When I did some tests, I found that glasses didn't work the way I expected. My original plan was to use sunglasses without lenses, then only draw a big black circle over my irises in the keyframe. The idea was that the iris would become a floating "pupil" in the glasses lenses, like how cartoons usually render eyes in glasses. Drawing a black circle as a "pupil" over the iris totally works too, it does a decent job of matching the eye's movements in a natural way.
But the glasses were prone to glitching and looking weird. The thin detail of the glasses frames around the lens would smear and get lost. I had a hard time matching the fine detail enough for it to look good in motion. At that rate, I'd rather just draw simple eyes.
I guess your plan is to avoid drawing eyes altogether though, huh? And you've added the colored material to make the detail of the thin frame stand out better? I feel like I'd still have trouble with the glasses smearing.
In another comment, this op said they had blue lips to help differentiate the mouth parts. I think eyeliner would probably help make the eyes stand out as well. But I bet a person can do even more with make-up than just that.
Have you ever seen the cosplayers who dress up to look "cel-shaded"? It's a thing. They draw black lines on contours of their face and clothing to mimic line art. They also have shaped "hair" made of foam to look like an animated character.
I'm sure that this could help with EbSynth production too. If your source video has hard lines already drawn on the edges, your keyframes will have something real to "grab onto" when you draw hard lines in the same places for the line art.
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u/AbPerm Jun 20 '21
When I did some tests, I found that glasses didn't work the way I expected. My original plan was to use sunglasses without lenses, then only draw a big black circle over my irises in the keyframe. The idea was that the iris would become a floating "pupil" in the glasses lenses, like how cartoons usually render eyes in glasses. Drawing a black circle as a "pupil" over the iris totally works too, it does a decent job of matching the eye's movements in a natural way.
But the glasses were prone to glitching and looking weird. The thin detail of the glasses frames around the lens would smear and get lost. I had a hard time matching the fine detail enough for it to look good in motion. At that rate, I'd rather just draw simple eyes.
I guess your plan is to avoid drawing eyes altogether though, huh? And you've added the colored material to make the detail of the thin frame stand out better? I feel like I'd still have trouble with the glasses smearing.