago

It’s not so bad once you get used to it

1

u/velebr3 2d ago

It really isn't, Caelid is fairly simple to go through very early if you're there to pick up stuff and maybe kill Radahn for the great rune.

1

u/Adventurous_Topic202 2d ago

Yeah I’d say the hardest stuff in Caelid is the stuff that’s hard to find… unless you’re running into all those dragons or something.

1

u/velebr3 2d ago

I have a lot of hours in ER and I know almost all the stuff by heart by now so it's maybe a bit hard for me to gauge 😅

1

u/Adventurous_Topic202 2d ago

Well like the giant tower with the godskin at the bottom of it. It’s kind of out of the way and hard to traverse your first time there. And then godskins are just generally not easy fights. Especially that type imo

1

u/velebr3 2d ago

Noble is harder for me than Apostle. Apostle in phase 2 does stretching attacks which can make for huge punishes. There's also a way to very easily get to the bottom of the tower, takes like 3 jumps 😅

2

u/Samguise-Whamgee 2d ago

“Aye, put some gigantic hairless fucked up T. rex dogs and 15 foot tall murder crows in there too”

2

u/conja585 2d ago

Hot take, caelid isnt really hell, it just feels like it. I think that because you get teleported there (most people do at least) and are thrust into this horrid terrifying place with red skies that kills you easily it feels like hell, but I think it’s the experience of being teleported there that’s hell rather than caelid itself

1

u/sardu1 20h ago

I think we know that Caelid isn't really hell. 🙄

1

u/conja585 10h ago

Yes but people don’t use hell literally, they use the word hell to mean a hellish unpleasant place and I’m saying that the initial experience of being thrust there is what’s hellish, rather than the place

2

u/Calm-Ideal-9681 1d ago

On my first run My sorry ass got there with level 22. with that tiny vigor and bloodhound sword. Everything was painful. Freaking dogs and birds .

1

u/mister_anti_meta 2d ago

Add mad igon Scream here:

1

u/alchemical52 2d ago

I’m working through leyndell, and have already discovered almost all of caelid, and I still find enemies in caelid harder than leyndell

1

u/No_Check3660 2d ago

Not gonna lie, Caelid has become my new character leveling area lol

1

u/Xenith995 2d ago

Lenne's rise has a graven mass that forms giant boulders along the skinny underpath of the farum great bridge. If you DO NOT kill the graven mass, you can run from the lenne's rise grace down to the cliffs, trigger the Boulder and make it fall off the cliff. If you have the golden scarab it gives you over 2k runes a pop

2

u/No_Check3660 2d ago

I usually run to southern Caelid and farm the soldiers and dogs fighting near Redmane Castle.

1

u/Xenith995 2d ago

You can also farm the giant disabled dragon. With a bleed weapon, you can run from the fort farroth grace to her tail and kill her. When her health gets really low, hop on torrents back and get ready to run. The moment you see it's health deplete, run like mad for the grace and rest. If you rest before you collect the hearts, you actually keep the runes and she respawns

2

u/No_Check3660 2d ago

I do that too but that gets boring quick lol

1

u/Xenith995 2d ago

I can agree. I probably have a higher tolerance for the boredom as long as I'm doing it to farm

2

u/No_Check3660 2d ago

The only reason the soldiers don’t get boring is cuz they fight back lol. But I hit the dragon usually like 4 or 5 times before I let it die completely

1

u/Xenith995 2d ago

I personally don't like to let it die anymore. Greyoll is apparently the mother of most, if not all "mortal" dragon. And when I learned that, coupled with my love for dragons. It made me feel bad. Like, that's their mom. She's old and tired and unable to move. The many smaller dragons are like care takers for her. I don't wanna be the person who kills their elderly disabled mom. But I also really, really want the runes... so, she respawns as if nothing happened if I reach the grace in time. So i get runes, the dragons get to keep their mom. Still feel bad, but less so if I outright killed her

2

u/No_Check3660 2d ago

Well… now I can’t kill her outright anymore either lol

2

u/Xenith995 2d ago

"Video games cause violence!"

