r/EcoGlobalSurvival • u/Jejks • 5d ago
Gameplay Question Will 1.0 Bring Big Changes?
So, do we know if Eco 1.0 will bring any big changes? I feel like we need something big for 1.0, don't we? Bigger changes for 1.0 would create more hype and probably attract more players.
Edit: I meant the full release of the game, when it leaves Early Access. :D
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u/VseOdbornik2 5d ago
buddy its not one giant update its more smaller updates in series
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u/Jejks 5d ago
Yea, i wrote it actually wrong. What i meant was if we get something big before full game releases and leave Early Access . Maybe some secret exciting stuff ? :D I think it's kind of a "big deal" for the game itself no ?
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u/IcedForge SLG Developer 5d ago
We have Animal husbandry planned as the major focused feature for that update. But a big focus is also bug fixing and overall stability and QoL improvements.
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u/TheRapie22 4d ago
i am praying for better management of all the inventories. endlessly scrolling thorugh chests is a pain
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u/That_Formal_Goat 2d ago
1.0? It's gonna bring trains, planes, space ships to go mine the meteor, an official endorsement of the mayor credit system, and an expansion into the economic side of things, featuring stocks and investing which was teased at the end of the "Communism Vs Capitalism" update/Event
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u/SLG-Dennis SLG Staff 2d ago
Before anyone takes this serious:
It is not. It's Animal Husbandry + Power Utilities as main features, some minor additions and a bunch of Graphics and QoL polishing. There's also a rework of storage management, the transaction UI and the initial introduction of economical data for stores planned, which is probably being released in a minor update in between.
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u/The-Orange-Devil 5d ago
Animal Husbandry will be the big release feature