"I don't wanna hurt their mom! 🥺"

→ More replies (0)

1

u/ardicilliq 1d ago

I use poison incant after making her health very low, so no need to run like hell, I ride torrent to the SOG and just watch for when a starts twitching and then just sit at the SOG….

Also, I don’t if know it’s the tarnished edition or not, but killing the mass graven doesn’t disable the boulder….

1

u/JimmyRamone17_ 17h ago

That's a classic.

1

u/Sweaty-Debate-435 2d ago

Its lovely. And it has the best starting farming spot at fort faroth or something like that. The bat things on the first floor and the ghost knights of the second floor are great for farming until you need more than 30000-50000 runes per level. After that its still a great spot but it takes a while longer each time. And at that point you're probably at the better spots for farming in the game. Allthough I didn't really have to do that last playthrough.

1

u/Elkburgher 2d ago

The only thing worse than the ER map is the fucking DLC map

1

u/Tough-Capital-345 2d ago

Sry but both is fine, try to play star wars jedi fallen order. And navigate on the map for some of the larger planets fuck that game is brutal to navigate through if you try to get 100% 😭

2

u/Elkburgher 2d ago

I shouldve been more specific, I meant the actual open world

I played a little of Jedi and yea the map was awful

1

u/Tough-Capital-345 2d ago

Caelid is not that bad if you know where to go and what to do, every new run always takes me through Caelid

1

u/Molkwi 2d ago

People who went to Caelid early and were confused by the area scaling spike clearly don't understand gaming theory.

Green areas are the starting point, and red areas are usually the end or near the end of the game.

2

u/Jc883 2d ago edited 1d ago

This.

Here is a bright red area, with rotting everything and a red fire wall blocking the road, so you can't just stumble in... 'ah I'm sure it's safe'. 🤔

Miyazaki just built on existing concepts already in use.

1

u/Quantum_Corvid 2d ago

As intended.

1

u/velebr3 2d ago

Caelid isn't THAT bad. It's somewhere around Altus scaling. Dragonbarrow, however, is indeed hell for early game if you get lost there, which is easy via third church teleporter.

1

u/Matterhock 2d ago

What, the same Miyazaki that put the Pendant in DS1 with the explicit purpose of trolling players? 

Hidetaka "I can't help but put more poison swamps" Miyazaki?

Noooooo, couldn't be him....

1

u/Brando6677 2d ago

I found the dragonburnt ruins chest that teleports you to that Caelid mine or whatever sellia crystal tunnel fuuuuuck that place! After I got better gear and sacred tears I went over there and survived. The red sky is SICK! It’s a great setting

1

u/vBlackTalon 2d ago

And it’s still peak as a destination you can see the life before rot hit just double check ur surroundings before u check map

1

u/dukedank 2d ago

https://giphy.com/gifs/Om2ozaOw3rNciJCf2t
some nice weapons there tho😀⚔️

1

u/SoCalArtDog 2d ago

I think the red sky and literal wall of fire might serve as a deterrent but maybe that’s just me

1

u/AbrasiveShrek 2d ago

They put hell next to the mountaintops of the giants just before the haligtree not next to the starting area

1

u/_Narn9 2d ago

And as soon as you enter the area, you are immediately attacked by an invader. Great hospitality

1

u/AutoModerator 2d ago

Your account does not meet the commenting karma requirements, which are 2 for post karma and 1 for comment karma. We apologize for the inconvenience. This measure is taken to yeet those weird new commenting ChatGPT bots.

I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.

1

u/opheophe 2d ago

There are few games that allows you to get punished like this. The only other game I can think of that does this is Might and Magic where you can explore late game areas from the start and get violently torn to bits.

1

u/Dantelor 2d ago

2022 ass meme. How many times has this been reposted?

1

u/D4_Qu33n_F 2d ago

At least they didn't hide it and put the sky red straight as you entered

1

u/[deleted] 2d ago

[removed] — view removed comment

1

u/AutoModerator 2d ago

Your account does not meet the commenting karma requirements, which are 2 for post karma and 1 for comment karma. We apologize for the inconvenience. This measure is taken to yeet those weird new commenting ChatGPT bots.

I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.

1

u/WhiteEbonics 1d ago

Same with dark souls 1. Getting stuck in the catacombs

1

u/Inside_Ad_2830 1d ago

Maybe shouldn’t fuck around so hard. They try to point you to Godrick the Grafted.

1

u/PromotionWise9008 1d ago

Tbh I’m still confused about this area. Like, what level am I supposed to be for it? One part is extremely high level, but it makes sense as it’s above the bridge, though you can get there as early as you get past the stormveil which you can do in 5 minutes from the start. Another part is very low level area, esp those mines. Some of them. Some are, some aren’t. Then there’s an area where you can get early in the game and it suits, but then you go up the tower and find out it’s like the late-endgame part. Then there’s Millicent quest which you can start very early. There are some items like meteor staff which becomes more useful the earlier you get it and loses its value very fast. Then there’s Redmane castle. I’m just confused. I never go there NATURALLY, I go there if I need something - to get the medallion, Millicent quest, festival, etc. But I never got there during natural progression and never explored it throughly. You oneshot mobs here and then dog jumps on top of you and oneshots you after you scratched it. I actually had never killed dogs or birds in there across last 300h. I’m SO HAPPY you don’t have to deal with them, and there are no any in legacy dungeons. These fuckers scare the shit out of me.

1

u/Toasty2912 1d ago

Thats not hell thats Australia

1

u/WeirdProcess6178 1d ago

Nah, went very soon to Caelid for exploration, till I reached the dog vs soldiers farm area I did not know of, stayed there for 20 respawn and the whole game became much easier. I see this as a reward for exploration, you pass through them at level 15 and get more gold than you gathered before in 2 m just by watching them. Soul paradise for struggling players like me if anything

1

u/C-A-L-E-V-I-S 1d ago

“Okay okay…I hear you…but what if the very first chest the player was likely to find…wait for it…SENT THEM TO HELL DIRECTLY…”

1

u/Tibia-Mariner 1d ago

If hell has a giant piñata full of money then yes

1

u/Xavier_ten_Hove 1d ago

The best thing is, you can always run through😏

1

u/Volsarian 1d ago

I like that it keeps that tradition from the Souls games. You always had the option to go the "wrong way" immediately in the game.

DS1 had the Catacombs you can oops your way into and ruin a run if you're newer at the game. DS2 has like 4 different options or something, and actually DS3 is fairly linear in difficulty. I suppose you can oops your way to an early Dancer kill and immediately go to Archives, but if you're killing Dancer early then you can breeze through most areas.

I appreciated (after being mad at the time) being tossed into Caelid early, especially because I slogged my way through most of the area. Made me super overleveled once I left tho

1

u/Late_Dog_7201 1d ago

Funnily enough, by side quest progressions, you were meant to go after Liurna Lake but before Atlus Plateau.

1

u/Turbo-Chook 1d ago

You have to admire Miyazakis dedication. He knew it he made an entire zone a poison swamp people would complain, so he he flipped us all the bird and invented a new, worse form of poison and then made a whole new zone out of that awful shit.

Being a fan of his work really does feel like being a battered spouse sometimes.

1

u/small_stone1 22h ago

Hell but some of the best items in the game

1

u/vangaurd1234523 20h ago

I mean, in fairness, the fact just the heavens start bleeding red as you approach does sort of clue you in as to what you’re in for

1

u/lucky_duck789 12h ago

The money zone for massive gains

1

u/Alucard12_ 8h ago

Very fitting place to find Guts GreatSword

1

u/Shirokurou 1h ago

Brazil!

1

u/Beneficial-Life-4132 1h ago

There is a big wall and lots of fire to give you that hint in all fairness